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Kigs-framework edited this page Jun 16, 2022 · 12 revisions

Kigs framework

Welcome to the Kigs framework Wiki !

Check our YouTube channel for video tutorials.

Kigs framework can be used as a code base to develop all kind of cross-platform 2D/3D games or applications.

In this Wiki you will find :

  1. Getting Started

  2. Overall features

  3. Advances features

    3.1. CoreModifiable

    3.1.1. Upgrador

    3.2. Attributes

    3.3. Methods

    3.4. CoreItem

    3.5. Signal/Slot/Notification

    3.6. Lua Binding

    3.7. Data Driven Application

  4. Other Modules

    4.1. FileManager

    4.2. Timer

    4.3. 2DLayers

    4.4. Collision

    4.5. GUI

    4.6. Input

    4.7. SceneGraph

    4.8. Renderer

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