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Halloween Pret merge #3468
Halloween Pret merge #3468
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…ayer rentals in round 8 (if player has 15+ swaps) and in round 9
Fixed out-of-bounds access in GetFactoryMonFixedIV for BUGFIX
Add some task/sprite data defines
Replaced decomp list with pret.github.io link
…bugModern Fix mini_printf encoded string -Werror=pointer-sign warning
Remove all trailing whitespace
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If the hash changes, you need to document why. There may not be conflicts, but something might break if you don't know why it changed.
There was a bugfix in the battle factory, I assume that's why |
It was more than that. The whole point of the hashes is to make sure that stuff stays just like we left them after the merge. |
My bad, I assumed that you had this PR pret#1935. Still, there shouldn't be assumptions, gotta confirm by reverting the changes to see if it matches. |
Merge without conflicts!
Hash before:
b7a687f50eee171ab33c58c0764b8d4950e5daa1298db4201f8216338c8328b2
Hash after:
81fc86838208dbf2215529c9f904828f10af64c9b07816d0f843c90b1d664aaf
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