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…concat+copy Socket.prototype._writev concatenated the whole batch into one Buffer and handed it to _write, which on a short write copies the unsent tail into the native buffered_data_for_node_net Vec. A writer that queues past backpressure against a stalled peer paid for three copies of the queue: the Writable buffer's references, the concat, and the native Vec (plus its growth headroom). 200 MiB queued cost ~600 MiB of RSS; node costs ~205 MiB because libuv's uv_write_t holds the caller's buffers by reference. Feed the normalized chunks through socket.$write one at a time instead. On the first short write the remaining chunks are parked on _pendingData as an array and the drain handler resumes from there; the native buffer only ever holds the unsent tail of a single chunk. cork()/uncork() can reach _writev before the handle is live, so the connecting/upgrade deferral mirrors _write. 200 MiB queued now costs ~211 MiB of RSS (debug/ASAN; ~207 MiB in node).
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WalkthroughChangesThe socket writev path now writes chunks incrementally, retains pending chunks during backpressure, and flushes them through drain handlers. Byte accounting handles undefined nested chunks. Tests cover memory usage, ordered delivery, and process liveness behind a stalled peer. Socket write buffering
Suggested reviewers: Priority: ⬇️ Low Merge Risk: 🔵 Low · up to This change reworks how buffered socket writes are queued and flushed to reduce memory use under backpressure. The core logic is covered by new and existing tests (memory bound, delivery ordering, process liveness, plus broader net/HTTP/TLS regression runs) that reportedly pass. The one outstanding item is a maintainability nit: duplicated dispatch logic between two write-completion paths that could drift out of sync again if edited independently. This is safe to merge with that follow-up cleanup tracked separately. 🚥 Pre-merge checks | ✅ 4✅ Passed checks (4 passed)
Comment |
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Updated 4:56 PM PT - Sep 10th, 2026
✅ @robobun, your commit 5f37fbbd68eca5218a39f062d05f315c78428184 passed in 🧪 To try this PR locally: bunx bun-pr 35940That installs a local version of the PR into your bun-35940 --bun |
… native copy Socket.prototype._writev was concatenating all chunks into one Buffer via Buffer.concat(), then passing to _write which copies again. For high-throughput scenarios this pays for three copies of the queue. Fix: pass chunks array directly to _write which can handle it natively, avoiding the intermediate Buffer.concat(). Fixes oven-sh#35940
…nditional-property-access)
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Actionable comments posted: 4
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@src/js/node/net.ts`:
- Around line 2831-2846: Add a socket.readyState < 0 guard in
onWritevHandleReady after obtaining the handle and before calling
writeChunksUntilFull, returning the immediate EBADF/EPIPE write error through
the existing callback path when the deferred retry follows handle.close().
In `@test/js/node/net/node-net.test.ts`:
- Around line 1839-1893: Change the independent subprocess test declaration from
it to it.concurrent so it can run concurrently with other tests in the describe
block. Keep the test body, subprocess isolation, and assertions unchanged.
- Around line 1935-1941: Ensure the client socket created for this test is
always released even when an assertion fails by wrapping the await/assertion
sequence in a try/finally and moving c.destroy() into the finally block. Update
the test flow around c, serverRecv, and finished while preserving the existing
assertions and cleanup behavior.
- Around line 1913-1934: Move the c error listener setup out of the connect
callback and attach it immediately after creating the connection, before any
asynchronous connection events can fire. Keep the existing finished.reject
handler and leave the callback focused on writing data and registering the
finish handler.
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Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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src/js/node/net.tstest/js/node/net/node-net.test.ts
…eadyState guard; test try/finally writeChunksUntilFull now checks getBufferedAmount(socket) before feeding any chunk. SocketHandlers.open emits 'connect' (which runs the deferred _writev retry) and then calls drain() manually, so the array branch could otherwise re-enter $write with the native buffer still holding the previous chunk's tail. The native on_writable dispatch already guarantees emptiness, but the manual open()/kAttach call sites do not. Also: capture ArrayPrototypeSlice and call it via .$call (matching the file's existing Array primordial pattern); add the readyState < 0 guard to onWritevHandleReady (matching _write and the direct _writev path); and wrap the delivery test's client/server in try/finally with the error listener registered synchronously.
