Where "everywhere" includes but isn't limited too:
- all mentions in the blueprint panel
- all mentions in the timeline panel
- all mentions in the selection panel
- all appearances in all space views
Today, only the 3D view respects that (e.g. if you double-click an entity in the timeline panel, all 3D views that show that entity will focus the camera on it).
In space views, "putting into focus" means panning/zooming the camera towards the double-clicked entity.
In other panels, it means auto-scrolling the panel to get to that entity (what happens when the entity exists multiple times in that panel remains to be seen etc).
cc @abey79