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fix: avoid other batches running with queued root effects of main batch #17145
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When `#traverse_effect_tree` runs, it can execute block effects, which in turn can create effects which are scheduled, which means `queued_root_effects` is now filled again. We didn't take that into account and assumed that in `#commit` we would have no queued root effects. As a result another batch could wrongfully run with the queued root effects of the main batch. That in turn can mean that `skipped_effects` is different on the other batch, leading to some branches not getting traversed into. As a result part of the tree is marked clean while further below batches are still not marked clean. That then breaks reactivity as soon as you schedule an effect in this still-not-clean sub tree, as it will not bubble all the way up to the root, since it comes across a not-clean branch, assuming something was already scheduled. The fix is simple: Stash the queued root effects before rebasing branches. Fixes #17118
🦋 Changeset detectedLatest commit: f573397 The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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Is this an argument for associating queued effects with the batch, rather than it being a global variable? It feels like it should only be possible to schedule an effect inside a batch (since an effect is scheduled as a result of a state change, which results in a batch being created if it doesn't already exist)... though this diff reveals that we currently do schedule effects outside batches: --- a/packages/svelte/src/internal/client/reactivity/batch.js
+++ b/packages/svelte/src/internal/client/reactivity/batch.js
@@ -819,6 +819,10 @@ function depends_on(reaction, sources, checked) {
* @returns {void}
*/
export function schedule_effect(signal) {
+ if (current_batch === null) {
+ throw new Error('here');
+ }
+
var effect = (last_scheduled_effect = signal);
while (effect.parent !== null) {I wanted to change that as part of an earlier refactor, because the global |
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Ah, so it looks like at least one way you can schedule an effect with no current batch is if you're flushing an effect that contains a nested |
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Hmm, can't quite get it to work. Does feel like the right direction though. Maybe I'll come back to it |
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Can we merge this one in the meantime to fix the bug? |
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yeah, fair enough. Added a note-to-self for later |
When
#traverse_effect_treeruns, it can execute block effects, which in turn can create effects which are scheduled, which meansqueued_root_effectsis now filled again. We didn't take that into account and assumed that in#commitwe would have no queued root effects. As a result another batch could wrongfully run with the queued root effects of the main batch. That in turn can mean thatskipped_effectsis different on the other batch, leading to some branches not getting traversed into. As a result part of the tree is marked clean while further below batches are still not marked clean. That then breaks reactivity as soon as you schedule an effect in this still-not-clean sub tree, as it will not bubble all the way up to the root, since it comes across a not-clean branch, assuming something was already scheduled.The fix is simple: Stash the queued root effects before rebasing branches.
Fixes #17118
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feat:,fix:,chore:, ordocs:.packages/svelte/src, add a changeset (npx changeset).Tests and linting
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