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build: fix GetCurrentThreadStackLimits error on Windows on Arm
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GetCurrentThreadStackLimits is a fairly new API, so it requires a
_WIN32_WINNT value of at least 0x0602 to compile successfully.

Change-Id: Ib3bc24513453aa37bee68f4a6999cefc26947cb1

PR-URL: #33511
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Richard Lau <[email protected]>
Reviewed-By: Shelley Vohr <[email protected]>
Reviewed-By: Ruben Bridgewater <[email protected]>
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richard-townsend-arm authored and codebytere committed Jun 18, 2020
1 parent d8aeafb commit fc03224
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions tools/v8_gypfiles/v8.gyp
Original file line number Diff line number Diff line change
Expand Up @@ -1081,8 +1081,10 @@
'<(V8_ROOT)/src/base/platform/platform-win32.cc',
'<(V8_ROOT)/src/base/win32-headers.h',
],

'defines': ['_CRT_RAND_S'], # for rand_s()
'conditions': [['target_arch == "arm64"', {
'defines': ['_WIN32_WINNT=0x0602'], # For GetCurrentThreadStackLimits on Windows on Arm
}]],
'defines': ['_CRT_RAND_S'], # for rand_s()
'direct_dependent_settings': {
'msvs_settings': {
'VCLinkerTool': {
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