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Replaced ICG with GDoc WIP link. Tidied up content... #348
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…ebsite and on GitHub. 1. Put in link to WIP GDoc for ICG 2. Titied up titles of files: license, how to port, how to generate a snapsjot 3. Added license to website ToC 4. Added all the relevant repo links to repo readme /index page UNR 513 5. Added docs/README so GitHub docs make sense. 6. Tidied up ToC to match SpatialOS ToC format.
README.md
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# The SpatialOS Unreal GDK readme (pre-alpha) | |||
# The SpatialOS Unreal GDK (pre-alpha) |
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"GDK for Unreal"?
README.md
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# The SpatialOS Unreal GDK readme (pre-alpha) | ||
# The SpatialOS Unreal GDK (pre-alpha) | ||
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Welcome to the SpatialOS and Unreal GDK community. | ||
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Our SpatialOS community shapes the functionality of the Unreal GDK, so make sure you are part of the conversation. Come and find us on [Discord](https://discordapp.com/channels/311273633307951114/339471548647866368) or talk to us on the **Feedback** section in our [forums](https://forums.improbable.io/) (use the **unreal-gdk** tag - [this link](https://forums.improbable.io/new-topic?category=Feedback&tags=unreal-gdk) takes you there and pre-fills the category and tag). You can also [sign up for SpatialOS Unreal GDK updates](http://go.pardot.com/l/169082/2018-06-15/27ld2t) direct to your mailbox. | ||
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#### What's the Unreal GDK all about? |
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"GDK for Unreal"?
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(NOTE: there are a few more - I won't flag them all!)
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Got them all, ta - the doc was outside my search and replace.
docs/index.md
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## Email updates | |||
You can [sign up for SpatialOS Unreal GDK updates](http://go.pardot.com/l/169082/2018-06-15/27ld2t) direct to your mailbox. | |||
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Are these new lines needed?
(I feel like a developer! 🤓)
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HA HA HA HA! It's a copy and paste - the MD and HTML generator just ignores them...
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The file is hard for a human to read without the spaces there
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Fair enough!
🤖
README.md
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For guidance on SpatialOS concepts see the documentation on the [SpatialOS website](https://docs.improbable.io/reference/13.1/shared/concepts/spatialos). <br/> | ||
## SpatialOS Documentation | ||
* For guidance on SpatialOS concepts see the documentation on the [SpatialOS website](https://docs.improbable.io/reference/latest/shared/concepts/spatialos). <br/> | ||
* For information on the SpatialOS GDK for Unreal, we recommend you use the [GDK documentation on the SpatialOS website](https://docs.improbable.io/unreal/pre-alpha/index), however, you can look at the [documentation on GitHub](https://github.com/spatialos/UnrealGDK/tree/master/docs). |
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Is it worth saying why we recommend this? (I just know that I personally don't like being told to do something if nobody tells me why and there seems to be an easier way)
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I have an explanation on the top of the docs/readme file which this links to here https://github.com/spatialos/UnrealGDK/tree/master/docs. So if you want to know, the answer is a click through. Thinking adding the explanation here as well might be more clutter on an already cluttered page?
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Cool, makes sense.
Although I reckon it should be a call-out/banner if possible, just to really deter people :)
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I added a bit of text to make it clearer without being verbose. (I hope!)
README.md
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You can [sign up for SpatialOS GDK for Unreal updates](http://go.pardot.com/l/169082/2018-06-15/27ld2t) direct to your mailbox. | ||
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Why so much whitespace here?
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It's gone now.
...to make sense in website and on GitHub.
Documentation
Primary reviewers
@Vatyx @anne-edwards