[toolchain] Fix try compile handling for Xbox#39654
[toolchain] Fix try compile handling for Xbox#39654JavierMatosD merged 1 commit intomicrosoft:masterfrom
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Verified GDK-aware ports using the new toolchain file: directxtex, directxtk12, directxmesh, uvatlas. Working on a full test pass on all other ports now... |
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Doing a 'world rebuild' and 1044 ports passed using the xbox triplets using the updated toolchain. Doing another pass to verify that number is the same with the older toolchain.
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1046 ports built with the older toolchain file for Xbox. The minc and clockutils now fail because of 'proper' try compile support which is by design. |
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@BillyONeal is there something else needing to happen to get this checked in? |
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@walbourn: Patience? Team meetings for PRs marked vcpkg-team-review only happen Thursdays as far as I am aware of it. (so maybe in the next 12h?) |
BillyONeal
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Seems substantially identical to #24493
This updates the x64-xbox- triplets toolchain file to match the changes for try_compile support added in PR 24493.