Note
Please note that these release notes are to track new features and changes to the PlayCanvas Editor. They do not contain the source code to the Editor.
What's new
New Console panel and Status bar
The status bar has been given a much needed UI upgrade along with the introduction of a new panel: the console. Currently its usage is very minimal however expect more editor and project information to appear here in future. The editor status messages have now been moved to the right to accommodate the new console header.
New device types UI under Settings > Rendering
The device types UI has changed from a multi-select dropdown to now two checkboxes
- Enable WebGPU
- Enable WebGL
The ordering of the devices is now listed above for clarity of device order
New launcher device testing UI
Testing other devices in the editor has now changed from checkbox to buttons to open the launcher with those devices. There is also now a popup in the launcher to display which device you are currently using for clarity.
Other
- Added intensity slider to ambient material settings
What's removed
- Shading material setting has been removed
- Tint checkboxes for material settings have been removed
- The AudioSource component has been deprecated and is read-only
- The use legacy audio setting has been removed