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Unified multi-strike move flags (#3126)
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* Unified twoStrikes and threeStrikes flags into strikeCount

* Decreased strikeCount max from 255 to 15.
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AsparagusEduardo authored Jul 18, 2023
1 parent ab33b7d commit 43ad1a4
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Showing 6 changed files with 25 additions and 31 deletions.
3 changes: 1 addition & 2 deletions include/pokemon.h
Original file line number Diff line number Diff line change
Expand Up @@ -376,8 +376,7 @@ struct BattleMove
u32 ignoreTypeIfFlyingAndUngrounded:1;
u32 thawsUser:1;
u32 ignoresSubstitute:1;
u32 twoStrikes:1; // May apply its effect on each hit.
u32 threeStrikes:1; // May apply its effect on each hit.
u32 strikeCount:4; // Max 15 hits. Defaults to 1 if not set. May apply its effect on each hit.
u32 meFirstBanned:1;
u32 gravityBanned:1;
u32 mimicBanned:1;
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6 changes: 3 additions & 3 deletions src/battle_ai_util.c
Original file line number Diff line number Diff line change
Expand Up @@ -864,9 +864,9 @@ s32 AI_CalcDamage(u16 move, u8 battlerAtk, u8 battlerDef, u8 *typeEffectiveness,
}

// Handle other multi-strike moves
if (gBattleMoves[move].twoStrikes)
dmg *= 2;
else if (gBattleMoves[move].threeStrikes || (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH))
if (gBattleMoves[move].strikeCount > 1)
dmg *= gBattleMoves[move].strikeCount;
else if (move == MOVE_WATER_SHURIKEN && gBattleMons[battlerAtk].species == SPECIES_GRENINJA_ASH)
dmg *= 3;

if (dmg == 0)
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3 changes: 1 addition & 2 deletions src/battle_script_commands.c
Original file line number Diff line number Diff line change
Expand Up @@ -16034,8 +16034,7 @@ bool8 IsMoveAffectedByParentalBond(u16 move, u8 battlerId)
{
if (move != MOVE_NONE && move != MOVE_STRUGGLE
&& gBattleMoves[move].split != SPLIT_STATUS
&& !gBattleMoves[move].twoStrikes
&& !gBattleMoves[move].threeStrikes)
&& !gBattleMoves[move].strikeCount > 2)
{
u32 i;
for (i = 0; i < ARRAY_COUNT(sParentalBondBannedEffects); i++)
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16 changes: 6 additions & 10 deletions src/battle_util.c
Original file line number Diff line number Diff line change
Expand Up @@ -3743,21 +3743,17 @@ u8 AtkCanceller_UnableToUseMove(void)

PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
}
else if (gBattleMoves[gCurrentMove].twoStrikes)
else if (gBattleMoves[gCurrentMove].strikeCount > 1)
{
gMultiHitCounter = 2;
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
if (gCurrentMove == MOVE_DRAGON_DARTS)
{
// TODO
}
gMultiHitCounter = gBattleMoves[gCurrentMove].strikeCount;
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 3, 0)
}
else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK || gBattleMoves[gCurrentMove].threeStrikes)
else if (gBattleMoves[gCurrentMove].effect == EFFECT_TRIPLE_KICK)
{
gMultiHitCounter = 3;
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
}
#if B_BEAT_UP >= GEN_5
#if B_BEAT_UP >= GEN_5
else if (gBattleMoves[gCurrentMove].effect == EFFECT_BEAT_UP)
{
struct Pokemon* party = GetBattlerParty(gBattlerAttacker);
Expand All @@ -3775,7 +3771,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleStruct->beatUpSlot = 0;
PREPARE_BYTE_NUMBER_BUFFER(gBattleScripting.multihitString, 1, 0)
}
#endif
#endif
gBattleStruct->atkCancellerTracker++;
break;
case CANCELLER_END:
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24 changes: 12 additions & 12 deletions src/data/battle_moves.h
Original file line number Diff line number Diff line change
Expand Up @@ -428,7 +428,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_MEGA_KICK] =
Expand Down Expand Up @@ -716,7 +716,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.zMoveEffect = Z_EFFECT_NONE,
.sheerForceBoost = TRUE,
.ignoresKingsRock = B_UPDATED_MOVE_FLAGS < GEN_5, // && B_UPDATED_MOVE_FLAGS > GEN_2
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_PIN_MISSILE] =
Expand Down Expand Up @@ -2680,7 +2680,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_REST] =
Expand Down Expand Up @@ -7767,7 +7767,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_ROAR_OF_TIME] =
Expand Down Expand Up @@ -8930,7 +8930,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_HEART_STAMP] =
Expand Down Expand Up @@ -9158,7 +9158,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_SEARING_SHOT] =
Expand Down Expand Up @@ -11540,7 +11540,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.makesContact = TRUE,
.punchingMove = TRUE,
.sheerForceBoost = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
.minimizeDoubleDamage = B_UPDATED_MOVE_FLAGS < GEN_8,
.metronomeBanned = TRUE,
},
Expand Down Expand Up @@ -11668,7 +11668,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_TEATIME] =
Expand Down Expand Up @@ -12372,7 +12372,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.twoStrikes = TRUE,
.strikeCount = 2,
},

[MOVE_SCORCHING_SANDS] =
Expand Down Expand Up @@ -12441,7 +12441,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.punchingMove = TRUE,
.threeStrikes = TRUE,
.strikeCount = 3,
.metronomeBanned = TRUE,
},

Expand Down Expand Up @@ -13241,7 +13241,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.split = SPLIT_PHYSICAL,
.zMoveEffect = Z_EFFECT_NONE,
.makesContact = TRUE,
.threeStrikes = TRUE,
.strikeCount = 3,
},

[MOVE_MORTAL_SPIN] =
Expand Down Expand Up @@ -13566,7 +13566,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] =
.priority = 0,
.split = SPLIT_SPECIAL,
.zMoveEffect = Z_EFFECT_NONE,
.twoStrikes = TRUE,
.strikeCount = 2,
.metronomeBanned = TRUE,
},

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4 changes: 2 additions & 2 deletions test/move_flag_three_strikes.c
Original file line number Diff line number Diff line change
Expand Up @@ -8,7 +8,7 @@ SINGLE_BATTLE_TEST("Three-strike flag turns a move into a 3-hit move")
s16 thirdHit;

GIVEN {
ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].threeStrikes);
ASSUME(gBattleMoves[MOVE_TRIPLE_DIVE].strikeCount == 3);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
Expand All @@ -34,7 +34,7 @@ SINGLE_BATTLE_TEST("Surging Strikes hits 3 times with each hit being a critical
s16 thirdHit;

GIVEN {
ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].threeStrikes);
ASSUME(gBattleMoves[MOVE_SURGING_STRIKES].strikeCount == 3);
PLAYER(SPECIES_WOBBUFFET);
OPPONENT(SPECIES_WOBBUFFET);
} WHEN {
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