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While the custom Map is only defined once, it seems to fairly frequently be defined while this loop is running. See also #19939 (comment).

@danielhjacobs danielhjacobs requested a review from evilpie March 31, 2025 15:23
@danielhjacobs danielhjacobs force-pushed the danielhjacobs-patch-5 branch from 0b5720f to 657b6bb Compare March 31, 2025 15:25
@danielhjacobs danielhjacobs changed the title web: Check is custom Map is defined as fluent loop is iterating web: Check if custom Map is defined as fluent loop is iterating Mar 31, 2025
@danielhjacobs danielhjacobs added A-web Area: Web & Extensions T-compat Type: Compatibility with Flash Player labels Mar 31, 2025
@danielhjacobs danielhjacobs force-pushed the danielhjacobs-patch-5 branch from 657b6bb to 4ea2296 Compare April 10, 2025 20:34
@danielhjacobs danielhjacobs enabled auto-merge (rebase) April 10, 2025 20:34
@danielhjacobs danielhjacobs merged commit 4a5ee36 into ruffle-rs:master Apr 10, 2025
20 checks passed
Hancock33 added a commit to Hancock33/batocera.piboy that referenced this pull request Apr 20, 2025
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amiberry.mk 12842ea3d17b48a30131081e2d6534bba6981615 # Version: Commits on Apr 11, 2025
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bugfix: disable debug only DEV IDE entry from Expansions (fixes #1664)

This entry should not be visible in release builds,

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azahar.mk 89d2e67459a82aac46f5e38c3a50d0a6213d5253 # Version: Commits on Apr 11, 2025
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qt: Add quicksave / quickload hotkeys (#811)

* qt: Add quicksave / quickload hotkeys

* Adjusted strings

* main.ui: Remove stray newline

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Co-authored-by: David Griswold <[email protected]>,

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duckstation.mk c192bd798bede54e8c97086a2a891d6a16f95f25 # Version: Commits on Apr 11, 2025
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Bus: Stub out 0x1F802080

Used by some homebrew.,

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flycast.mk aff64d43d4ad9621532f33fdd70e0eccd1c2d2b2 # Version: Commits on Apr 11, 2025
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libretro: don't restart the emu in retro_serialize_size

Stop the emu in retro_serialize_size and don't restart it until after

the state is saved in retro_serialize. This avoids issues when the

actual state size is greater than what retro_serialize_size returned.

Issue #1885,

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openmsx.mk 54d72a94b89be8eedc497ebe2fc6182d59d0b0e8 # Version: Commits on Apr 11, 2025
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overhaul of the softwaredb.xml,

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pcsx2.mk v2.3.264 # Version: Commits on Apr 10, 2025
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- [GameDB: Fix broken FMVs in Clock Tower 3](PCSX2/pcsx2#12509)

,

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ppsspp.mk edf2975a2ce91d9f7b665e8e2195482519c2924f # Version: Commits on Apr 11, 2025
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Merge pull request #20238 from hrydgard/mp3-mono-fix

MP3 mono playback fix,

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rpcs3.mk 2d7ffaf07f45397216e89769415d05e51fb1f86c # Version: Commits on Apr 10, 2025
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vk: Fix typo in NVIDIA-specific stencil unresolve path,

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ruffle.mk nightly-2025-04-11 # Version: Commits on Apr 11, 2025
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## What's Changed

* build(deps): bump crossbeam-channel from 0.5.14 to 0.5.15 by @dependabot in ruffle-rs/ruffle#20055

* ci: Split the web build job in the nightly release workflow into extensions and demo+selfhosted+docs by @torokati44 in ruffle-rs/ruffle#19767

* web: Check if custom Map is defined as fluent loop is iterating by @danielhjacobs in ruffle-rs/ruffle#19977

**Full Changelog**: ruffle-rs/ruffle@nightly-2025-04-10...nightly-2025-04-11,

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shadps4.mk 37d4cd091c0ff3d534380f686b986a5699da8f8b # Version: Commits on Apr 10, 2025
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renderer_vulkan: Make some primitive state dynamic. (#2764)

* renderer_vulkan: Make some primitive state dynamic.