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Actionable comments posted: 2
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@src/js/node/net.ts`:
- Line 2773: The _writev path must preserve each queued entry’s original
encoding instead of flattening entries or forcing "buffer". In
src/js/node/net.ts lines 2773-2773, update the Socket writev handling to retain
{ chunk, encoding } entries and pass each entry’s encoding to socket.$write; in
lines 1865-1869, calculate pending string bytes with Buffer.byteLength(chunk,
encoding). Add coverage for corked non-UTF-8 string delivery and accounting.
In `@test/js/node/net/node-net.test.ts`:
- Around line 1932-1934: Update the client error handler in the active receive
test to reject serverRecv as well as finished, ensuring a client write failure
unblocks the pending serverRecv wait before awaiting finished.promise.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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src/js/node/net.tstest/js/node/net/node-net.test.ts
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Current head: 5f37fbb (merged with main at e5f9986). Since the last update:
Re-verified on the merged tree: All review threads resolved. Ready for review. |
The kUpgradeAttached branch closed with ERR_SOCKET_CLOSED_BEFORE_CONNECTION; _write's sibling onUpgradeWriteClose uses ERR_SOCKET_CLOSED there (the socket was already connected, it was being wrapped). Branch on the captured connecting flag so the multi-chunk path matches the single-chunk path.
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No bugs found this pass, but this is a substantive rewrite of the node:net socket write path — new _pendingData array shape threaded through both drain handlers, the bytesWritten getter, and connect/upgrade deferral — so it's worth a human look.
What was reviewed:
- Traced the array-shaped
_pendingDatathrough every consumer (SocketHandlers.drain,SocketHandlers2.drain,_onTimeout, close/error paths at 671-674 and 1380-1382,bytesWrittengetter) — all handle it or are shape-agnostic. - Verified
writeChunksUntilFull's exit paths mirror_write's (res < 0→failWrite,!reson last chunk → parksnull+kwriteCallback, matching the existing single-chunk drain resume). - Confirmed the earlier findings (readyState guard in
onWritevHandleReady,ERR_SOCKET_CLOSEDvsERR_SOCKET_CLOSED_BEFORE_CONNECTIONinonWritevCloseBeforeReady) are now in the diff.
Extended reasoning...
Overview
The PR replaces Socket.prototype._writev's Buffer.concat + _write delegation with a chunk-by-chunk feeder (writeChunksUntilFull) that parks the unsent tail as a Buffer[] on _pendingData instead of copying it into the native buffered_data_for_node_net Vec. This changes the shape of _pendingData (previously always a single chunk or {chunk,encoding}[], now also a normalized Buffer[]), so both SocketHandlers.drain / SocketHandlers2.drain and the bytesWritten getter grow an $isArray branch. New deferred-retry helpers onWritevHandleReady / onWritevCloseBeforeReady mirror _write's connecting/kUpgradeAttached deferral. Two new tests: an RSS-bound subprocess test and an in-process 32 MiB ordered-delivery test.
Security risks
None identified. No parsing of untrusted input, no auth/crypto changes; the TLS path is only touched via the existing this.encrypted → process.nextTick(callback) pattern copied from _write.
Level of scrutiny
High. This is the production write path for every node:net (and by inheritance node:tls) socket. A regression in the drain-resume, ref/unref, or error-code path would surface as hangs, data loss, or wrong error codes under backpressure — exactly the kind of failure that only shows up under load. The change is well-motivated (3× → 1× RSS for a stalled peer) and the implementation carefully mirrors _write's state machine, but the number of interacting states (connecting, kUpgradeAttached, encrypted, kended/kUserUnrefed, readyState<0, getBufferedAmount>0) makes this a change a maintainer should sign off on.
Other factors
- Two prior inline findings from earlier runs of this reviewer (missing
readyState < 0guard inonWritevHandleReady; wrong error code for thekUpgradeAttachedclose-before-ready branch) have both been addressed in dafc8a8 and 483a18c respectively. - CodeRabbit's concerns (test resource cleanup, error-handler placement, encoding preservation) were all either addressed or correctly rebutted.
- Test coverage: the delivery test exercises the array-drain-resume path end-to-end; the RSS test's bound (1.5×/1.7×) sits between the ~1.0× reference-hold and the ≥2.0× native-copy behaviors with ASAN/debug headroom, and the author reports the relevant Node parallel tests (
test-net-bytes-written-large,test-net-throttle,test-tls-buffersize, etc.) pass. - The
SocketHandlers.drainarray branch does not do thekended/unref dance thatSocketHandlers2.draindoes — this matches the pre-existing asymmetry between the two handler sets' non-array branches, so it is not a regression, but it is the kind of asymmetry a maintainer may want to confirm is intentional.
Winsock indicates send completion for a first large send only when it is a single WSASend; usockets' bsd_writev on Windows is a sequential-send loop, so per-chunk $write calls backpressure on the large chunk after the small prefixes. Node's libuv hands the batch to uv_try_write as one iovec, which is why test-http-agent-reuse-drained-socket-only.js asserts writableLength === 0 after a corked 64 MiB batch there. Concat on Windows so that assertion (and any user code relying on the same synchronous-completion observation) keeps holding; the by-reference path stays POSIX-only. process.platform is inlined, so the concat branch is dead-stripped on POSIX builds. The RSS bound test is skipped on Windows accordingly.
…State guards The win32 early-return at the top of _writev makes both guards POSIX-only; process.platform is inlined per target so the ternary always folded to -9.
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No new issues found — all three prior findings (readyState guard in onWritevHandleReady, ERR_SOCKET_CLOSED vs _BEFORE_CONNECTION in the upgrade close path, and the dead win32 errno arms) are addressed in the current diff. Deferring to a human because this rewrites the net.Socket._writev hot path with platform-gated behavior; worth a maintainer look at the Windows concat carve-out and the drain/ref interaction.
What was reviewed:
writeChunksUntilFullshort-write handling: last-chunk!resparksnulland falls through the existing empty-write drain path;getBufferedAmountgate prevents re-entry fromopen()'s manual drain.bytesWrittengetter: sliced arrays lose.allBuffers, but every parked entry is a Buffer/Uint8Array sochunk instanceof Buffer/ the new.lengthfallback covers both.- Drain handlers: array-path callback invocation and
kendedref/unref match the sibling non-array arms inSocketHandlers/SocketHandlers2. - Per-entry encoding: normalization via
Buffer.from(chunk, entry.encoding)happens before"buffer"is passed to$write, so mixed corked encodings are preserved (already litigated in the CodeRabbit thread).
Extended reasoning...
Overview
This PR replaces Socket.prototype._writev's concat-then-_write implementation with a per-chunk feed loop (writeChunksUntilFull) that parks the unsent tail as a Buffer[] on _pendingData and resumes from the two drain handlers. The goal is to avoid the ~3x RSS blow-up when a writer queues past backpressure against a stalled peer. Windows keeps Buffer.concat because Winsock only sync-completes a first large send as a single WSASend and usockets has no vectored send there. It touches _writev, both SocketHandlers.drain/SocketHandlers2.drain, the bytesWritten getter, and adds three module-level helpers plus onWritevHandleReady/onWritevCloseBeforeReady. Two new tests: an RSS-bound subprocess test (POSIX-only) and an in-process 32 MiB byte-for-byte delivery test.
Security risks
None identified. No parsing of untrusted input, no auth/crypto surface. The change is JS-side stream buffering; the native $write/getBufferedAmount calls are unchanged.
Level of scrutiny
High. net.Socket._writev is on the hot path for every corked TCP/TLS write and every backpressured writer. The change is ~135 net lines with several coupled edge cases: connecting/kUpgradeAttached deferral, readyState < 0 closed-handle guard, encrypted nextTick deferral, kended ref/unref lifecycle, error-code parity with the _write sibling, and bytesWritten accounting for arrays that have lost .allBuffers. The Windows carve-out is a design decision (documented in the PR description with a specific test that regresses without it) that a maintainer should sign off on.
Other factors
- I left three inline findings on earlier revisions; all are fixed in 6d54716 and predecessors and verified against the current diff.
- CodeRabbit's encoding concern was correctly refuted (normalization happens per-entry before
"buffer"is used) and its test-robustness nits are applied. - The PR description lists 8+ Node parallel tests exercised (
test-net-bytes-written-large,test-net-throttle,test-tls-buffersize,test-http-agent-reuse-drained-socket-onlyon both platforms, etc.), and CI is reported green. - The RSS test branches its bound on
isASAN/isDebugand is skipped on Windows, matching the platform gate.
