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Version 1.5.0 #3040

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Commits on Apr 10, 2023

  1. rename IsBattlerAIControlled

    ghoulslash committed Apr 10, 2023
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Commits on Apr 12, 2023

  1. MOVE_REVIVAL_BLESSING Effect (#2883)

    * implemented Revival Blessing
    AgustinGDLV authored Apr 12, 2023
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Commits on Apr 13, 2023

  1. Improve PR Template

    AsparagusEduardo committed Apr 13, 2023
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Commits on Apr 14, 2023

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  3. Merge branch 'RHH/upcoming' into RHH/pr/feature/formBattleChange

    # Conflicts:
    #	src/data/pokemon/evolution.h
    #	src/field_poison.c
    AsparagusEduardo committed Apr 14, 2023
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  4. Battle Item Refactor (#2902)

    * items that can be used in battle now use battlescripts
    * removed ExecuteTableBasedItemEffect_
    * taught AI how to use items, removed AI_itemtype/flag
    * X-Items store stages raised in holdEffectParam
    * USE_ITEM in tests
    AgustinGDLV authored Apr 14, 2023
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Commits on Apr 15, 2023

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  2. GetSideParty/GetBattlerParty

    Inline GetBattlerPartyData into its callers because its name is
    confusing and we couldn't think of a better one.
    
    This seems to fix a bug in one place where GetBattlerPartyData was being
    used as if it had GetBattlerParty semantics.
    mrgriffin committed Apr 15, 2023
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  3. added code review

    AgustinGDLV committed Apr 15, 2023
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Commits on Apr 16, 2023

  1. fix nightmare status only being healed in doubles

    this came up in a conversation on discord. its not tested.
    u8-Salem committed Apr 16, 2023
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  2. Fix Rare Candies

    Jaizu committed Apr 16, 2023
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Commits on Apr 17, 2023

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  2. Fix Ability PopUp freeze

    AlexOn1ine committed Apr 17, 2023
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  3. Update data/battle_scripts_1.s

    Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
    AlexOn1ine and AsparagusEduardo authored Apr 17, 2023
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Commits on Apr 18, 2023

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  2. Fix battle message strings for stats (#2927)

    * Fix battle message strings for stats
    AlexOn1ine authored Apr 18, 2023
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  3. Fix some sprites (#2926)

    * Fix hisuian typlosion
    * Fix mega metagross backsprite
    * Fix shiny Reuniclus
    * Fix Duosion mouth
    * Fix front mega metagross
    * Fix front Yanmega
    * Fix Electivire front sprite
    * Fix shiny duskull
    * Fix Hariyama sprite
    * Fix Shiny masquerain
    Jaizu authored Apr 18, 2023
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  4. Reusable TMs (#2903)

    * Reusable TMs
    * Forgot about Gen9 making TMs expendable again
    * Change importance check based on Alex's suggestion
    * Prevent items with importance from being bought more than once
    * Change importance check to ghoul's suggestion
    * Update include/config/item.h
    Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
    
    ---------
    
    Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
    Bassoonian and AsparagusEduardo authored Apr 18, 2023
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Commits on Apr 19, 2023

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  2. Added config to enable NEW_ROCKS_PARTICLE (#2929)

    Co-authored-by: LOuroboros <[email protected]>
    pkmnsnfrn and LOuroboros authored Apr 19, 2023
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Commits on Apr 20, 2023

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  6. Detect memory leaks in tests

    Can use KNOWN_LEAKING; to specify that a test is known to leak memory.
    
    The location information is available in regular game builds. Thus it is
    available for use in debugging leaks in-game too. In the future we
    should consider replacing it with NULL if NDEBUG is defined. This is not
    currently possible because the tests do not force NDEBUG to be
    undefined.
    mrgriffin committed Apr 20, 2023
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  8. batch 1

    u8-Salem committed Apr 20, 2023
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Commits on Apr 21, 2023

  1. local specialties tests

    u8-Salem committed Apr 21, 2023
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  4. X item tests

    u8-Salem committed Apr 21, 2023
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  6. Full Restore test

    u8-Salem committed Apr 21, 2023
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  7. fix wrong z-move ususage

    AlexOn1ine committed Apr 21, 2023
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  9. Full Restore confusion test

    PLS READ COMMENT THIS IS KNOWN_FAILING
    u8-Salem committed Apr 21, 2023
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  10. healing items tests

    u8-Salem committed Apr 21, 2023
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Commits on Apr 22, 2023

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  3. guard spec test

    u8-Salem committed Apr 22, 2023
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  4. Dire Hit test

    currently known failing, bc of weird bug. see comment.
    u8-Salem committed Apr 22, 2023
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  6. Add Frostbite status

    Bassoonian committed Apr 22, 2023
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Commits on Apr 23, 2023

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  6. General mechanics

    Bassoonian committed Apr 23, 2023
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  7. Battle Pike functionality

    Bassoonian committed Apr 23, 2023
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  8. Add comment in Ice Beam

    Bassoonian committed Apr 23, 2023
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  10. Thawing out for frostbite

    Bassoonian committed Apr 23, 2023
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Commits on Apr 24, 2023

  1. Update battle_ai_util.h

    Co-Authored-By: Salem <[email protected]>
    Bassoonian and u8-Salem committed Apr 24, 2023
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  3. revive tests

    u8-Salem committed Apr 24, 2023
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  4. Updates

    -Undeclared size for certain trainer slide-in variables at struct BattleStruct for reasons.
    -Added a BattlerHPPercentage function to make HP threshold checks in ShouldDoTrainerSlide a bit more readable.
    LOuroboros committed Apr 24, 2023
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  11. fix strings after update

    u8-Salem committed Apr 24, 2023
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  12. heal powder test

    u8-Salem committed Apr 24, 2023
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Commits on Apr 25, 2023

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  2. Fix Ice Heal message

    Bassoonian committed Apr 25, 2023
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  4. Fix move descriptions

    Bassoonian committed Apr 25, 2023
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  7. Add Berserk Gene Item (#2893)

    Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
    u8-Salem and AsparagusEduardo authored Apr 25, 2023
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  8. restore pp item tests

    u8-Salem committed Apr 25, 2023
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  11. fix gChosenMovePos not being assigned correctly for battle items

    thanks griffin <3
    
    Co-Authored-By: Martin Griffin <[email protected]>
    u8-Salem and mrgriffin committed Apr 25, 2023
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Commits on Apr 26, 2023

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  2. add Max Mushroom test

    u8-Salem committed Apr 26, 2023
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  8. Fix status icons

    Bassoonian committed Apr 26, 2023
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Commits on Apr 27, 2023

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Commits on Apr 28, 2023

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  2. frostbite tests

    AlexOn1ine committed Apr 28, 2023
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  3. correct first test

    AlexOn1ine committed Apr 28, 2023
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  4. Merge pull request #1 from AlexOn1ine/frostbite_tests

    Frostbite tests
    Bassoonian authored Apr 28, 2023
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Commits on Apr 29, 2023

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  2. Integrate ghoul's review

    Co-Authored-By: ghoulslash <[email protected]>
    Bassoonian and ghoulslash committed Apr 29, 2023
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  3. add snow weather

    u8-Salem committed Apr 29, 2023
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  4. Clarify weather function

    Bassoonian committed Apr 29, 2023
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  5. Merge pull request #20 from Bassoonian/formbattlechangefix

    Integrate ghoul's review
    AsparagusEduardo authored Apr 29, 2023
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Commits on Apr 30, 2023

  1. spelling

    u8-Salem committed Apr 30, 2023
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  2. Fix anger shell activating when fainted (#2945)

    Co-authored-by: ghoulslash <[email protected]>
    ghoulslash and ghoulslash authored Apr 30, 2023
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  4. Add ClearHatchedEggMoves per SBird's suggestion

    Co-Authored-By: Philipp AUER <[email protected]>
    Bassoonian and SBird1337 committed Apr 30, 2023
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  5. Add Ability inheritance

    Bassoonian committed Apr 30, 2023
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  7. remove stupidity

    for some reason I added the 50% def increase in snow check twice? this removes that
    u8-Salem committed Apr 30, 2023
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  12. remove identifier strings

    no longer needed since testing is done.
    u8-Salem committed Apr 30, 2023
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Commits on May 1, 2023

  1. Don't copy opponent personality when swapping mon sprite during Mega …

    …Evolution (#2852)
    
    Co-authored-by: Eduardo Quezada D'Ottone <[email protected]>
    Ultimate-Bob and AsparagusEduardo authored May 1, 2023
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  6. merge w upcoming

    ghoulslash committed May 1, 2023
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  8. add mirror herb tests

    ghoulslash committed May 1, 2023
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  9. Apply suggestions from code review

    Co-authored-by: Salem <[email protected]>
    ghoulslash and u8-Salem authored May 1, 2023
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  10. small mirror herb test synta fix

    ghoulslash committed May 1, 2023
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Commits on May 2, 2023

  1. add some snow related tests

    u8-Salem committed May 2, 2023
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  2. remove duplicate stringIDs

    u8-Salem committed May 2, 2023
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  3. add snow weather

    u8-Salem committed May 2, 2023
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  4. spelling

    u8-Salem committed May 2, 2023
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  5. remove stupidity

    for some reason I added the 50% def increase in snow check twice? this removes that
    u8-Salem committed May 2, 2023
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  6. add some snow related tests

    u8-Salem committed May 2, 2023
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  8. fix rebase issues

    u8-Salem committed May 2, 2023
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  9. small ai logic fix

    u8-Salem committed May 2, 2023
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  12. ad suggested changes

    u8-Salem committed May 2, 2023
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Commits on May 3, 2023

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  2. Hydra OSX support

    Bassoonian committed May 3, 2023
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  3. ai scoring for snow and hail relation

    we generally dont want to ecourage to use snow when hail is up and vice versa to avoid looping between the two weathers if score adds up. so we return false in the ShouldSetX functions if either weather is up
    We also reduce score by a little as further disincentive to loop and since both effect are so similar that switching between them is usually not a good idea
    u8-Salem committed May 3, 2023
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Commits on May 4, 2023

  1. refactored snow into damaging weather

    this is necessary for ice body to properly work.
    doesnt actually do any damage
    u8-Salem committed May 4, 2023
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Commits on May 5, 2023

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  2. Merge pull request pret#1882 from GriffinRichards/ambient

    Add time ranges to UpdateAmbientCry
    GriffinRichards authored May 5, 2023
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  3. Merge pull request pret#1883 from GriffinRichards/doc-mod

    Add some missing ARRAY_COUNT, make TV_SHOWS_COUNT depend on NUM_NORMAL_TVSHOW_SLOTS
    GriffinRichards authored May 5, 2023
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  4. update ability descriptions

    u8-Salem committed May 5, 2023
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Commits on May 6, 2023

  1. tiny test doc fix

    u8-Salem committed May 6, 2023
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Commits on May 7, 2023

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Commits on May 8, 2023

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Commits on May 9, 2023

  1. Merge pull request pret#1884 from GriffinRichards/mapjson-err

    Fix mapjson misreporting errors when processing map_groups.json
    GriffinRichards authored May 9, 2023
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Commits on May 10, 2023

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Commits on May 11, 2023

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Commits on May 12, 2023

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Commits on May 14, 2023

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Commits on May 15, 2023

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  2. Fix shiny animation not respecting Illusion mon target and Imposter r…

    …evealing opponent ability (#2985)
    AsparagusEduardo authored May 15, 2023
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  5. merge w upcoming

    ghoulslash committed May 15, 2023
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  6. use NATIVE_ARGS in various to callnative conversions

    ghoulslash committed May 15, 2023
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  7. fix syntax

    ghoulslash committed May 15, 2023
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Commits on May 16, 2023

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Commits on May 17, 2023

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  4. Move direct statStage boosts to use statbuffchange (#3000)

    * fix double counting stat boosts for download, moxie beast boost etc
    
    * speed boost use statbuffchange
    
    * BattleScript_MoveStatDrain use statbuffchange
    
    * statbuffchange for rage
    
    ---------
    
    Co-authored-by: ghoulslash <[email protected]>
    ghoulslash and ghoulslash authored May 17, 2023
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Commits on May 18, 2023

