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For float layers we'll need to refine the histogram support a bit. The backend should make a good guess at what the used float range is (by sampling) and send the minRange/maxRange values together with the histogram array data. Same for uint16 layers, probably increase the bucket size to 256.
The text was updated successfully, but these errors were encountered:
* add sampling for float layers and better support for uint24 layers #4095
* swapped statements and added changelog entry
* prevent error when no data was found
* implement float/uint16 histogram support
* draw uint24 rgb histograms as one colored histogram
* scalafmt
* specify step size for histogram slider
* fix bucket size calculation for small floats
* only show layer-specific options if layer is enabled
For float layers we'll need to refine the histogram support a bit. The backend should make a good guess at what the used float range is (by sampling) and send the minRange/maxRange values together with the histogram array data. Same for uint16 layers, probably increase the bucket size to 256.
The text was updated successfully, but these errors were encountered: