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fix(sequence): neo/redux note weight, rect band colour, and a vertical band model for participants - #8185
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Note text renders inside tspan elements. `drawText` applies the weight the user asked for -- `sequence.noteFontWeight`, schema default 400 -- as an inline style on the parent `<text>` only, so a stylesheet rule matching `.noteText > tspan` outranks it and the documented config key never reaches the glyphs. That is what the stylesheet emitted, from a theme variable that happens to share the name but not the value: the four redux themes set `noteFontWeight` to 600 where every other theme sets `normal`, so notes came out bold under redux and normal everywhere else. Lowering the theme variable is not available. `git/styles.js` reads it as its own bold-label weight under redux and neo (`useReduxGeometry` / `useNeoColorGen`), so changing it there would un-bold git branch and commit labels. Sequence stops emitting a weight instead, which hands note weight back to the config key that documents it. Themes that set `normal` were emitting 400 by another name, so nothing changes there.
A `rect` block shades a section of a sequence diagram, taking its fill from `rectBkgColor` when the author names no colour. Every theme derives that from `tertiaryColor`, and `neo`, `redux` and `redux-color` all pin `tertiaryColor = '#ffffff'` against a `#ffffff` background -- so the band was drawn white on white. It was in the DOM, correctly sized and positioned, and invisible on screen. Those three themes now key it to the background rather than to tertiaryColor, so the band is a shade of whatever the background is and follows a background overridden through `themeVariables`. The other eight themes already resolved to something distinguishable and are untouched. `rectBkgColor` has exactly one consumer, the sequence renderer's RECT_START, so this cannot reach another diagram. The spec asserts the resolved fill against the background for every theme rather than only the three that were broken, so a new theme that lands with the same collision fails here instead of shipping an invisible section.
`neo` halved every coordinate in the stick figure and shifted it up, so an `actor` standing next to any other participant was drawn at half the size of the box beside it. Two further things followed from the same scale factor. `actor.height` was set from the scaled bounding box, so the actor reported roughly half the height of its neighbours into lifeline placement and vertical layout. And the label offset was scaled with the glyph -- `35 * scale`, less another 10 -- which lifted the label out from under the figure and off the baseline `drawActorTypeDatabase` puts its own label on. The figure is now drawn at one size for every look, which is what it already was under `classic`. The label offset goes back to the unscaled `+ 35` rather than being made to match some universal value: each participant shape offsets its label below its own glyph and those offsets legitimately differ -- a plain `participant` centres at `rect.y`, `boundary` uses `+ 15`, `database` uses `+ 35` -- so only shapes that share an offset can be compared. `actor` and `database` share one, and the spec pins them against each other rather than against a constant.
Six sequence diagrams under `diagrams/sequence-fixes/`, covering the three defects fixed on this branch: the stick figure beside a database and beside every other participant type, notes in all four positions, `rect` sections both bare and explicitly coloured, and one scene with all three together. No frontmatter, following the `use-case` fixtures next door, so the explorer's own theme and look pickers drive them and the before/after can be compared by switching `redux-color` against `default` and `neo` against `classic` on the same diagram. Each one was checked to render on `redux-color`, `redux-dark-color` and `default`, in both looks.
The figure was drawn at the full height of the box it reports, which made it read as oversized next to the other participant shapes. It is now drawn at 0.8, scaled about its own centre so it sits where it was rather than riding up against the top edge -- equal 6.5 unit insets top and bottom. The point of the change is what does *not* move with it. The label offset and the height fed back into lifeline placement are now keyed to the box constants rather than measured off the drawn glyph, so the figure can be resized without dragging the label or the surrounding layout along. Reading `actor.height` back from `getBBox()` is precisely what let the old `neo` scale factor leak into the label position, and that read is gone. The label therefore stays exactly where it was: y 67.5 on a 65 box, still level with the label a `database` puts on its own.
The 0.8 inset landed for every look, which would have resized the actor in every existing sequence diagram on the default look. Mermaid renders those server-side for a great many documents, and the smaller figure was reviewed for `neo`, not for `classic`. `classic` goes back to drawing the figure at the full height of its box, which is what it has always drawn. The spec pins its head radius at 15 and asserts the glyph fills its box, so the default look cannot be resized by accident. The label offset and the reported height stay keyed to the box in both looks, so the two looks differ only in the drawn glyph.
