Releases: BabylonJS/Babylon.js
Releases · BabylonJS/Babylon.js
7.34.1
7.34.0
Changes:
- #15815: Better error message
- #15789: Add speed and delay to camera auto orbit config/props
- #15812: Node editors: Fix editable properties for blocks with inheritance hierarchy
- #15808: Update NRGE colors and define port type on property window
- #15807: Correct spelling in IBL Shadows Pipeline
- #15805: Geometry buffer renderer: Fix normals not transformed by the world matrix when using normal maps
- #15803: Viewer hotspot activation
- #15802: Update comments in ibl shadows
- #15798: Adding support to mimetype autodetection
- #15801: fix(docs): typo in nodeMaterial
See More
- #15778: GS WebGPU + NME ui fixes
- #15790: Increase the visibility of InputText._selectAllTexts() public, or provide an public alternative
- #15797: Fix #15790
- #15788: HTMLMesh rendering issues
- #15796: Fix #15788
- #15792: Fix global declaration processing
- #15785: Frame Graph: Add TAA task + support for history textures
- #15791: Layer: Add support for linear colors
- #15784: Viewer loading progress bar
- #15786: HTMLMesh not working if there's a VolumetricLightScatteringPostProcess on the scene?
- #15787: Fix #15786
- #15783: Html mesh
This list of changes was auto generated.
7.33.0
Changes:
- #15782: Enable .env file for playwright tests
- #15779: EffectWrapper: Fix backward compatibility for alpha mode
- #15777: [EdgeDetectionPostProcess] Optimize RenderTargetTexture handling
- #15775: IBL Shadows accumulation for different scene sizes
- #15776: Collapsible nodes for node editors
- #15774: Better float UI
- #15773: Add toneMapping, contrast, and exposure to Viewer
This list of changes was auto generated.
7.32.5
7.32.4
7.32.3
7.32.2
Changes:
- #15764: update ngre back color
- #15761: fix(Gamepads): duplicate gamepad status check causing each frame to double up calls
- #15756: [NGE] - Optimize Node Optional Binary Input
- #15763: Fix #15756
- #15759: Add cameraAutoOrbit, defaultAnimation, and animationAutoPlay to Viewer
- #15735: Frame graph
- #15760: Glow layer: Fix crash when using vertex alpha in WebGPU
- #15757: Ensure pointerDown and pointerUp calls are paired
- #15753: fix: raw camera texture type mismatch
- #15758: BBox gizmo axis info observable
This list of changes was auto generated.
7.32.0
7.31.2
Changes:
- #15751: fix several bugs
- #15752: Viewer: add clear-color attribute
- #15748: inspecting sky material
- #15750: Allow sliders to go overflow
- #15734: Async loading and parsing of GS
- #15742: Standard material: use the specular color of the material for reflectivity when there's no light
- #15746: Typo
- #15747: solidify nge
This list of changes was auto generated.
7.31.1
Changes:
- #15744: WebGPU: Sync with specification
- #15743: SnapshotRenderingHelper: Fix interaction with performance priority mode
- #15741: SpriteMap LOD Sampling Fix
- #15745: Fix missing matrix
- #15740: Skip frustum clipping in viewer
- #15721: Edge Detection Post Process
- #15739: Allow users to extend the dirty system
- #15738: SnapshotRenderingHelper: Add new helper method
- #15736: Add warning when detecting negative genus
- #15737: Disable performancePriorty for Viewer
This list of changes was auto generated.