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Fix for https://fogbugz.unity3d.com/f/cases/1263394
Simply increase the width of the container in the lookdev.

What have I tested:

Now looks like this :D

image

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github-actions bot commented Aug 5, 2020

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@sebastienlagarde sebastienlagarde merged commit dd398e8 into HDRP/staging Aug 5, 2020
@sebastienlagarde sebastienlagarde deleted the HDRP/make-sure-sun-icon-is-not-clipped-in-lookdev branch August 5, 2020 14:23
@sebastienlagarde sebastienlagarde mentioned this pull request Sep 3, 2020
6 tasks
sebastienlagarde added a commit that referenced this pull request Nov 16, 2020
* Fix warning in HDAdditionalLightData OnValidate #885

* Fix XR multipass #1133

* Update Override-Micro-Shadows.md (#1236)

* Added disclaimer to volumes (#1247)

* Added missing volumes API toc entry (#1259)

* Fix XR Display providers not getting zNear and zFar updated on them. #1269

* Remove MSAA debug mode when renderpipeline asset has no MSAA #1289

* Added menu items doc

* Moved requirements in toc to make it consistent with URP/VFX #1352

* Fix compilation issue when XR is not available #1391

* Fix an issue with dynamic resolution handler in case no OnResolutionChange callback is defined #1403

* Change a multi compile to multi compile local to reduce number of keyword #1444

* Docs quality fixes #1445

* Added enable Volume snippet

* Update Volume-Override-Enable-Override.md

* Update HDCamera.cs

* Fix layer-related error caused by disabling emissive area light mesh #1506

* Make sure sun icon is not clipped in lookdev window #1515

* Fix for LookDev displaying probes as pink spheres #1521

* Fix issue with disc area light editor not updating #1526

* Fixed an issue where only one of the two lookdev views would update when changing the default lookdev volume profile. #1529

* Hdrp/update decal atlas when texture changes #1532

* Fix Screen position out of view frustum issues when planar reflection probe is at same camera location #1537

* Make sure diffusion profile is correct upon its editor reset #1538

* Added propagating nans doc (#1562)

* Added propagating nans doc

* Added information about HDRP's NanTracker

* GFXGI-237: Force update for static skies when camera type is set to S… #1570

* Hdrp/docs/shader additions #1580

* Added information about HDRP not upgrading particle shaders (#1601)

* Added information about HDRP not upgrading particle shaders

* Update Upgrading-To-HDRP.md

* Update Upgrading-To-HDRP.md

* Changed cog to gear to adhere to style guide rules #1611

* Added build settings setup (#1631)

* Fixing the remapping of Min/Max parametrizations values to Amplitude parametrizations values

* Updating UI to match documentation of LayeredLit

* Hdrp/fix/terrain layer parametrization #1678

Co-authored-by: Pavlos Mavridis <[email protected]>
Co-authored-by: Fabien Houlmann <[email protected]>
Co-authored-by: JordanL8 <[email protected]>
Co-authored-by: robinb-u3d <[email protected]>
Co-authored-by: Adrien de Tocqueville <[email protected]>
Co-authored-by: FrancescoC-unity <[email protected]>
Co-authored-by: JulienIgnace-Unity <[email protected]>
Co-authored-by: Ben Spencer <[email protected]>
Co-authored-by: Jean-Philippe Grenier <[email protected]>
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4 participants