2.0.2.stable
What's Changed
- ac21842 - GH-743 Fix update picker is_after logic
- 19251cb - GH-716 Include knots in movement with arrow keys
- 874135b - GH-727 Add constant variable support
- c2f475d - GH-722 Correctly copy node state using
ui_copy
action - c7c0df6 - GH-715 Alphabetically sort singleton list in inspector
- 2587bd2 - GH-729 Graph grid settings & cache left/right panel layouts
- 6b3df76 - GH-718 Add variable descriptions to get/set node tooltips
- 70ba123 - GH-716 Allow moving nodes using arrow keys
- be4b989 - Set min height on Orchestration build output panel
- 1618707 - GH-705 Correctly size controls based on editor scale
- d0f3c44 - GH-707 Add GraphNode alignment options
- 90bbe88 - GH-680 Fix crash on load
- 83fe963 - GH-680 Support several serialization methods:
get_dependencies
,rename_dependencies
, andget_resource_script_class
- bb235ee - GH-680 Fix loading external resources
- 35d0419 - GH-703 Update FileSystemDock on file save as
- 9ce4893 - GH-693 Disable conversion to binary format on export
- 558474c - GH-693 Emit resolved target object for method chain
- c047e0c - GH-701 Fix type cast honoring global script classes
- a102ce7 - Update copyright headers
- a3335e6 - GH-697 Synchronize graph on theme changes
- 986b9c7 - GH-696 Avoid error when disabling recent files option
- 81f9d9d - GH-684 Fix call mode semantics
- ac37231 - GH-640 Fix Godot 4.2 compatibility
- 5083638 - GH-640 Add dragging function creates callable
- 0124555 - GH-691 Use function argument names rather than class names
- 8df1734 - GH-682 Fix type resolution
- cac18ea - GH-682 Fix exporting
Node
based variable types - bb506be - GH-687 Fix usage of script vs p_script
- 377fcc1 - GH-687 Check script type on debugger signals
Full Changelog: v2.0.2.rc3...v2.0.2.stable