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dgram: generalized send queue to handle close
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If the udp socket is not ready and we are accumulating
messages to send, it needs to delay closing the socket when
all messages are flushed.

Fixes: #7061
PR-URL: #7066
Reviewed-By: Anna Henningsen <[email protected]>
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mcollina authored and Myles Borins committed Nov 22, 2016
1 parent 02e6c84 commit 4571c84
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Showing 2 changed files with 57 additions and 13 deletions.
52 changes: 39 additions & 13 deletions lib/dgram.js
Original file line number Diff line number Diff line change
Expand Up @@ -243,6 +243,32 @@ Socket.prototype.sendto = function(buffer,
};


function enqueue(self, toEnqueue) {
// If the send queue hasn't been initialized yet, do it, and install an
// event handler that flushes the send queue after binding is done.
if (!self._queue) {
self._queue = [];
self.once('listening', clearQueue);
}
self._queue.push(toEnqueue);
return;
}


function clearQueue() {
const queue = this._queue;
this._queue = undefined;

// Flush the send queue.
for (var i = 0; i < queue.length; i++)
queue[i]();
}


// valid combinations
// send(buffer, offset, length, port, address, callback)
// send(buffer, offset, length, port, address)
// send(buffer, offset, length, port)
Socket.prototype.send = function(buffer,
offset,
length,
Expand Down Expand Up @@ -290,18 +316,13 @@ Socket.prototype.send = function(buffer,
// If the socket hasn't been bound yet, push the outbound packet onto the
// send queue and send after binding is complete.
if (self._bindState != BIND_STATE_BOUND) {
// If the send queue hasn't been initialized yet, do it, and install an
// event handler that flushes the send queue after binding is done.
if (!self._sendQueue) {
self._sendQueue = [];
self.once('listening', function() {
// Flush the send queue.
for (var i = 0; i < self._sendQueue.length; i++)
self.send.apply(self, self._sendQueue[i]);
self._sendQueue = undefined;
});
}
self._sendQueue.push([buffer, offset, length, port, address, callback]);
enqueue(self, self.send.bind(self,
buffer,
offset,
length,
port,
address,
callback));
return;
}

Expand Down Expand Up @@ -347,10 +368,15 @@ function afterSend(err) {
this.callback(err, this.length);
}


Socket.prototype.close = function(callback) {
if (typeof callback === 'function')
this.on('close', callback);

if (this._queue) {
this._queue.push(this.close.bind(this));
return this;
}

this._healthCheck();
this._stopReceiving();
this._handle.close();
Expand Down
18 changes: 18 additions & 0 deletions test/parallel/test-dgram-close-in-listening.js
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
'use strict';
// Ensure that if a dgram socket is closed before the sendQueue is drained
// will not crash

const common = require('../common');
const dgram = require('dgram');

const buf = Buffer.alloc(1024, 42);

const socket = dgram.createSocket('udp4');

socket.on('listening', function() {
socket.close();
});

// adds a listener to 'listening' to send the data when
// the socket is available
socket.send(buf, 0, buf.length, common.PORT, 'localhost');

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