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Fix building on Windows x86 #12184
Fix building on Windows x86 #12184
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Do you have a machine setup and ready to add, that you've tested this on? |
hmm... I don't have a 32 bit machine to test on. I can get a VM set up later on but won't have time for a few days. |
I've tested a 32 bit build locally. I can create a temporary job to test a 32 bit build in CI. There seem to be issues with Visual C++ Build Tools, I'll look into it. |
Do you mean a 32-bit machine, or running the 32-bit build on a 64-bit machine? If the latter, then we can use the existing machines. Node 8 is currently failing for me on a 64-bit Windows machine (with |
I mean whatever is required to verify that this PR does what it says it does. |
Would setting msvs_shard in common.gypi work? That would save us one floating patch. |
@gibfahn I mean building and running the 32-bit exe on a 64-bit machine. We currently have no way of getting a real 32-bit machine in CI. |
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The problem with Visual C++ Build Tools was over-parallelization. MSBuild is invoked with @bnoordhuis I did not find a way to set |
CI: https://ci.nodejs.org/job/node-test-commit/8894/ Temporary jobs that will be merged when this lands:
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@nodejs/v8 @nodejs/build @nodejs/platform-windows The over-parallelization error just happened testing another pull request (https://ci.nodejs.org/job/node-compile-windows/8076/label=win-vs2015/). |
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LGTM if CI is green
Sorry João, missed your comment. The patch below may do the trick; the shard level is inherited by dependencies if I read MSVSUtil.py right. Is there an easy way for me to test? diff --git a/node.gypi b/node.gypi
index d78d24d..6321131 100644
--- a/node.gypi
+++ b/node.gypi
@@ -25,6 +25,7 @@
'deps/v8/src/v8.gyp:v8',
'deps/v8/src/v8.gyp:v8_libplatform'
],
+ 'msvs_shard': 10,
}],
[ 'node_use_v8_platform=="true"', {
'defines': [ |
vcbuild.bat
Outdated
@@ -190,9 +190,11 @@ echo Project files generated. | |||
if defined nobuild goto sign | |||
|
|||
@rem Build the sln with msbuild. | |||
set "msbcpu=/m:2" | |||
if "%NUMBER_OF_PROCESSORS%"=="1" set "msbcpu=" |
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Could you set /m:1
It make the log output consistent with /m:n
>1
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Nit++
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Builds on my machine. |
@refack is that with this PR as is? Could you check @bnoordhuis's patch? |
👎 makes only 4 shards... |
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LGTM then.
I think it is inherited, but then overridden by deps/v8/src/v8.gyp:1744 |
MSBuild invokes cl.exe with /MP (set in common.gypi), making it compile sources in parallel using a number of internal processes equal to the number of effective processors. MSBuild /m uses a similar mechanism, so the number of compiler processes can grow to the number of effective processors squared. This limits MSBuild to 2 processes, to still use some parallelization while requiring less memory. Cl.exe is still invoked with /MP, thus the maximum number of processes is limited to twice the number of effective processors. PR-URL: nodejs#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
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Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: #12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: #12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: #12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: #12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Increase the number of shards to divide v8_base into. This increases the number of calls to cl.exe but decreases the number of files compiled each time. Fixes: nodejs/v8#4 PR-URL: nodejs/node#12184 Reviewed-By: Refael Ackermann <[email protected]> Reviewed-By: Ben Noordhuis <[email protected]>
Patch Set 1: > Patch Set 1: > > > Patch Set 1: > > > > > Patch Set 1: > > > > > > > P.S. Mark, what is the importance? > > > > > > The same as it is here: https://chromium.googlesource.com/external/gyp/+/e8850240a433259052705fb8c56e51795b7dc9c3/pylib/gyp/MSVSVersion.py#107. Not doing this for 2017 is effectively a regression from what we did for 2013 and 2015. > > > > > > Why wouldn’t you choose the native 64-bit executable, larger address space and all, if it’s available to you? The fact that you’re targeting 32-bit should have absolutely no bearing on the decision. > > > > So there's no "real" importance > > I wouldn’t say that at all. We have, in the past, found that the larger address space available to a 64-bit process meant the difference between being able to build a large chunk of code under heavy optimization and not. Yeah, we've seen that in nodejs/node#12184 Patch-set: 1
Building on Windows x86 has been broken on master since the update of V8 to 5.7 (#11752, nodejs/v8#4, nodejs/build#669). This was not detected at the time because the CI matrix does not include a 32 bit build (which I plan to add after this lands).
When building V8 with Gyp, the library
v8_base
is divided into several shards because its size exceeds the limit. For each shard, a singlecl.exe
invocation is used to compile all.cc
files into.obj
files. In this invocation, some functions fromruntime.cc
are not getting compiled intoruntime.obj
. Usingcl.exe
with all the same arguments but to compile onlyruntime.cc
compiles all functions as expected. I was not yet able to determine what set of files interferes, but none of the other files compiled alone withruntime.cc
causes the problem. This seems to happens only when a big set of files (>110) is compiled simultaneously.This might have passed unnoticed in V8 upstream because ninja compiles every source file one at a time.
This PR increases the number of shards to divide v8_base into. This increases the number of calls to
cl.exe
but decreases the number of files compiled each time.Fixes: nodejs/v8#4
cc @nodejs/v8 @jasnell
Checklist
make -j4 test
(UNIX), orvcbuild test
(Windows) passesAffected core subsystem(s)
Deps, V8, build, Windows.