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src: move Environment ctor/dtor into env.cc
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This makes it easier to use methods from other headers
in the constructor and destructor.

Backport-PR-URL: #21599
PR-URL: #19202
Reviewed-By: Joyee Cheung <[email protected]>
Reviewed-By: Michaël Zasso <[email protected]>
Reviewed-By: James M Snell <[email protected]>
Reviewed-By: Daniel Bevenius <[email protected]>
Reviewed-By: Colin Ihrig <[email protected]>
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addaleax authored and rvagg committed Aug 16, 2018
1 parent 8053474 commit 2ee4bb7
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Showing 3 changed files with 72 additions and 72 deletions.
70 changes: 0 additions & 70 deletions src/env-inl.h
Original file line number Diff line number Diff line change
Expand Up @@ -277,76 +277,6 @@ inline Environment* Environment::GetCurrent(
info.Data().template As<v8::External>()->Value());
}

inline Environment::Environment(IsolateData* isolate_data,
v8::Local<v8::Context> context)
: isolate_(context->GetIsolate()),
isolate_data_(isolate_data),
timer_base_(uv_now(isolate_data->event_loop())),
using_domains_(false),
printed_error_(false),
trace_sync_io_(false),
abort_on_uncaught_exception_(false),
makecallback_cntr_(0),
scheduled_immediate_count_(isolate_, 1),
#if HAVE_INSPECTOR
inspector_agent_(new inspector::Agent(this)),
#endif
handle_cleanup_waiting_(0),
http_parser_buffer_(nullptr),
fs_stats_field_array_(nullptr),
context_(context->GetIsolate(), context) {
// We'll be creating new objects so make sure we've entered the context.
v8::HandleScope handle_scope(isolate());
v8::Context::Scope context_scope(context);
set_as_external(v8::External::New(isolate(), this));

v8::Local<v8::Primitive> null = v8::Null(isolate());
v8::Local<v8::Object> binding_cache_object = v8::Object::New(isolate());
CHECK(binding_cache_object->SetPrototype(context, null).FromJust());
set_binding_cache_object(binding_cache_object);

v8::Local<v8::Object> internal_binding_cache_object =
v8::Object::New(isolate());
CHECK(internal_binding_cache_object->SetPrototype(context, null).FromJust());
set_internal_binding_cache_object(internal_binding_cache_object);

set_module_load_list_array(v8::Array::New(isolate()));

AssignToContext(context);

destroy_async_id_list_.reserve(512);
performance_state_.reset(new performance::performance_state(isolate()));
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT] =
PERFORMANCE_NOW();
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_NODE_START] =
performance::performance_node_start;
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_V8_START] =
performance::performance_v8_start;
}

inline Environment::~Environment() {
v8::HandleScope handle_scope(isolate());

#if HAVE_INSPECTOR
// Destroy inspector agent before erasing the context. The inspector
// destructor depends on the context still being accessible.
inspector_agent_.reset();
#endif

context()->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex,
nullptr);
#define V(PropertyName, TypeName) PropertyName ## _.Reset();
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
#undef V

delete[] heap_statistics_buffer_;
delete[] heap_space_statistics_buffer_;
delete[] http_parser_buffer_;
}

inline v8::Isolate* Environment::isolate() const {
return isolate_;
}
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70 changes: 70 additions & 0 deletions src/env.cc
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,76 @@ IsolateData::~IsolateData() {
platform_->UnregisterIsolate(this);
}

Environment::Environment(IsolateData* isolate_data,
Local<Context> context)
: isolate_(context->GetIsolate()),
isolate_data_(isolate_data),
timer_base_(uv_now(isolate_data->event_loop())),
using_domains_(false),
printed_error_(false),
trace_sync_io_(false),
abort_on_uncaught_exception_(false),
makecallback_cntr_(0),
scheduled_immediate_count_(isolate_, 1),
#if HAVE_INSPECTOR
inspector_agent_(new inspector::Agent(this)),
#endif
handle_cleanup_waiting_(0),
http_parser_buffer_(nullptr),
fs_stats_field_array_(nullptr),
context_(context->GetIsolate(), context) {
// We'll be creating new objects so make sure we've entered the context.
v8::HandleScope handle_scope(isolate());
v8::Context::Scope context_scope(context);
set_as_external(v8::External::New(isolate(), this));

v8::Local<v8::Primitive> null = v8::Null(isolate());
v8::Local<v8::Object> binding_cache_object = v8::Object::New(isolate());
CHECK(binding_cache_object->SetPrototype(context, null).FromJust());
set_binding_cache_object(binding_cache_object);

v8::Local<v8::Object> internal_binding_cache_object =
v8::Object::New(isolate());
CHECK(internal_binding_cache_object->SetPrototype(context, null).FromJust());
set_internal_binding_cache_object(internal_binding_cache_object);

set_module_load_list_array(v8::Array::New(isolate()));

AssignToContext(context);

destroy_async_id_list_.reserve(512);
performance_state_.reset(new performance::performance_state(isolate()));
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_ENVIRONMENT] =
PERFORMANCE_NOW();
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_NODE_START] =
performance::performance_node_start;
performance_state_->milestones[
performance::NODE_PERFORMANCE_MILESTONE_V8_START] =
performance::performance_v8_start;
}

Environment::~Environment() {
v8::HandleScope handle_scope(isolate());

#if HAVE_INSPECTOR
// Destroy inspector agent before erasing the context. The inspector
// destructor depends on the context still being accessible.
inspector_agent_.reset();
#endif

context()->SetAlignedPointerInEmbedderData(kContextEmbedderDataIndex,
nullptr);
#define V(PropertyName, TypeName) PropertyName ## _.Reset();
ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V)
#undef V

delete[] heap_statistics_buffer_;
delete[] heap_space_statistics_buffer_;
delete[] http_parser_buffer_;
}

void Environment::Start(int argc,
const char* const* argv,
int exec_argc,
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4 changes: 2 additions & 2 deletions src/env.h
Original file line number Diff line number Diff line change
Expand Up @@ -547,8 +547,8 @@ class Environment {
static inline Environment* GetCurrent(
const v8::PropertyCallbackInfo<T>& info);

inline Environment(IsolateData* isolate_data, v8::Local<v8::Context> context);
inline ~Environment();
Environment(IsolateData* isolate_data, v8::Local<v8::Context> context);
~Environment();

void Start(int argc,
const char* const* argv,
Expand Down

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