* renderer_vulkan: Silence MoltenVK primitive restart warning spam.,

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supermodel.mk 210fa3d153460b84b12a2671895674ac931cc7c1 # Version: Commits on Apr 10, 2025
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Workarounds no longer required.,

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xemu.mk 2cc926588b9fea2aa5bd5b4882cb7440c6553991 # Version: Commits on Apr 11, 2025
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nv2a/gl: Fix COLOR_LE_G8B8 GL surface format type,

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box64.mk 592a2a75bb1af3f167a274b2c5a27dff3a29447f # Version: Commits on Apr 11, 2025
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[ANDROID] Adjusted some signals structure for Android/Bionic,

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jazz2-native.mk 55fe908cb733cc1846c85ac191e61e7b35f0aae7 # Version: Commits on Apr 11, 2025
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Multiplayer, added more locks,

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retroarch.mk 4c0744b6447a84bd48f06687df89da28afe9c856 # Version: Commits on Apr 11, 2025
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Merge pull request #17795 from pstef/selection-size_t,

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doomretro.mk d500356f6f5219f942c86e52441a2f250a21dd27 # Version: Commits on Apr 11, 2025
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Check for `MF_SPECIAL` when randomly mirroring weapons for `r_mirroredweapons` CVAR,

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sonicnexus.mk fa913619ac7a3ec1d5d3f67a1e663a56ebef9691 # Version: Commits on Jan 26, 2025
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Fix dev menu toggle,

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tr1x.mk 2aa0f2e161fed0fd9390d27b68f5e54fdadc6cd1 # Version: Commits on Apr 10, 2025
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tr1/output: optimize uvw access,

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tr2x.mk 2aa0f2e161fed0fd9390d27b68f5e54fdadc6cd1 # Version: Commits on Apr 10, 2025
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tr1/output: optimize uvw access,

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xash3d-fwgs.mk 149593fea5c7845a84649965acf639e4238c5d15 # Version: Commits on Apr 10, 2025
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engine: server: hide Cmd_ForwardToServer call under XASH_DEDICATED just in case, fixes build with debug,

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libretro-beetle-psx.mk 5d2137e5f15db3b52583e8246bcf2669cebb147b # Version: Commits on Apr 11, 2025
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Fetch translations & Recreate libretro_core_options_intl.h,

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libretro-bsnes.mk b102d6d5817b25aa059b573cd3b7675f2e375fa4 # Version: Commits on Apr 11, 2025
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Fetch translations & Recreate libretro_core_options_intl.h,

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libretro-dice.mk 127026f263762bff33a94172354819792b204b89 # Version: Commits on Apr 11, 2025
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Merge pull request #32 from mittonk/dat_file

Arcade DAT file.,

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libretro-fceumm.mk 43e6496351b544df0de692fbb01b2a6942073f5c # Version: Commits on Apr 11, 2025
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Linker fixes,

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libretro-flycast.mk aff64d43d4ad9621532f33fdd70e0eccd1c2d2b2 # Version: Commits on Apr 11, 2025
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libretro: don't restart the emu in retro_serialize_size

Stop the emu in retro_serialize_size and don't restart it until after

the state is saved in retro_serialize. This avoids issues when the

actual state size is greater than what retro_serialize_size returned.

Issue #1885,

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libretro-geolith.mk 1391cef3d373cd2aaf4f8a0478b9d6f831c7dfac # Version: Commits on Apr 11, 2025
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libretro: Peform audio callback after video callback,

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libretro-ppsspp.mk edf2975a2ce91d9f7b665e8e2195482519c2924f # Version: Commits on Apr 11, 2025
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Merge pull request #20238 from hrydgard/mp3-mono-fix

MP3 mono playback fix,

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slang-shaders.mk 01ba6d8a9323334780a9fbd36e6528d0b5263cb9 # Version: Commits on Apr 11, 2025
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Add soft-pixel-art shaders (#693)

- A modified xSoft shader for pixel art style.,
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