  1. Evolution updates (#3009)

    * Add Hisuian Sneasel's evolution to gEvolutionTable
    
    * Updates
    -Added EVO_ITEM_NIGHT, (it's like EVO_ITEM_DAY but nighttime specific)
    -Added EVO_ITEM_HOLD (it's like the day based variations, but day agnostic)
    -Turned the trade evo items into regular evolution items
    -Ditched the config for the Razor Claw by request
    -Updated every entry in gEvolutionTable for species that could only evolve via EVO_TRADE_ITEM to LA's standard
    
    * Review corrections (extrapolations)
    
    * Post Cherrypick corrections
    
    * Corrected the description of EVO_ITEM_NIGHT
    
    * Added a config for the new items' field-evolving functionality
    LOuroboros authored May 18, 2023
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Commits on May 20, 2023

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Commits on May 21, 2023

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Commits on May 22, 2023

  1. Use AI_PARTY->mons in SetBattlerData

    Use gBattlerPartyIndexes
    AlexOn1ine committed May 22, 2023
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Commits on May 23, 2023

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Commits on May 24, 2023

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Commits on May 25, 2023

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Commits on May 26, 2023

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Commits on May 27, 2023

  1. Optimized battle gender checks (#3020)

    * Optimized battle gender checks
    
    * Apply suggestions from code review
    
    Co-authored-by: AgustinGDLV <[email protected]>
    
    ---------
    
    Co-authored-by: AgustinGDLV <[email protected]>
    AsparagusEduardo and AgustinGDLV authored May 27, 2023
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  2. Replace launchtemplate and launchtask in battle anims (#2640)

    * replace launchtemplate with createsprite using fix_launchtemplate.py
    
    * tidy up script
    
    * fix comment handing in fix_launchtemplate.py
    
    * fix double comma after sprite template
    
    * remove py script
    
    * convert launchtask -> createvisualtask
    
    * fix launchtask->createvisualtask issue
    
    * fix ANIM_PAL ORs
    
    * remove launchtemplate, launchtask macros
    
    * fix pal macros in z moves
    
    * fix bloom doom
    
    * add F_PAL_ALL_BUT_DEF
    
    * remove all ANIM_PAL_ usages
    
    * devestating drake fix
    
    * convert launchsoundtask and setblends
    
    * Reworked CFRU macro PR
    
    ---------
    
    Co-authored-by: ghoulslash <[email protected]>
    Co-authored-by: Eduardo Quezada <[email protected]>
    3 people authored May 27, 2023
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Commits on May 28, 2023

  1. Merge pull request pret#1886 from GriffinRichards/1bpp

    Index footprint images, convert Spinda spots to .png files
    GriffinRichards authored May 28, 2023
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  3. Fix Speed Boost animation

    AlexOn1ine committed May 28, 2023
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  7. Merge pull request pret#1890 from GriffinRichards/pal-macro

    Add some missing palette macro use
    GriffinRichards authored May 28, 2023
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Commits on May 29, 2023

  1. Fixes Triple Kick effect and Z move damage calc

    minor correction to the z-move fix
    
    Add comment to EFFECT_TRIPLE_KICK
    AlexOn1ine committed May 29, 2023
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Commits on May 30, 2023

  1. Merge branch 'RHH/master' into RHH/pr/version/1.5.0

    # Conflicts:
    #	data/battle_scripts_1.s
    #	data/scripts/debug.inc
    #	src/battle_util.c
    #	test/ability_contrary.c
    AsparagusEduardo committed May 30, 2023
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Commits on May 31, 2023

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  2. Separate build directory for tests and TESTING define (#3002)

    * Separate build directory for tests and TESTING define
    
    * fixup! Separate build directory for tests and TESTING define
    
    * fixup! Separate build directory for tests and TESTING define
    
    * fixup! Separate build directory for tests and TESTING define
    mrgriffin authored May 31, 2023
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Commits on Jun 1, 2023

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Commits on Jun 2, 2023

  1. Merge remote-tracking branch 'pret/master' into RHH/pr/sync/pret_2023…

    …0602
    
    # Conflicts:
    #	graphics/pokemon/mawile/footprint.png
    #	src/battle_gfx_sfx_util.c
    #	src/fldeff_sweetscent.c
    #	src/pokedex.c
    AsparagusEduardo committed Jun 2, 2023
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