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feat(pool): Add Minimum connections, and auto close extra connections
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This adds a new configuration for desired minimum connections, to
complement the connection limit.

If the autoOpenConnections is enabled (default true), the pool will
immediately open the desired minimum number of connections.

Any connection opened above the minimum, who sits unused for a time
specified in idleTimeout, will be automatically closed.

This allows you to set up a minimum expectation of standard load for
connections to your database, but also allow you to configure a
higher maximum to handle unexpected burst traffic, and be able to
close them automatically when the burst subsides.
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aikar committed Feb 2, 2018
1 parent b6175d8 commit 40bdde2
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Showing 3 changed files with 88 additions and 12 deletions.
3 changes: 2 additions & 1 deletion lib/connection.js
Original file line number Diff line number Diff line change
Expand Up @@ -103,6 +103,7 @@ function Connection(opts) {
});

this.stream.on('end', function() {
this._closed = true;
// we need to set this flag everywhere where we want connection to close
if (connection._closing) {
return;
Expand Down Expand Up @@ -946,8 +947,8 @@ Connection.prototype.serverHandshake = function serverHandshake(args) {
Connection.prototype.end = function(callback) {
var connection = this;

connection._closing = true;
if (this.config.isServer) {
connection._closing = true;
var quitCmd = new EventEmitter();
setImmediate(function() {
connection.stream.end();
Expand Down
77 changes: 71 additions & 6 deletions lib/pool.js
Original file line number Diff line number Diff line change
@@ -1,6 +1,7 @@
var mysql = require('../index.js');

var EventEmitter = require('events').EventEmitter;
var Timers = require('timers');
var Util = require('util');
var PoolConnection = require('./pool_connection.js');
var Queue = require('denque');
Expand All @@ -18,6 +19,24 @@ function Pool(options) {
this._freeConnections = new Queue();
this._connectionQueue = new Queue();
this._closed = false;
if (this.config.autoOpenConnections && this.config.minConnections) {
var self = this;
var opened = 0;
for (var i = 0; i < this.config.minConnections; i++) {
this.getConnection(function (err, conn) {
if (conn) {
process.nextTick(function () {
if (++opened === self.config.minConnections) {
self._openingConnections = false;
}
self.releaseConnection(conn);
});
}
});
}
// This must be after the getConnection, or else its enqueued
this._openingConnections = true;
}
}

Pool.prototype.getConnection = function(cb) {
Expand All @@ -26,6 +45,10 @@ Pool.prototype.getConnection = function(cb) {
return cb(new Error('Pool is closed.'));
});
}
if (this._openingConnections) {
// We are opening a connect, use it when ready
return this._connectionQueue.push(cb);
}

var connection;

Expand Down Expand Up @@ -82,7 +105,8 @@ Pool.prototype.getConnection = function(cb) {
Pool.prototype.releaseConnection = function(connection) {
var cb;

if (!connection._pool) {
connection._lastReleased = Date.now();
if (!connection._pool || connection._closed || connection._closing) {
// The connection has been removed from the pool and is no longer good.
if (this._connectionQueue.length) {
cb = this._connectionQueue.shift();
Expand All @@ -95,6 +119,7 @@ Pool.prototype.releaseConnection = function(connection) {
process.nextTick(cb.bind(null, null, connection));
} else {
this._freeConnections.push(connection);
this._manageExpiredTimer();
}
};

Expand All @@ -111,14 +136,14 @@ Pool.prototype.end = function(cb) {

var calledBack = false;
var closedConnections = 0;
var connection;
var numConnections = this._allConnections.length;

var endCB = function(err) {
if (calledBack) {
return;
}

if (err || ++closedConnections >= this._allConnections.length) {
if (err || ++closedConnections >= numConnections) {
calledBack = true;
cb(err);
return;
Expand All @@ -130,9 +155,9 @@ Pool.prototype.end = function(cb) {
return;
}

for (var i = 0; i < this._allConnections.length; i++) {
connection = this._allConnections.get(i);
connection._realEnd(endCB);
var connection;
while ((connection = this._allConnections.shift())) {
this._closeConnection(connection, endCB);
}
};

Expand Down Expand Up @@ -184,6 +209,39 @@ Pool.prototype.execute = function(sql, values, cb) {
});
};

Pool.prototype._manageExpiredTimer = function() {
var hasExtra = this._allConnections.length > this.config.minConnections;
if (hasExtra && !this._expiredTimer) {
this._expiredTimer = Timers.setInterval(
Pool.prototype._closeIdleConnections.bind(this),
Math.min(15, this.config.idleTimeout) * 1000
);
} else if (!hasExtra && this._expiredTimer) {
Timers.clearInterval(this._expiredTimer);
this._expiredTimer = null;
}
};

Pool.prototype._closeIdleConnections = function() {
var now = Date.now();
var timeout = this.config.idleTimeout * 1000;
var length = this._freeConnections.length;
var numExtra = this._allConnections.length - this.config.minConnections;
for (var i = 0; numExtra > 0 && i < length; i++) {
var conn = this._freeConnections.get(i);

if (now > conn._lastReleased + timeout) {
// This connection has been unused for longer than the timeout
this._closeConnection(conn);
// decrement i and length as the length will be reduced by 1 by closeConnection
i--;
length--;
numExtra--;
}
}
this._manageExpiredTimer();
};

Pool.prototype._removeConnection = function(connection) {
// Remove connection from all connections
spliceConnection(this._allConnections, connection);
Expand All @@ -192,6 +250,13 @@ Pool.prototype._removeConnection = function(connection) {
spliceConnection(this._freeConnections, connection);

this.releaseConnection(connection);

this._manageExpiredTimer();
};

Pool.prototype._closeConnection = function (connection, cb) {
connection._realEnd(cb);
this._removeConnection(connection);
};

Pool.prototype.format = function(sql, values) {
Expand Down
20 changes: 15 additions & 5 deletions lib/pool_config.js
Original file line number Diff line number Diff line change
Expand Up @@ -6,13 +6,23 @@ function PoolConfig(options) {
options = ConnectionConfig.parseUrl(options);
}
this.connectionConfig = new ConnectionConfig(options);
this.waitForConnections = options.waitForConnections === undefined
this.waitForConnections = options.waitForConnections == null
? true
: Boolean(options.waitForConnections);
this.connectionLimit = options.connectionLimit === undefined
this.connectionLimit = options.connectionLimit == null
? 10
: Number(options.connectionLimit);
this.queueLimit = options.queueLimit === undefined
: Number(options.connectionLimit) || 10;
this.queueLimit = options.queueLimit == null
? 0
: Number(options.queueLimit);
: Number(options.queueLimit) || 0;
this.minConnections = Math.min(
this.connectionLimit,
Number(options.minConnections) || 0
);
this.autoOpenConnections = options.autoOpenConnections == null
? true
: Boolean(options.autoOpenConnections);
this.idleTimeout = options.idleTimeout == null
? 300
: Number(options.idleTimeout) || 300;
}

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