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Releases: Ceriousyt/RVE2.0

RVE2.0 v.1.1 release for RSS (KSP 1.10.1 - KSP 1.12.3)

23 Mar 15:21
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About RVE2.0:

RVE2.0 is a zero compromise visual package that is created to bring the maximum amount of visual fidelity to RSS. it was created as a continuation of RVE64k by Pingopete and EVO by ItsJustLuci, and has since moved beyond with many new features that include, but are not limited to: 64k Earth surface textures, high quality city lights, now not so bright aurorae(after some feedback from the community), gorgeous gas giants from GGE, footprints and so much more...

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Note: This visual package requires very powerful hardware to run, you might end up with 30fps on a mid-end rig!

Test RIg:

Intel Core I9-9940x
Amd Radeon RX-6800xt
64gb DDR4 ram @ 3000mhz cl16

Contributors:

-C#erious(RVE2.0/TUFX cfg)
-Pingopete(RVE64k)
-ItsJustLuci(EVO)
-Vaughn/Astroniki(ASF)
-Thomassino(Cepheus Sunflare)
-C1usta(KS3P)
-Theysen/hebaruSan/siimav(RSSVE HR)
-ballisticfox0(Gas Giants Enchanced/TUFX cfg.)

Dependencies:

-Scatterer
-EVE Redux
-RSS

Optional:

-DOE
-Planetshine
-TUFX

Note: before installing a newer version, remove the old version from the Gamedata folder. For a first install install the dependencies first(CKAN recommended), then copy all the contents from RVE2.0/Gamedata into Kerbal Space program/Gamedata.

For use with RSS only!

RVE2.0 v.1.0 release for RSS (KSP 1.10.1 - KSP 1.12.3)

16 Feb 20:36
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About RVE2.0:

RVE2.0 is a zero compromise visual package that is created to bring the maximum amount of visual fidelity to RSS. it was created as a continuation of RVE64k by Pingopete and EVO by ItsJustLuci, and has since moved beyond with many new features that include, but are not limited to: 64k Earth surface textures, high quality city lights, bright aurorae, gorgeous gas giants from GGE, footprints and so much more...
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Benchmarking/Preview:

https://www.youtube.com/watch?v=I-KXmKGpbg8
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Optional KS3P profile:

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Note: This visual package requires very powerful hardware to run, you might end up with 30fps on a mid-end rig!

Test RIg:

Intel Core I9-9940x
Amd Radeon RX-6800xt
16gb DDR4 ram @3600mhz cl16

Contributors:

-C#erious(RVE2.0/KS3P cfg)
-Pingopete(RVE64k/KS3P cfg)
-ItsJustLuci(EVO)
-Vaughn/Astroniki(ASF)
-Thomassino(Cepheus Sunflare)
-C1usta(KS3P)
-Theysen/hebaruSan/siimav(RSSVE HR)
-ballisticfox0(Gas Giants Enchanced)

Dependencies:

-Scatterer
-EVE Redux
-RSS

Optional:

-DOE
-Planetshine

Note: before installing a newer version, remove the old version from the Gamedata folder. For a first install install the dependencies first(CKAN recommended), then copy all the contents from RVE2.0/Gamedata into Kerbal Space program/Gamedata.

For use with RSS only!

Special Thanks to all people involved directly or indirectly in the creation of this project, special Thanks to "Victory Star Destroyer" for identifying several issues and for introducing me to GGE.

RVE2.0 v0.4(FIXED CLOUDS) beta release for RSS (KSP 1.12.3)

04 Feb 19:59
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RVE2.0 (RVE64k in KSP 1.12.3)

RVE2.0 is a continuation of both RVE64k by Pingopete and EVO by ItsJustLuci, visit the README for additional details.

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It features 64k multi layer clouds, RVE64k land textures, city day/night cycles, a custom KS3P config (KS3P is still alive and does its job better than TUFX), Bootprints on several celestial Bodies, atmospheres, aurorae, lightnings, custom sunflare etc.

FIXED CLOUDS NOT SHOWING UP!

Disclaimer: this mod is preserved to people with high-end gaming rigs (tested on a RX6800xt). Despite being more performance optimized than its predecessors it is still hard to run. Any feedback on your personal performance would be greatly appreciated. I won't be responding to any Issues without you providing me with a log file, screenshots and a detailed explanation what happened.

Preview:

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RVE2.0 v.0.4

This visual package is created by:

-C#erious(RVE2.0/KS3P cfg)
-Pingopete(RVE64k/KS3P cfg)
-ItsJustLuci(EVO)
-Vaughn/Astroniki(ASF)
-Thomassino(Cepheus Sunflare)
-C1usta(KS3P)

Dependencies:

-RSS
-Scatterer
-EVE Redux

Recommended Mods:

-RSS CanaveralHD
-RSS Canaveralpads
-Parallax
-Realism Overhaul
-Pood's Deep Star Map Skybox
-Planetshine
-DOE RSS cfg.

Installation:
-Install RSS, Scatterer, EVE Redux
-Copy the contents of RVE2.0.v.0.4/Gamedata into your Gamedata folder.
-Enjoy!

For use with RSS only!

Tested on:
I9-9940x
RX6800xt
16gb ddr4 @3600mhz cl16

Special thanks to all people involved directly or indirectly in the creation of this visual package.

Planned in the future:

-Mars Clouds
-Lava on Io

04.02.2021 by C#erious