Mod Loader v0.2.0 (Unstable)
Pre-release
Pre-release
v0.2.0 (Aug 02 2014)
- Rewritten from scratch to be more flexible and powerful
- Most mods can be refreshed without getting out of the game (press F4 to refresh, auto-refresh soon)
- The
-nomods
command line has been added - Extremely descriptive unhandled exception filter
- Nested modloader folders has been removed
- Mod Loader config files changed a lot (please delete your current modloader.ini and let Mod Loader create another)
- The std.data plugin has been removed, that means .dat/.cfg files aren't handled anymore (it'll be back soon)
- CLEO scripts inside cleo sub folders aren't loaded anymore (this is a fix)
- Custom missions aren't loaded at startup anymore (this is a fix)
- So many fixes and changes that I don't even remember about them
- Hotfix 1 (Aug 03 2014):
- Fixed streamed ifp files not being handled
- Fixed streamed col/rrr/scm files not being re-registered properly