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console: prevent internal timers storage from growing #3562
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Changes LGTM, although a regression test would be nice. This is a behavior change (semver-major) that gets us in line with what Chrome does. |
Agree with @cjihrig. A test is necessary. Otherwise LGTM though |
@cjihrig @evanlucas the only test I can imagine is one that checks internal |
yea I would say just call |
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I have added a test which verifies that |
Should probably use |
@@ -57,6 +57,16 @@ console.timeEnd('hasOwnProperty'); | |||
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global.process.stdout.write = stdout_write; | |||
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// verify that console.timeEnd() doesn't leave dead links | |||
var timesMapSize = console._times.size; |
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Actually, please make this const
too.
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@cjihrig yep! |
@cjihrig @evanlucas Can you explain why this is semver-major? |
Currently, you can reuse a timer, for example after each iteration of a loop. With this change you would have to create a new timer each time. |
@cjihrig do you mean the cases like this: console.time('label');
console.timeEnd('label');
console.timeEnd('label');
console.timeEnd('label'); |
Yes. I'd be willing to bet there are people out there relying on that behavior. |
To be honest I've never thought about such usecase. At least Blink's implementation of |
@Fishrock123 did we decide to move forward with this change? |
+1 for this change, a |
@narqo could you rebase this please. |
The instance of `Console` class doesn't remove links to arrays that come from hrtimer after `timeEnd` had been called.
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🆙 |
LGTM We may also want to stop throwing on |
Currently, console timers that have been ended with timeEnd() are not removed. This has the potential to leak memory. This commit deletes ended timers from the containing Map. PR-URL: #3562 Reviewed-By: Colin Ihrig <[email protected]> Reviewed-By: Evan Lucas <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]> Reviewed-By: Michaël Zasso <[email protected]>
Thanks! Landed in a5cce79 |
Unintended functionality was removed from console.endTime by nodejs#3562. Prior to that, you could call console.endTime multiple times for the same label.
Unintended functionality was removed from console.endTime by #3562. Prior to that, you could call console.endTime multiple times for the same label. PR-URL: #6454 Reviewed-By: James M Snell <[email protected]> Reviewed-By: Robert Lindstaedt <[email protected]> Reviewed-By: Sakthipriyan Vairamani <[email protected]> Reviewed-By: Jeremy Whitlock <[email protected]>
Unintended functionality was removed from console.endTime by #3562. Prior to that, you could call console.endTime multiple times for the same label. PR-URL: #6454 Reviewed-By: James M Snell <[email protected]> Reviewed-By: Robert Lindstaedt <[email protected]> Reviewed-By: Sakthipriyan Vairamani <[email protected]> Reviewed-By: Jeremy Whitlock <[email protected]>
Unintended functionality was removed from console.endTime by nodejs#3562. Prior to that, you could call console.endTime multiple times for the same label. PR-URL: nodejs#6454 Reviewed-By: James M Snell <[email protected]> Reviewed-By: Robert Lindstaedt <[email protected]> Reviewed-By: Sakthipriyan Vairamani <[email protected]> Reviewed-By: Jeremy Whitlock <[email protected]>
The instance of
Console
class doesn't remove links to arrays that come from hrtimer aftertimeEnd
had been called.As far as I understand, such links won't be collected by v8's gc.