Skip to content

Fix Windows build - #49665

Merged
maxdeviant merged 2 commits into
mainfrom
fix-windows-build
Feb 20, 2026
Merged

Fix Windows build#49665
maxdeviant merged 2 commits into
mainfrom
fix-windows-build

Conversation

@reflectronic

Copy link
Copy Markdown
Member

Fix regressions from #49277:

  • The fusion manifest was not being embedded for Zed.exe, making it non-functional.
  • The relative path used to load shaders in debug mode was incorrect.

Release Notes:

  • N/A

@cla-bot cla-bot Bot added the cla-signed The user has signed the Contributor License Agreement label Feb 19, 2026
@zed-community-bot zed-community-bot Bot added the staff Pull requests authored by a current member of Zed staff label Feb 19, 2026
@maxdeviant
maxdeviant merged commit c06aab8 into main Feb 20, 2026
27 checks passed
@maxdeviant
maxdeviant deleted the fix-windows-build branch February 20, 2026 00:16
jonx pushed a commit to jonx/zed-aros that referenced this pull request Jul 17, 2026
Fix regressions from zed-industries#49277:

- The fusion manifest was not being embedded for Zed.exe, making it
non-functional.
- The relative path used to load shaders in debug mode was incorrect.

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
jolutz pushed a commit to jolutz/zed that referenced this pull request Aug 8, 2026
Fix regressions from zed-industries#49277:

- The fusion manifest was not being embedded for Zed.exe, making it
non-functional.
- The relative path used to load shaders in debug mode was incorrect.

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

cla-signed The user has signed the Contributor License Agreement staff Pull requests authored by a current member of Zed staff

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants