Skip to content
Closed
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension


Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions VERSIONS.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,7 @@ System.IO.UnmanagedMemoryStream release 4.3.0
System.Drawing.Common release 4.5.1
SharpVk release 0.4.2
Uno.UI release 4.0.8
Uno.WinUI release 4.0.13
Microsoft.WindowsAppSDK release 1.0.3
Microsoft.Maui.Graphics release 6.0.300-rc.2.1310
Microsoft.Windows.SDK.NET.Ref release 10.0.18362.22
Expand Down
97 changes: 97 additions & 0 deletions samples/Basic/Uno.WinUI/.vsconfig
Original file line number Diff line number Diff line change
@@ -0,0 +1,97 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Component.CoreEditor",
"Microsoft.VisualStudio.Workload.CoreEditor",
"Microsoft.NetCore.Component.Runtime.3.1",
"Microsoft.NetCore.Component.SDK",
"Microsoft.VisualStudio.Component.NuGet",
"Microsoft.VisualStudio.Component.Roslyn.Compiler",
"Microsoft.VisualStudio.Component.Roslyn.LanguageServices",
"Microsoft.NetCore.Component.DevelopmentTools",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions",
"Microsoft.VisualStudio.Component.DockerTools",
"Microsoft.NetCore.Component.Web",
"Microsoft.Net.ComponentGroup.DevelopmentPrerequisites",
"Microsoft.VisualStudio.Component.TypeScript.4.0",
"Microsoft.VisualStudio.Component.JavaScript.TypeScript",
"Microsoft.VisualStudio.Component.JavaScript.Diagnostics",
"Microsoft.Component.MSBuild",
"Microsoft.VisualStudio.Component.TextTemplating",
"Component.Microsoft.VisualStudio.RazorExtension",
"Microsoft.VisualStudio.Component.IISExpress",
"Microsoft.VisualStudio.Component.SQL.ADAL",
"Microsoft.VisualStudio.Component.SQL.LocalDB.Runtime",
"Microsoft.VisualStudio.Component.Common.Azure.Tools",
"Microsoft.VisualStudio.Component.SQL.CLR",
"Microsoft.VisualStudio.Component.MSODBC.SQL",
"Microsoft.VisualStudio.Component.MSSQL.CMDLnUtils",
"Microsoft.VisualStudio.Component.ManagedDesktop.Core",
"Microsoft.VisualStudio.Component.SQL.SSDT",
"Microsoft.VisualStudio.Component.SQL.DataSources",
"Component.Microsoft.Web.LibraryManager",
"Microsoft.VisualStudio.ComponentGroup.Web",
"Microsoft.VisualStudio.Component.Web",
"Microsoft.VisualStudio.Component.IntelliCode",
"Component.Microsoft.VisualStudio.LiveShare",
"Microsoft.VisualStudio.ComponentGroup.Web.Client",
"Microsoft.Net.ComponentGroup.TargetingPacks.Common",
"Component.Microsoft.VisualStudio.Web.AzureFunctions",
"Microsoft.VisualStudio.ComponentGroup.AzureFunctions",
"Microsoft.VisualStudio.Component.Azure.Compute.Emulator",
"Microsoft.VisualStudio.Component.Azure.Storage.Emulator",
"Microsoft.VisualStudio.Component.Azure.ClientLibs",
"Microsoft.VisualStudio.Component.Azure.AuthoringTools",
"Microsoft.VisualStudio.Component.CloudExplorer",
"Microsoft.VisualStudio.ComponentGroup.Web.CloudTools",
"Microsoft.VisualStudio.Component.DiagnosticTools",
"Microsoft.VisualStudio.Component.EntityFramework",
"Microsoft.VisualStudio.Component.AspNet45",
"Microsoft.VisualStudio.Component.AppInsights.Tools",
"Microsoft.VisualStudio.Component.WebDeploy",
"Microsoft.VisualStudio.Component.Wcf.Tooling",
"Microsoft.VisualStudio.Workload.NetWeb",
"Microsoft.VisualStudio.ComponentGroup.Azure.Prerequisites",
"Microsoft.VisualStudio.Component.Azure.Waverton.BuildTools",
"Microsoft.VisualStudio.Component.Azure.Waverton",
"Microsoft.Component.Azure.DataLake.Tools",
"Microsoft.VisualStudio.Component.Azure.Kubernetes.Tools",
"Microsoft.VisualStudio.Component.Azure.ResourceManager.Tools",
"Microsoft.VisualStudio.ComponentGroup.Azure.ResourceManager.Tools",
"Microsoft.VisualStudio.ComponentGroup.Azure.CloudServices",
"Microsoft.VisualStudio.Component.Azure.ServiceFabric.Tools",
"Microsoft.VisualStudio.Workload.Azure",
"Microsoft.VisualStudio.Component.VC.CoreIde",
"Microsoft.VisualStudio.Component.VC.Tools.x86.x64",
"Microsoft.VisualStudio.Component.Graphics.Tools",
"Microsoft.VisualStudio.Component.Windows10SDK.19041",
"Microsoft.VisualStudio.Component.ManagedDesktop.Prerequisites",
"Microsoft.ComponentGroup.Blend",
"Microsoft.VisualStudio.Component.Debugger.JustInTime",
"Microsoft.VisualStudio.Component.PortableLibrary",
"Microsoft.VisualStudio.ComponentGroup.MSIX.Packaging",
"Microsoft.VisualStudio.Workload.ManagedDesktop",
"Microsoft.VisualStudio.Component.Windows10SDK.18362",
"Microsoft.VisualStudio.Component.Windows10SDK.17763",
"Microsoft.Component.NetFX.Native",
"Microsoft.VisualStudio.ComponentGroup.UWP.NetCoreAndStandard",
"Microsoft.VisualStudio.Component.Graphics",
"Microsoft.VisualStudio.ComponentGroup.UWP.Xamarin",
"Microsoft.VisualStudio.ComponentGroup.UWP.Support",
"Microsoft.VisualStudio.Component.VC.Tools.ARM64",
"Microsoft.VisualStudio.Component.UWP.VC.ARM64",
"Microsoft.VisualStudio.Component.VC.Tools.ARM",
"Microsoft.VisualStudio.ComponentGroup.UWP.VC",
"Microsoft.VisualStudio.Workload.Universal",
"Component.OpenJDK",
"Microsoft.VisualStudio.Component.MonoDebugger",
"Microsoft.VisualStudio.Component.Merq",
"Component.Xamarin.RemotedSimulator",
"Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.TemplateEngine",
"Component.Xamarin",
"Component.Android.SDK28",
"Microsoft.VisualStudio.Workload.NetCrossPlat",
"Microsoft.VisualStudio.Workload.NetCoreTools",
"Microsoft.VisualStudio.ComponentGroup.Maui.All",
]
}
14 changes: 14 additions & 0 deletions samples/Basic/Uno.WinUI/SkiaSharpSample-vsmac.slnf
Original file line number Diff line number Diff line change
@@ -0,0 +1,14 @@
{
"solution": {
"path": "SkiaSharpSample.sln",
"projects": [
"SkiaSharpSample.Shared\\SkiaSharpSample.Shared.shproj",

