Add hexgrid and circular grid to the osu editor #26310
Merged
GitHub Actions / Test Results (macOS, SingleThread)
failed
Jul 3, 2024 in 0s
5908 passed, 2 failed and 52 skipped
❌ TestResults-macOS-SingleThread.trx
5962 tests were completed in 1645s with 5908 passed, 2 failed and 52 skipped.
Test suite | Passed | Failed | Skipped | Time |
---|---|---|---|---|
osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn | 16✅ | 1❌ | 4s | |
osu.Game.Tests.Visual.Ranking.TestSceneResultsScreen | 20✅ | 1❌ | 19s |
❌ osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn
✅ TestConstructor
✅ TestLeadInProducesCorrectStartTime(1000,0)
✅ TestLeadInProducesCorrectStartTime(10000,-7830.0d)
✅ TestLeadInProducesCorrectStartTime(2000,0)
✅ TestLeadInProducesCorrectStartTime(3000,-830.0d)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-1000,-1000,False)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-1000,-1000,True)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-10000,-10000,False)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(-10000,-10000,True)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(0,0,False)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(0,0,True)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(1000,0,False)
✅ TestStoryboardProducesCorrectStartTimeFadeInAfterOtherEvents(1000,0,True)
❌ TestStoryboardProducesCorrectStartTimeSimpleAlpha(-1000,-1000)
check first frame time: Expected: -1000.0d +/- 100.0d
But was: -557.98208399999999d
Off by: -442.01791600000001d
✅ TestStoryboardProducesCorrectStartTimeSimpleAlpha(-10000,-10000)
✅ TestStoryboardProducesCorrectStartTimeSimpleAlpha(0,0)
✅ TestStoryboardProducesCorrectStartTimeSimpleAlpha(1000,0)
❌ osu.Game.Tests.Visual.Ranking.TestSceneResultsScreen
✅ TestConstructor
✅ TestDownloadButtonInitiallyDisabled
✅ TestFetchScoresAfterShowingStatistics
✅ TestResultsForUnranked
✅ TestResultsWithFailingRank
❌ TestResultsWithFailingRankOnLegacySkin
"expanded panel in centre of screen" timed out
✅ TestResultsWithoutPlayer
✅ TestResultsWithPlayer(0.2d,D,51)
✅ TestResultsWithPlayer(0.5d,D,21)
✅ TestResultsWithPlayer(0.75d,C,11)
✅ TestResultsWithPlayer(0.85d,B,9)
✅ TestResultsWithPlayer(0.925d,A,5)
✅ TestResultsWithPlayer(0.975d,A,1)
✅ TestResultsWithPlayer(0.975d,S,0)
✅ TestResultsWithPlayer(0.9999d,S,0)
✅ TestResultsWithPlayer(1,X,0)
✅ TestRulesetWithNoPerformanceCalculator
✅ TestScaling
✅ TestShowHideStatistics
✅ TestShowHideStatisticsViaOutsideClick
✅ TestShowStatisticsAndClickOtherPanel
Annotations
Check failure on line 0 in TestResults-macOS-SingleThread.trx
github-actions / Test Results (macOS, SingleThread)
osu.Game.Tests.Visual.Gameplay.TestSceneLeadIn ► TestStoryboardProducesCorrectStartTimeSimpleAlpha(-1000,-1000)
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
check first frame time: Expected: -1000.0d +/- 100.0d
But was: -557.98208399999999d
Off by: -442.01791600000001d
Raw output
check first frame time: Expected: -1000.0d +/- 100.0d
But was: -557.98208399999999d
Off by: -442.01791600000001d
at osu.Framework.Threading.ScheduledDelegate.RunTaskInternal()
at osu.Framework.Threading.Scheduler.Update()
at osu.Framework.Graphics.Drawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Graphics.Containers.CompositeDrawable.UpdateSubTree()
at osu.Framework.Platform.GameHost.UpdateFrame()
at osu.Framework.Threading.GameThread.processFrame()
at osu.Framework.Platform.ThreadRunner.RunMainLoop()
at osu.Framework.Platform.GameHost.windowUpdate()
at osu.Framework.Platform.GameHost.Run(Game game)
Check failure on line 539 in osu.Game/Tests/Visual/OsuTestScene.cs
github-actions / Test Results (macOS, SingleThread)
osu.Game.Tests.Visual.Ranking.TestSceneResultsScreen ► TestResultsWithFailingRankOnLegacySkin
Failed test found in:
TestResults-macOS-SingleThread.trx
Error:
"expanded panel in centre of screen" timed out
Raw output
"expanded panel in centre of screen" timed out
at osu.Framework.Testing.Drawables.Steps.UntilStepButton.<>c__DisplayClass11_0.<.ctor>b__0()
at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
--- End of stack trace from previous location ---
at osu.Framework.Testing.TestSceneTestRunner.TestRunner.RunTestBlocking(TestScene test)
at osu.Game.Tests.Visual.OsuTestScene.OsuTestSceneTestRunner.RunTestBlocking(TestScene test) in /Users/runner/work/osu/osu/osu.Game/Tests/Visual/OsuTestScene.cs:line 539
at osu.Framework.Testing.TestScene.UseTestSceneRunnerAttribute.AfterTest(ITest test)
at NUnit.Framework.Internal.Commands.TestActionCommand.<>c__DisplayClass0_0.<.ctor>b__1(TestExecutionContext context)
at NUnit.Framework.Internal.Commands.BeforeAndAfterTestCommand.<>c__DisplayClass1_0.<Execute>b__1()
at NUnit.Framework.Internal.Commands.DelegatingTestCommand.RunTestMethodInThreadAbortSafeZone(TestExecutionContext context, Action action)
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