Wish is broken #1915
Labels
bug
Bug
category: battle-mechanic
Pertains to battle mechanics
category: move effect
Pertains to move effects
Just had a report of wish restoring 1 HP when used by an Alomomola, and looking at the code I don't follow where it's getting the HP value to restore - shouldn't it be stored somewhere on use and then read when it heals? The whole point of the gen 5 mechanic is that the user can switch out and then the target will receive half of the user's max HP. Currently it's reading from a field that only includes mons that are in battle, so it's definitely not doing that.
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