"SkiaSharpSample.Mobile\\SkiaSharpSample.Mobile.csproj",

"SkiaSharpSample.Wasm\\SkiaSharpSample.Wasm.csproj",

"SkiaSharpSample.Skia.Gtk\\SkiaSharpSample.Skia.Gtk.csproj",
]
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="SkiaSharpSample" android:versionCode="1" android:versionName="1.0">
<uses-sdk android:minSdkVersion="16" android:targetSdkVersion="30" />
<application android:label="SkiaSharpSample"></application>
</manifest>
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
To add cross-platform image assets for your Uno Platform app, use the Assets folder
in the shared project instead. Assets in this folder are Android-only assets.

Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".

These files will be deployed with you package and will be accessible using Android's
AssetManager, like this:

public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);

InputStream input = Assets.Open ("my_asset.txt");
}
}

Additionally, some Android functions will automatically load asset files:

Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
Binary file not shown.
Original file line number Diff line number Diff line change
@@ -0,0 +1,43 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Android.App;
using Android.Content;
using Android.OS;
using Android.Runtime;
using Android.Views;
using Android.Widget;
using Com.Nostra13.Universalimageloader.Core;
using Microsoft.UI.Xaml.Media;

namespace SkiaSharpSample.Droid
{
[global::Android.App.ApplicationAttribute(
Label = "@string/ApplicationName",
Icon = "@mipmap/icon",
LargeHeap = true,
HardwareAccelerated = true,
Theme = "@style/AppTheme"
)]
public class Application : Microsoft.UI.Xaml.NativeApplication
{
public Application(IntPtr javaReference, JniHandleOwnership transfer)
: base(() => new App(), javaReference, transfer)
{
ConfigureUniversalImageLoader();
}

private static void ConfigureUniversalImageLoader()
{
// Create global configuration and initialize ImageLoader with this config
ImageLoaderConfiguration config = new ImageLoaderConfiguration
.Builder(Context)
.Build();

ImageLoader.Instance.Init(config);

ImageSource.DefaultImageLoader = ImageLoader.Instance.LoadImageAsync;
}
}
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
using Android.App;
using Android.Widget;
using Android.OS;
using Android.Content.PM;
using Android.Views;

namespace SkiaSharpSample
{
[Activity(
MainLauncher = true,
ConfigurationChanges = global::Uno.UI.ActivityHelper.AllConfigChanges,
WindowSoftInputMode = SoftInput.AdjustPan | SoftInput.StateHidden
)]
public class MainActivity : Microsoft.UI.Xaml.ApplicationActivity
{
}
}

Original file line number Diff line number Diff line change
@@ -0,0 +1,47 @@
To add cross-platform image assets for your Uno Platform app, use the Assets folder
in the shared project instead. Resources in this folder are Android-only.

