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[pull] main from ArchipelagoMW:main #52
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* DLC Quest Bug Fix * DLC Quest Bug Fix
… Nitro room item locations. #4277
* Rename all instances of 'multi' to 'progressive' and all instances of 'prog' to 'progression' * We do a little reordering * More * One more
…name (#3887) * Docs: Mention explicit_indirect_conditions #3682 * Update world api.md * Docs: "Menu" -> origin_region_name #3682 * Update docs/world api.md Co-authored-by: Nicholas Saylor <[email protected]> * Update world api.md * I just didn't do this one and then Medic approved it anyway LMAO * Update world api.md --------- Co-authored-by: Nicholas Saylor <[email protected]>
* Core: Fix playthrough only checking half of the sphere 0 items The lists of precollected items were being mutated while iterating those same lists, causing playthrough to skip checking half of the sphere 0 advancement items. This patch ensures the lists are copied before they are iterated. * Replace chain.from_iterable with two for loops for better clarity Added a comment to `multiworld.push_precollected(item)` to explain that it is also modifying `precollected_items`.
* Add filler helper * Update BaseClasses.py
* Alphabetizing WebHost display for logic tricks * Convert to a Set * Changing this back to match upstream
* Core: Make region.add_exits return the created Entrances * Update BaseClasses.py * Update BaseClasses.py Co-authored-by: Doug Hoskisson <[email protected]> --------- Co-authored-by: Doug Hoskisson <[email protected]>
* add unlockable warps * Change Swamp Near Platform to Swamp Platform * apply changes to variety as well
* Add __iter__ to VerifyKeys * Typing
* sm64ex: add option groups * sm64ex: rename sanity options group to item options * sm64ex: rename sanity options group to logic options * sm64ex: seperate star costs from goal options and add entrance rando to logic options * sm64ex: seperate ability options from logic options group
* Introduce 'Hint Priority' concept * fix error when sorting hints while not connected * fix 'found' -> 'status' kivy stuff * remove extraneous warning this warning fired if you clicked to select or toggle priority of any hint, as you weren't clicking on the header... * skip scanning individual header widgets when not clicking on the header * update hints on disconnection * minor cleanup * minor fixes/cleanup * fix: hints not updating properly for receiving player * update re: review * 'type() is' -> 'isinstance()' * cleanup, re: Jouramie's review * Change 'priority' to 'status', add 'Unspecified' and 'Avoid' statuses, update colors * cleanup * move dicts out of functions * fix: new hints being returned when hint already exists * fix: show `Found` properly when hinting already-found hints * import `Hint` and `HintStatus` directly from `NetUtils` * Default any hinted `Trap` item to be classified as `Avoid` by default * add some sanity checks * re: Vi's feedback * move dict out of function * Update kvui.py * remove unneeded dismiss message * allow lclick to drop hint status dropdown * underline hint statuses to indicate clickability * only underline clickable statuses * Update kvui.py * Update kvui.py --------- Co-authored-by: Silvris <[email protected]> Co-authored-by: NewSoupVi <[email protected]>
Make Guide title match the rest of the set up guides on the webhost
* Add Start Inventory From Pool Just as the title implies * Update Options.py Fix dataclass since I had just pulled changes from prior options.py without seeing if anythin had changed * Update Options.py One more time with feeling * Update worlds/smz3/Options.py Co-authored-by: Exempt-Medic <[email protected]> --------- Co-authored-by: Exempt-Medic <[email protected]>
* LttP: switch to dataclass options definition * LttP: write old options onto multiworld LttP: use World.random
* Actually take item from pool when plandoing from_pool * Remove the awkward index thing * oops left a comment in * there wasn't a line break here before * Only remove if actually found, check against player number * oops * Go back to index based system so we can just remove at the end * Comment * Fix error on None * Update Fill.py Co-authored-by: Exempt-Medic <[email protected]> --------- Co-authored-by: Exempt-Medic <[email protected]>
* Add timestamps to logging for improved debugging * Add datetime to general logging; particularly useful for large seeds. * Move console timestamps from Main to Utils.init_logging (better location) * Update Main.py remove spurious blank line Co-authored-by: Nicholas Saylor <[email protected]> --------- Co-authored-by: Zach Parks <[email protected]> Co-authored-by: Nicholas Saylor <[email protected]>
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