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RVE2.0 v.1.1 release for RSS (KSP 1.10.1 - KSP 1.12.3)

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@Ceriousyt Ceriousyt released this 23 Mar 15:21
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About RVE2.0:

RVE2.0 is a zero compromise visual package that is created to bring the maximum amount of visual fidelity to RSS. it was created as a continuation of RVE64k by Pingopete and EVO by ItsJustLuci, and has since moved beyond with many new features that include, but are not limited to: 64k Earth surface textures, high quality city lights, now not so bright aurorae(after some feedback from the community), gorgeous gas giants from GGE, footprints and so much more...

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Note: This visual package requires very powerful hardware to run, you might end up with 30fps on a mid-end rig!

Test RIg:

Intel Core I9-9940x
Amd Radeon RX-6800xt
64gb DDR4 ram @ 3000mhz cl16

Contributors:

-C#erious(RVE2.0/TUFX cfg)
-Pingopete(RVE64k)
-ItsJustLuci(EVO)
-Vaughn/Astroniki(ASF)
-Thomassino(Cepheus Sunflare)
-C1usta(KS3P)
-Theysen/hebaruSan/siimav(RSSVE HR)
-ballisticfox0(Gas Giants Enchanced/TUFX cfg.)

Dependencies:

-Scatterer
-EVE Redux
-RSS

Optional:

-DOE
-Planetshine
-TUFX

Note: before installing a newer version, remove the old version from the Gamedata folder. For a first install install the dependencies first(CKAN recommended), then copy all the contents from RVE2.0/Gamedata into Kerbal Space program/Gamedata.

For use with RSS only!