Fix NDEBUG macro not present in Release builds#5366
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TVOSExample/ios/TVOSExample.xcodeproj/xcshareddata/xcschemes/TVOSExample-tvOS.xcscheme
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## Summary This PR aims to fix the issue when Release builds would fail on Paper on iOS. The reason this regression happened is #5113. XCode ships by default to new projects `DEBUG` macro for Debug Configuration. Due to some issues (#4902) we decided to switch over to `NDEBUG` macro. However, the `NDEBUG` is not provided by XCode out of the box. Incidentally, it's provided by React Native which puts its install script into project's Podfile - however, [only in Fabric](facebook/react-native@421df9f). What is more, some time ago React Native made it so `PRODUCTION=1 pod install` is [no longer a necessary step](facebook/react-native@93fdcba) to make a release build, therefore we cannot rely on it. Until React Native defines `NDEBUG` for Paper too we have to detect, based on available options, whether we potentially have a Release build and this pull request does this. Thanks to #5383 we finally figures out how to do it the most agreeable way. We hardcode that for a build config named `Release` NDEBUG=1 will be set. If the user uses some custom release build config e.g. "MyRelease", NDEBUG=1 will not be set - in this situation we'll require the user to use `PRODUCTION=1`. ## Test plan Run all example apps (except TVOS cause I couldn't make it cooperate with me, and Web) on both iOS and Android in both Release and Debug and see if they work properly (e.g. add a throw in #ifndef fragment).
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## Summary This PR aims to fix the issue when Release builds would fail on Paper on iOS. The reason this regression happened is #5113. XCode ships by default to new projects `DEBUG` macro for Debug Configuration. Due to some issues (#4902) we decided to switch over to `NDEBUG` macro. However, the `NDEBUG` is not provided by XCode out of the box. Incidentally, it's provided by React Native which puts its install script into project's Podfile - however, [only in Fabric](facebook/react-native@421df9f). What is more, some time ago React Native made it so `PRODUCTION=1 pod install` is [no longer a necessary step](facebook/react-native@93fdcba) to make a release build, therefore we cannot rely on it. Until React Native defines `NDEBUG` for Paper too we have to detect, based on available options, whether we potentially have a Release build and this pull request does this. Thanks to #5383 we finally figures out how to do it the most agreeable way. We hardcode that for a build config named `Release` NDEBUG=1 will be set. If the user uses some custom release build config e.g. "MyRelease", NDEBUG=1 will not be set - in this situation we'll require the user to use `PRODUCTION=1`. ## Test plan Run all example apps (except TVOS cause I couldn't make it cooperate with me, and Web) on both iOS and Android in both Release and Debug and see if they work properly (e.g. add a throw in #ifndef fragment).
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This PR aims to fix the issue when Release builds would fail on Paper on iOS. The reason this regression happened is #5113. XCode ships by default to new projects `DEBUG` macro for Debug Configuration. Due to some issues (#4902) we decided to switch over to `NDEBUG` macro. However, the `NDEBUG` is not provided by XCode out of the box. Incidentally, it's provided by React Native which puts its install script into project's Podfile - however, [only in Fabric](facebook/react-native@421df9f). What is more, some time ago React Native made it so `PRODUCTION=1 pod install` is [no longer a necessary step](facebook/react-native@93fdcba) to make a release build, therefore we cannot rely on it. Until React Native defines `NDEBUG` for Paper too we have to detect, based on available options, whether we potentially have a Release build and this pull request does this. Thanks to #5383 we finally figures out how to do it the most agreeable way. We hardcode that for a build config named `Release` NDEBUG=1 will be set. If the user uses some custom release build config e.g. "MyRelease", NDEBUG=1 will not be set - in this situation we'll require the user to use `PRODUCTION=1`. Run all example apps (except TVOS cause I couldn't make it cooperate with me, and Web) on both iOS and Android in both Release and Debug and see if they work properly (e.g. add a throw in #ifndef fragment).
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Summary
This PR aims to fix the issue when Release builds would fail on Paper on iOS.
The reason this regression happened is #5113.
XCode ships by default to new projects
DEBUGmacro for Debug Configuration. Due to some issues (#4902) we decided to switch over toNDEBUGmacro. However, theNDEBUGis not provided by XCode out of the box. Incidentally, it's provided by React Native which puts its install script into project's Podfile - however, only in Fabric.What is more, some time ago React Native made it so
PRODUCTION=1 pod installis no longer a necessary step to make a release build, therefore we cannot rely on it. Until React Native definesNDEBUGfor Paper too we have to detect, based on available options, whether we potentially have a Release build and this pull request does this.Thanks to #5383 we finally figures out how to do it the most agreeable way. We hardcode that for a build config named
ReleaseNDEBUG=1 will be set. If the user uses some custom release build config e.g. "MyRelease", NDEBUG=1 will not be set - in this situation we'll require the user to usePRODUCTION=1.Test plan
Run all example apps (except TVOS cause I couldn't make it cooperate with me, and Web) on both iOS and Android in both Release and Debug and see if they work properly (e.g. add a throw in #ifndef fragment).