Tango :: 2.1beta fixes#1473
Conversation
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nice!
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We are already in string freeze for 2.1, so no. If this is confusing, I think we should postpone the graying/hiding of headphone controls without headphones configured for 2.2. |
Would it have been less confusing when hit you a Pfl button or Play in Preview deck and no sound would play? Either way you'd start investigation what's wrong with your sound devices. Tooltip would be fine, but only half of a proper UX solution: it would be nice if we could add a click-functionality and an icon to that blocking overlay, which opens a dialog to either set up a headphone device or leave as it is (but know what's going on). Issue tracked here: Bug 1741683 |
that's true
even better ! |
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I'm done here, so: |
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I understand why you changed the cue marker to the letter "Q", but... it feels weird to introduce a novel abbreviation that isn't obvious. What do others think? Everything else in this PR LGTM. |
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The Q works for me. |
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It works for me, too. Q is pronounced like 'Cue', it's used on Reloop controllers and it looks like HotCue_0 with a handle that makes it easier to grab. IMO the Cue button just needs any label to distinguish it from the HotCues, while being positioned close to them and the Play button. I think we could even label it X or M or introduce some funky icon (like Reloop uses the cup icon for Goto-Cue-and Play) because users will get used to it after first use. But we don't need to start a discussion about convention vs. intuition here.. ;) |
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I added another fix, related to lp:1673196 "Controls for Library focus": I'd like to see this merged soon as it contains fixes to issues reported repeatedly, like overlapping beatgrid buttons |
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IMO we should add a focus indicator to other skins, as well, but this doesn't necessarily be accomplished via a colored border. |
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OK, thank you! |
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@foss- |
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Excuse the noise. Not sure what happened. Installed mixxx-2.1.0-beta1-2.1-git6498-release-macintel64.dmg 26-Jan-2018 15:07 and the new graphics do show and nothing is cut off. Confirming the fix and thanks for that. |



I fixed some minor issues and improved UX: