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Merge upcoming #19
Merged
AsparagusEduardo
merged 51 commits into
AsparagusEduardo:RHH/pr/feature/formBattleChange
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Bassoonian:formbattlechangecontribution
Apr 27, 2023
Merged
Merge upcoming #19
AsparagusEduardo
merged 51 commits into
AsparagusEduardo:RHH/pr/feature/formBattleChange
from
Bassoonian:formbattlechangecontribution
Apr 27, 2023
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Now they can say something: -When their last Pokémon's HP is between 25% and 50%. -When a critical hit is dealt to their first Pokémon for the first time. -When a super effective hit is dealt to their first Pokémon for the first time. -When a STAB move is used against (but doesn't faint) the opponent's Pokémon. -When the Player's Pokémon's move doesn't affect the opponent's Pokémon. -When they're about to trigger a Mega Evolution. -When they're about to trigger a Z-Move. Misc. changes: -Split GetEnemyMonCount for readability's sake. -Optimized the size allocated to trainerSlideLowHpMsgDone.
…expansion into trainerSlideMsgUpdate
…expansion into trainerSlideMsgUpdate
…expansion into trainerSlideMsgUpdate
Now a trainer NPC can also say something before the first turn of a battle starts for good.
…expansion into trainerSlideMsgUpdate
Added Overworld_ResetBattleFlagsAndVars to Overworld_ResetStateAfterWhiteOut
… to toggle Overworld_ResetBattleFlagsAndVars
Took suggestions from rh-hideout#2875 (comment) Co-authored-by: LOuroboros <[email protected]>
* items that can be used in battle now use battlescripts * removed ExecuteTableBasedItemEffect_ * taught AI how to use items, removed AI_itemtype/flag * X-Items store stages raised in holdEffectParam * USE_ITEM in tests
Inline GetBattlerPartyData into its callers because its name is confusing and we couldn't think of a better one. This seems to fix a bug in one place where GetBattlerPartyData was being used as if it had GetBattlerParty semantics.
this came up in a conversation on discord. its not tested.
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
* Fix battle message strings for stats
* Fix hisuian typlosion * Fix mega metagross backsprite * Fix shiny Reuniclus * Fix Duosion mouth * Fix front mega metagross * Fix front Yanmega * Fix Electivire front sprite * Fix shiny duskull * Fix Hariyama sprite * Fix Shiny masquerain
* Reusable TMs * Forgot about Gen9 making TMs expendable again * Change importance check based on Alex's suggestion * Prevent items with importance from being bought more than once * Change importance check to ghoul's suggestion * Update include/config/item.h Co-authored-by: Eduardo Quezada D'Ottone <[email protected]> --------- Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
Co-authored-by: LOuroboros <[email protected]>
…expansion into trainerSlideMsgUpdate
Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
…expansion into formbattlechangecontribution
AsparagusEduardo
merged commit Apr 27, 2023
f87c5e7
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AsparagusEduardo:RHH/pr/feature/formBattleChange
AsparagusEduardo
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Jan 10, 2024
Fix broken cave transition in Task_EnterCaveTransition3
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