Given the scope (Node-compat write path, platform gate, several interacting lifecycle bits), I'm not approving without a human look, even though I found nothing wrong this pass.
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Closed #35945, which was opened against this PR but carried no diff, so this is the only open PR for the This branch had drifted into conflict with main, so I merged main in (e87d208). The only conflict was in Re-verified on top of main (d1d256c):
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I reviewed this PR and the bug hunting pass found no new issues; all six of my earlier inline findings have been addressed. Because this rewrites the _writev hot path in node:net with new _pendingData state shape, two drain-handler variants, and a POSIX/Windows split, a human look at the overall design would still be worthwhile.
Checked this pass: SocketHandlers2.drain array branch mirrors the sibling non-array kended/kUserUnrefed unref; writeChunksUntilFull's res < 0 path routes through the shared failWrite (same errno shaping as _write); the bytesWritten getter handles both {chunk,encoding} and flat-Buffer array shapes; parkPendingChunks re-refs on kended matching _write's short-write branch.
Extended reasoning...
Overview
This PR rewrites Socket.prototype._writev in src/js/node/net.ts to hold queued chunks by reference (parking a Buffer[] on _pendingData and feeding chunks one-at-a-time via socket.$write) instead of Buffer.concating the whole batch and letting the native side copy the unsent tail into a Vec<u8>. It touches: the _writev method itself (~60 lines rewritten), both SocketHandlers.drain and SocketHandlers2.drain (new $isArray(writeChunk) branch), the bytesWritten getter, and adds four helper functions (parkPendingChunks, writeChunksUntilFull, onWritevHandleReady, onWritevCloseBeforeReady). Windows keeps the concat path via an early-return. Two new tests: an RSS-bound regression test (POSIX-only, subprocess) and an in-order delivery test.
Security risks
None identified. The change is JS-only in a builtin module; no new untrusted-input parsing, no auth/crypto/permission surface. The tamper-resistance concern (Array.prototype.slice) I raised earlier was addressed by capturing ArrayPrototypeSlice and using .$call.
Level of scrutiny
High. This is the write path for every net.Socket batched/corked write on POSIX — production-critical Node.js compat code with a dense state machine: short-write parking, connecting/kUpgradeAttached deferral, closed-handle (readyState < 0) guards, TLS encrypted callback timing, kended/kUserUnrefed ref-balancing across two drain-handler variants, and a getBufferedAmount gate to keep the manual open()→drain() call from re-entering with a non-empty native buffer. It also introduces a new shape for _pendingData (a Buffer[]) that every consumer (bytesWritten getter, both drain handlers) must handle. This is well past the "simple, mechanical, or obvious" bar for auto-approval.
Other factors
- All six of my earlier inline findings (manual-drain re-entry with non-empty native buffer, primordial
ArrayPrototypeSlice, test resource cleanup / error-handler placement, missingreadyState < 0guard inonWritevHandleReady, wrong error code inonWritevCloseBeforeReadyfor the upgrade branch, dead win32 ternary in POSIX-only code) are addressed in the current diff, and all CodeRabbit threads are resolved or withdrawn. - CI on build #82619 was reported green on POSIX and Windows across the net/http/tls suites including
test-http-agent-reuse-drained-socket-only.js. - The Windows opt-out is justified by a Winsock/usockets sync-completion constraint stated in the PR body; that reasoning is plausible but is exactly the kind of platform-behavior claim a maintainer should confirm.
- The comment-cop bot flagged a paragraph-length justification comment; the thread is marked resolved but a maintainer may still want the Windows comment tightened.
parkPendingChunks re-takes the hold on kPausedUnref as well as kended, matching _write's short-write branch, and both drain array branches release it through unrefAfterDrain like their single-chunk siblings. Without this a client paused by an unread reply exits with its queued batch unflushed once the first chunk drains (the drain's unrefAfterDrain drops the hold and the batch parked behind it never re-took it). Adds the multi-chunk twin of the #33974 keep-alive test; it prints 'drained false' with the old condition.
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I reviewed this PR (including the post-merge 544ff28d loop-hold commit) and the bug-hunting system found no issues this run. Because it rewrites the net.Socket._writev state machine — new array-typed _pendingData threaded through both drain handlers, the bytesWritten getter, and the kended/kPausedUnref ref/unref lifecycle — a human look at the backpressure/keep-alive semantics is still worthwhile.
What was reviewed:
writeChunksUntilFullshort-write parking: chunk i's tail lands in the native buffer,slice(i+1)(ornull) parked in JS; thegetBufferedAmount === 0gate prevents re-entry with a live tail.parkPendingChunks'socket.ref?.()condition and both drain handlers'unrefAfterDrain— byte-for-byte match with_write's short-write branch and its single-chunk drain siblings.- Deferred paths (
onWritevHandleReady,onWritevCloseBeforeReady) mirror_write'sreadyState < 0guard and its per-branchERR_SOCKET_CLOSED/ERR_SOCKET_CLOSED_BEFORE_CONNECTIONsplit. bytesWrittengetter's newinner === undefinedbranch covers non-BufferUint8Arrayentries left in the normalized array.
Extended reasoning...
Overview
The PR replaces Socket.prototype._writev's Buffer.concat(chunks) → _write path with a per-chunk feed on POSIX so a stalled peer costs ~1× queued bytes instead of ~3×. It introduces writeChunksUntilFull / parkPendingChunks / onWritevHandleReady / onWritevCloseBeforeReady, teaches both SocketHandlers.drain variants to resume from an array-typed _pendingData, and updates the bytesWritten getter for the new array shape. Windows keeps the concat path via a tree-shaken process.platform branch. Three tests are added: an RSS-bound subprocess test, a 32 MiB in-order delivery test, and a keep-alive test twinning #33974's single-chunk case.
Security risks
None identified. This is a memory-usage / write-buffering change in the Node compat layer; no parsing of untrusted input, no auth/crypto, no externally-reachable resource limits are altered.
Level of scrutiny
High. src/js/node/net.ts is the core node:net write path; the change reshapes the _pendingData / kwriteCallback state machine and its interaction with the ref/unref keep-alive contract that #33974 landed on main during this PR's lifetime (which required the follow-up 544ff28d). Subtle mistakes here surface as hangs, early process exit with unflushed data, or wrong error codes — none of which are simple or mechanical.
Other factors
Prior inline findings from earlier runs (missing readyState < 0 guard in onWritevHandleReady, wrong error code for the kUpgradeAttached close branch, dead win32 ternary) were all applied and are present in the current diff. String encodings are normalized to Buffers before parking (verified against test-net-bytes-written-large.js). CI on the pre-merge head was green across POSIX and Windows lanes per the author's status comment. The new 544ff28d commit correctly mirrors _write's line-2940 condition and adds unrefAfterDrain to both drain array branches to match their single-chunk siblings. Given the scope — a rewrite of a hot-path Node-compat write routine with cross-cutting lifecycle interactions — this exceeds the bar for auto-approval and merits a human sign-off.
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I reviewed this PR and the automated bug-hunting pass found no issues. Because it rewrites Socket.prototype._writev and threads new state through both drain handlers, the loop-hold contract, and the connecting/upgrade deferral paths, a human look would still be worthwhile.
What was reviewed:
writeChunksUntilFull/parkPendingChunks: short-write parking,getBufferedAmountgate, and the last-chunk_pendingData = nullcase falling through to the existing single-chunk drain path.- Sibling parity with
_write:readyState < 0guard in both the direct andonWritevHandleReadypaths, andERR_SOCKET_CLOSEDvsERR_SOCKET_CLOSED_BEFORE_CONNECTIONinonWritevCloseBeforeReady— all addressed in earlier rounds. bytesWrittengetter change handles the new Buffer-array_pendingDatashape (entries have no.chunk, so.lengthis the byte count).- Loop-hold:
parkPendingChunksmirrors_write'ssocket.ref?.()underkended || kPausedUnref;unrefAfterDrainreleases it in both drain handlers on completion.
Extended reasoning...
Overview
This PR replaces Socket.prototype._writev's Buffer.concat + single _write path (which copied the unsent tail into a native Vec<u8>) with a per-chunk $write loop that parks the remaining chunk references on _pendingData as a Buffer[] on the first short write. Both SocketHandlers.drain and SocketHandlers2.drain gain an $isArray(_pendingData) branch that resumes via writeChunksUntilFull. New helpers: parkPendingChunks, writeChunksUntilFull, onWritevHandleReady, onWritevCloseBeforeReady. The bytesWritten getter is adjusted to account for array-shaped _pendingData where entries are already-normalized Buffers rather than {chunk, encoding} objects. Windows keeps the concat path via an early return. Three new tests: an RSS-bound subprocess test, a 32 MiB in-order delivery test, and a loop-hold keep-alive test.
Security risks
None identified. The change is confined to how already-validated write chunks are queued and flushed; no new parsing, no untrusted-input handling, no auth/crypto.
Level of scrutiny
High. net.Socket._writev is on the write path for every TCP-using Node compat consumer (node:http, node:tls, user net code). The change interacts with several subtle mechanisms at once: the event-loop hold contract (kended/kPausedUnref/kUserUnrefed + ref()/unrefAfterDrain), the connecting/kUpgradeAttached deferral machinery, the two parallel SocketHandlers drain handlers, encrypted vs plain-TCP callback timing, and platform divergence. A mistake here can hang writers, drop the loop hold early, or reorder bytes — all of which only reproduce under backpressure.
Other factors
The PR has been through several review rounds: three of my earlier inline findings (missing readyState < 0 guard in onWritevHandleReady, wrong error code in onWritevCloseBeforeReady for the upgrade branch, dead win32 ternary arms) were all fixed, as were CodeRabbit's cleanup nits. The author reports 22 upstream Node write/cork/TLS tests passing on the merged head, and the three new tests cover the memory bound, byte-for-byte delivery, and the loop-hold contract. That said, this is exactly the class of change — a rewrite of a hot Node-compat streaming path with cross-cutting lifecycle interactions — where a maintainer familiar with the _write/drain/ref history should sign off.
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@robobun please run the tests this PR adds or changes on Node.js v26.3.0 and report whether each one passes or fails. |
…e fixture runs on node
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@cirospaciari Ran the three tests this PR adds on Node.js v26.3.0. The test file itself is
One change was needed for Node: fixture 1 called port script and raw output// Runtime-agnostic port of the three tests PR #35940 adds to
// test/js/node/net/node-net.test.ts. Run with `node port.mjs` or `bun port.mjs`;
// subprocess fixtures are spawned with process.execPath so the runtime under
// test is the one executing this file.
import assert from "node:assert";
import { spawn } from "node:child_process";
import net from "node:net";
const runtime = process.execPath;
const isBun = !!process.versions.bun;
const isBunDebugOrAsan = isBun && /debug|asan/i.test(process.execPath + " " + (process.revision ?? ""));
const results = [];
function run(cmd) {
return new Promise((resolve, reject) => {
const p = spawn(cmd[0], cmd.slice(1), { stdio: ["ignore", "pipe", "pipe"] });
let stdout = "", stderr = "";
p.stdout.on("data", d => (stdout += d));
p.stderr.on("data", d => (stderr += d));
p.on("error", reject);
p.on("close", code => resolve({ stdout, stderr, exitCode: code }));
});
}
async function test(name, fn) {
const t0 = Date.now();
try {
await fn();
results.push({ name, ok: true, ms: Date.now() - t0 });
} catch (e) {
results.push({ name, ok: false, ms: Date.now() - t0, err: e?.stack ?? String(e) });
}
}
// ── 1 ────────────────────────────────────────────────────────────────────────
await test("holds queued _writev chunks by reference instead of copying into the native buffer", async () => {
const CHUNK = 65536;
const N = 1024; // 64 MiB queued
const fixture = `
const net = require("node:net");
const CHUNK = ${CHUNK};
const N = ${N};
const server = net.createServer({ pauseOnConnect: true }, () => {});
server.listen(0, "127.0.0.1", () => {
const port = server.address().port;
const c = net.connect(port, "127.0.0.1", () => {
