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Fix edge case of depth colormap #3139

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May 12, 2024
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If the user sets near_plane as 0.0, the "or" will take the second term (float(torch.min(depth))) instead of using the 0.0 value. We fix this by checking explicitely for a "None" variable

If the user sets near_plane as 0.0, the "or" will take the second term (float(torch.min(depth))) instead of using the 0.0 value.  We fix this by checking explicitely for a "None" variable
@jb-ye jb-ye merged commit ffbd16a into nerfstudio-project:main May 12, 2024
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