Images, layout descriptions, binary blobs and string dictionaries can be included
in your application as resource files. Various Android APIs are designed to
operate on the resource IDs instead of dealing with images, strings or binary blobs
directly.

For example, a sample Android app that contains a user interface layout (main.axml),
an internationalization string table (strings.xml) and some icons (drawable-XXX/icon.png)
would keep its resources in the "Resources" directory of the application:

Resources/
drawable/
icon.png

layout/
main.axml

values/
strings.xml

In order to get the build system to recognize Android resources, set the build action to
"AndroidResource". The native Android APIs do not operate directly with filenames, but
instead operate on resource IDs. When you compile an Android application that uses resources,
the build system will package the resources for distribution and generate a class called "R"
(this is an Android convention) that contains the tokens for each one of the resources
included. For example, for the above Resources layout, this is what the R class would expose:

public class R {
public class drawable {
public const int icon = 0x123;
}

public class layout {
public const int main = 0x456;
}

public class strings {
public const int first_string = 0xabc;
public const int second_string = 0xbcd;
}
}

You would then use R.drawable.icon to reference the drawable/icon.png file, or R.layout.main
to reference the layout/main.axml file, or R.strings.first_string to reference the first
string in the dictionary file values/strings.xml.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="Hello">Hello World, Click Me!</string>
<string name="ApplicationName">SkiaSharpSample</string>
</resources>
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
<?xml version="1.0" encoding="utf-8" ?>
<resources>
<style name="AppTheme" parent="Theme.AppCompat.Light">

<!-- This removes the ActionBar -->
<item name="windowActionBar">false</item>
<item name="android:windowActionBar">false</item>
<item name="windowNoTitle">true</item>
<item name="android:windowNoTitle">true</item>

</style>
<style name="Theme.AppCompat.Translucent">
<item name="android:windowIsTranslucent">true</item>
<item name="android:windowAnimationStyle">@android:style/Animation</item>
</style>

</resources>
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
</dict>
</plist>
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDisplayName</key>
<string>SkiaSharpSample</string>
<key>CFBundleIdentifier</key>
<string>com.companyname.changeme</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSMinimumSystemVersion</key>
<string>10.15.1</string>
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Media.xcassets/AppIcon.appiconset</string>
<key>UIAppFonts</key>
<array>
<string>Fonts/uno-fluentui-assets.ttf</string>
</array>
</dict>
</plist>
Original file line number Diff line number Diff line change
@@ -0,0 +1,52 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="11762" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" colorMatched="YES" initialViewController="5" launchScreen="YES">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="11757"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<scene sceneID="4">
<objects>
<viewController id="5" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="2"/>
<viewControllerLayoutGuide type="bottom" id="3"/>
</layoutGuides>
<view contentMode="scaleToFill" id="55" key="view">
<rect key="frame" x="0.0" y="0.0" width="320" height="480"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" colorSpace="custom" customColorSpace="sRGB" red="1" green="1" blue="1" alpha="1"/>
<subviews>
<imageView userInteractionEnabled="NO" contentMode="scaleToFill" horizontalHuggingPriority="251" verticalHuggingPriority="251" id="56" translatesAutoresizingMaskIntoConstraints="NO" image="SplashScreen.png">
<rect key="frame" x="58" y="120" width="204" height="242"/>
<constraints>
<constraint id="91" firstItem="56" firstAttribute="width" constant="204"/>
<constraint id="92" firstItem="56" firstAttribute="height" constant="242"/>
</constraints>
</imageView>
</subviews>
<constraints>
<constraint id="80" firstItem="55" firstAttribute="centerY" secondItem="56" secondAttribute="centerY" constant="0"/>
<constraint id="81" firstItem="55" firstAttribute="centerX" secondItem="56" secondAttribute="centerX" constant="0"/>
</constraints>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="7" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="-300" y="-555"/>
</scene>
</scenes>
<resources>
<image name="iPhone-40x40@3x.png" width="40" height="40"/>
<image name="iPhone-60x60@2x.png" width="60" height="60"/>
<image name="iPad-76x76@2x.png" width="76" height="76"/>
<image name="iPhone-40x40@3x.png" width="40" height="40"/>
<image name="Icon-Small.png" width="29" height="29"/>
<image name="SplashScreen.png" width="620" height="300"/>
</resources>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination"/>
</simulatedMetricsContainer>
</document>
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
using UIKit;

namespace SkiaSharpSample
{
public class EntryPoint
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(App));
}
}
}
Loading