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MeshProperties
This only existed so Mesh could fit into the instance-key-based data model.
Mesh
Now that visualizers have more agency wrt the join semantics, this can be put at the root of the archetype like anything else.
The text was updated successfully, but these errors were encountered:
TriangleIndices
Sunset MeshProperties, introduce UVector3D and friends (#6169)
UVector3D
2b9f4ba
`MeshProperties` was a hack that was required because of the old join semantics. We can now make `Mesh3D.triangle_indices` what we always intended: a `Vec<UVec3>`. (This won't work in the web viewer generated by this PR since it breaks the Mesh3D ABI.) - Fixes #5402 ![image](https://github.com/rerun-io/rerun/assets/2910679/e8046702-252a-4240-9dcf-cd1d2bcfc98a) --------- Co-authored-by: Emil Ernerfeldt <[email protected]>
teh-cmc
Successfully merging a pull request may close this issue.
This only existed so
Mesh
could fit into the instance-key-based data model.Now that visualizers have more agency wrt the join semantics, this can be put at the root of the archetype like anything else.
The text was updated successfully, but these errors were encountered: