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Rebel airstrike fixes #3473

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2 changes: 1 addition & 1 deletion A3A/addons/core/functions/REINF/fn_NATObomb.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -108,7 +108,7 @@ waitUntil { sleep 2; (currentWaypoint group _plane == 4) or (time > _timeOut) or
deleteMarkerLocal _mrkOrig;
deleteMarkerLocal _mrkDest;

if !(canMove _plane) then { sleep cleantime }; // let wreckage hang around for a bit
if !(canMove _plane) then { sleep 3600 }; // let wreckage hang around for a bit
deleteVehicle _plane;
{deleteVehicle _x} forEach _planeCrew;
deleteGroup _groupPlane;
1 change: 1 addition & 0 deletions A3A/addons/core/functions/REINF/fn_addBombRun.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@ FIX_LINE_NUMBERS()
private _titleStr = localize "STR_A3A_fn_reinf_bombrun_title";
private _owner = _veh getVariable "ownerX";
private _wrongOwner = !(isNil "_owner" || {getPlayerUID player isEqualTo _owner}); //Returns false if no owner, false if is owner, true if is not owner
private _typeX = typeOf _veh;

private _exitReason = switch (true) do {
case (isNull _veh): {"looking"};
Expand Down