globalThis.gc();
const rss0 = process.memoryUsage().rss;
const bufs = [];
c.cork();
for (let n = 0; n < N; n++) {
const b = Buffer.alloc(CHUNK, 0x62);
bufs.push(b);
c.write(b);
}
c.uncork();
globalThis.gc();
const rss1 = process.memoryUsage().rss;
process.stdout.write(JSON.stringify({
writableLength: c.writableLength,
rssDelta: rss1 - rss0,
held: bufs.length,
}) + "\\n");
c.destroy();
server.close();
});
});
`;
const { stdout, stderr, exitCode } = await run([runtime, "--expose-gc", "-e", fixture]);
assert.strictEqual(stderr, "");
const { writableLength, rssDelta, held } = JSON.parse(stdout);
const queued = CHUNK * N;
console.error(` [info] writableLength=${(writableLength / 1048576).toFixed(1)}MiB rssDelta=${(rssDelta / 1048576).toFixed(1)}MiB (${(rssDelta / queued).toFixed(2)}x)`);
assert.strictEqual(held, N);
assert.ok(writableLength > queued * 0.75, `writableLength ${writableLength} > ${queued * 0.75}`);
const bound = queued * (isBunDebugOrAsan ? 1.7 : 1.5);
assert.ok(rssDelta < bound, `rssDelta ${rssDelta} < ${bound}`);
assert.strictEqual(exitCode, 0);
});
// ── 2 ────────────────────────────────────────────────────────────────────────
await test("delivers every queued byte in order once the peer reads", async () => {
const CHUNK = 65536;
const N = 512; // 32 MiB
const serverRecv = Promise.withResolvers();
const server = net.createServer({ pauseOnConnect: true }, sock => {
setImmediate(() => sock.resume());
const chunks = [];
sock.on("data", d => chunks.push(d));
sock.on("end", () => {
sock.destroy();
serverRecv.resolve(Buffer.concat(chunks));
});
sock.on("error", serverRecv.reject);
});
await new Promise((resolve, reject) => {
server.on("error", reject);
server.listen(0, "127.0.0.1", resolve);
});
const port = server.address().port;
const expected = Buffer.allocUnsafe(CHUNK * N);
const finished = Promise.withResolvers();
let sawFalse = false;
let c;
try {
c = net.connect(port, "127.0.0.1", () => {
for (let n = 0; n < N; n++) {
const b = Buffer.alloc(CHUNK, n & 0xff);
b.copy(expected, n * CHUNK);
if (!c.write(b)) sawFalse = true;
}
c.end();
c.on("finish", finished.resolve);
});
c.on("error", err => {
finished.reject(err);
serverRecv.reject(err);
});
const got = await serverRecv.promise;
await finished.promise;
assert.strictEqual(sawFalse, true, "backpressure was hit");
assert.strictEqual(got.length, CHUNK * N);
assert.ok(got.equals(expected), "bytes match");
assert.strictEqual(c.bytesWritten, CHUNK * N);
} finally {
c?.destroy();
server.close();
}
});
// ── 3 ────────────────────────────────────────────────────────────────────────
await test("a parked _writev batch keeps the process alive until it drains", async () => {
const fixture = `
const net = require("net");
let drained = false;
const server = net.createServer(s => {
s.unref();
s.pause();
s.write(Buffer.alloc(256 * 1024, 0x61));
setTimeout(() => { s.on("data", () => {}); s.resume(); }, 100).unref();
});
server.unref();
server.listen(0, () => {
const c = net.connect(server.address().port, () => {
for (let i = 0; i < 127; i++) c.write(Buffer.alloc(64 * 1024, 0x62));
c.write(Buffer.alloc(64 * 1024, 0x62), () => { drained = true; c.destroy(); });
});
});
process.on("exit", code => console.log("exit", code, "drained", drained));
`;
const { stdout, stderr, exitCode } = await run([runtime, "-e", fixture]);
assert.deepStrictEqual(
{ stdout: stdout.trim(), stderr: stderr.trim(), exitCode },
{ stdout: "exit 0 drained true", stderr: "", exitCode: 0 },
);
});
// ── report ───────────────────────────────────────────────────────────────────
const rt = isBun ? `bun ${Bun.version}${isBunDebugOrAsan ? " (debug)" : ""}` : `node ${process.version}`;
console.log(`\n== ${rt} (${runtime}) ==`);
for (const r of results) {
console.log(`${r.ok ? "PASS" : "FAIL"} ${r.name} [${r.ms}ms]`);
if (!r.ok) console.log(" " + r.err.split("\n").slice(0, 4).join("\n "));
}
process.exit(results.every(r => r.ok) ? 0 : 1); |
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Inline comments:
In `@src/js/node/net.ts`:
- Around line 2830-2849: Extract the duplicated writev dispatch logic from
_writev and onWritevHandleReady into a shared helper, preserving the socket
validation, cleanup, error handling, writeChunksUntilFull call, and encrypted
callback behavior. Replace both existing bodies with calls to the helper so
future changes remain synchronized.
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src/js/node/net.tstest/js/node/net/node-net.test.ts
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What
Socket.prototype._writevconcatenated its entire batch into oneBufferand handed it to_write, which on a short write copies the unsent tail into the nativebuffered_data_for_node_net: Vec<u8>. A writer that keeps callingsocket.write(Buffer.alloc(65536))past the firstfalseagainst a stalled peer paid for three copies of the queue: the Writable buffer's references to the caller's chunks, theBuffer.concatresult, and the nativeVec(plus its growth headroom).Repro
writableLengthwritableLengthis truthful in every case; only the memory cost of holding the queue differs.Cause
When the in-flight
_writecompletes, Writable'sclearBufferhands the whole buffered batch to_writev. The old path:Buffer.concat(chunks)allocates a fresh ~200 MiB buffer._write(concat)callssocket.$write, which writes what fits in the kernel send buffer andappend_slices the rest (~195 MiB) intobuffered_data_for_node_net(src/runtime/socket/socket_body.rs:277), withVecgrowth headroom on top.Peak: ~1x JS references + ~1x concat + ~1x native copy ≈ 3x.
Node's
_writevcreates aWriteWrapthat holds the caller's buffers by reference and hands libuv an iovec; nothing is copied.Fix
On POSIX, feed the normalized chunks through
socket.$writeone at a time. On the first short write the remaining chunks are parked on_pendingDataas aBuffer[]and the drain handlers resume from there; the native buffer only ever holds the unsent tail of a single chunk.writeChunksUntilFullgates ongetBufferedAmount(socket) === 0so a manualdrain()call fromSocketHandlers.opencannot re-enter with a non-empty native buffer.cork()/uncork()can reach_writevbefore the handle is live (node:http's_flushOutputdoes exactly that), so the connecting/upgrade deferral mirrors_write.The parked batch follows the same loop-hold contract as
_write's short-write branch (#33974):parkPendingChunksre-takes the handle's hold when a FIN or a backpressure pause has dropped it, and both drain handlers release it throughunrefAfterDrainonce the batch completes. Otherwise a client paused by an unread reply exits with its queue unflushed as soon as the first chunk drains.On Windows,
_writevkeeps theBuffer.concatpath. Winsock only indicates send completion for a first large send when it is a single WSASend, and usockets'bsd_writevon Windows is a sequential-send loop, so per-chunk sends would make a corked batch complete asynchronously where Node completes it synchronously (test-http-agent-reuse-drained-socket-only.jsassertswritableLength === 0after a corked 64 MiB batch there). Winsock's looser acceptance means the concat path on a stalled peer already measured ~2x rather than ~3x, andprocess.platformis inlined so the branch is dead-stripped on POSIX builds.Verification
holds queued _writev chunks by reference ...): fails at ~3.1x on POSIX without the fix, passes at ~1.0x with it; skipped on Windows.delivers every queued byte in order ...): 32 MiB queued past backpressure, peer reads late, byte-for-byte match.a parked _writev batch keeps the process alive until it drains): multi-chunk twin of the usockets: defer eof for a paused socket that already sent FIN; stop backpressure pauses from holding the loop #33974 keep-alive test; printsdrained falseif the parked batch does not re-take the hold.test-net-bytes-written-large.js(writev with mixed string+Buffer via cork/uncork),test-net-throttle.js,test-net-write-fully-async-{buffer,hex-string}.js,test-net-write-slow.js,test-tls-buffersize.js,test-tls-connect-stream-writes.js,test-tls-fast-writing.js,test-http-agent-reuse-drained-socket-only.js(Windows and Linux) all pass.test/js/node/net/,test/js/node/http/node-http.test.ts,test/js/node/tls/node-tls-connect.test.ts: no new failures vs main.no test proof · iteration 17 · Platform-specific test(s) that do not run on this machine. Deferring to CI, which covers all platforms: test/js/node/net/node-net.test.ts