Each shape decided for itself where its lifeline began, and they disagreed. On a single row, where every shape shares an `actorY` and an `actor.height`, that produced four different tops: `participant` measured from the box (65), `database` from the box plus twice `boxTextMargin` (75), `control` and `entity` used a hardcoded 75, and `boundary` and `actor` a hardcoded 80. An `actor` beside a `database` started 5px lower for no reason either shape could state. `lifelineStartY` states the rule once: start below whatever the participant occupies. Most shapes centre their label inside the box and end at the box bottom; `actor` and `database` hang theirs below it, so there the label decides. Shapes that share a label offset now share a lifeline top, which is what puts an actor and a database on one line -- 78.5 for both, where they were 80 and 75. The hardcoded constants go with it. `boundary` moves 80 -> 65, closing a 15 unit gap between the bottom of its box and the start of its line that the constant had been leaving. `neo` only. This changes where the lifeline meets the shape, and the default look renders a great many existing documents, so `classic` keeps each shape's original value -- pinned in the spec as an exact table so it cannot drift.
`boundary`, `control`, `entity`, `database` and `actor` all draw a glyph and hang the label underneath, but each had an offset tuned to its own glyph -- 15, 34, 30, 35, 35 -- and to nothing else. Since the lifeline starts below the label, glyph height then decided how much air sat between the text and the line: 3 under a `control`, 10.5 under a `boundary`, on shapes standing next to each other in the same row. The cause was the `max(box bottom, label bottom)` in `lifelineStartY`. A tall glyph pushes its label past the bottom of the box, so the label wins and the gap is exactly the clearance. A short glyph leaves the label inside the box, so the box bottom wins and the gap is whatever happens to be left over. One offset for the family fixes both halves: every label lands on 67.5 and every lifeline on 77.5, three units below it, matching the `actor`. Shapes with shorter glyphs carry more space between glyph and label, which is the honest consequence of their glyphs being shorter, and is now the only thing that varies between them. `participant`, `queue` and `collections` centre their label inside the box rather than hanging it below, so they are a different arrangement and keep their own placement. `neo` only; the classic values stay pinned as an exact table.
`boundary`, `control` and `entity` all draw the same 22 unit circle, but centred at 12, 32 and 25, so their glyphs ended at 34, 54 and 47. Nobody noticed while each shape also carried its own label offset, tuned to its own glyph -- the two errors cancelled. Giving the family one label baseline removed that cancellation and left the glyph heights showing: with the label fixed at 67.5, `control` sat 13.5 below its glyph and read correctly, while `boundary` floated 33.5 below its own and `entity` 20.5. So the label offset was never the thing to keep adjusting. `control` already had the placement that looks right, and the other two now share it. Every shape in the family ends its glyph at 54, puts its label 13.5 under it, and starts its lifeline 3 below that. `neo` only. The classic icon centres are pinned as an exact table alongside the classic lifeline tops.
Vertical actor layout was the emergent output of each shape function:
guess the lifeline position from the incoming height, draw the glyph at
hardcoded offsets, measure itself with getBBox(), overwrite
actor.height with the measurement plus a per-shape fudge --
labelBoxHeight once for boundary and entity, twice for control -- then
draw the label from a mix of the old and new heights. The footer redrew
with the corrupted heights and its own separate offsets. Fixing any one
shape moved another; the three preceding commits are the evidence.
actorBands.ts now states the layout once, and neo draws from it:
rowTop
[ glyph band, 44 tall, glyphs bottom-aligned ]
gap
[ label block, measured height, bottom-anchored ]
gap
lifelineStart <- one datum line for the whole row
...
lifelineEnd <- one datum line for the whole row
[ the same stack, top-anchored, growing downward ]
Consequences, all on neo only:
- Every lifeline starts on one line and ends on one line, box shapes
included: a participant box spans the row so its bottom edge sits on
the datum.
- With one line of text -- the usual case -- every outside label sits on
one baseline, a measured clearance above the datum rather than a
guessed one, which is what put boundary text on top of its lifeline.
- A multiline label grows upward in the header and downward in the
footer; the datum does not move, and single-line neighbours keep
their baseline.
- The stick figure fills the glyph band, the same size as the round
icons beside it. The cylinder gets a fixed height: width / 3 let a
long participant name make the icon taller.
- actor.height is a model value, computed with the text measurement in
calculateActorMargins and never overwritten by a bounding box, so the
footer, notes near actors, and create/destroy all see one row height.
The spec renders the full pipeline with getBBox emulated from the
emitted geometry and text given a realistic height -- the previous
specs stubbed the measurement to a constant, which validated their own
assumption and let the feedback loop through untested. Classic keeps
every legacy value, still pinned as exact tables.
Boundary and entity were still rendering below the other icons after the band model landed, while every measurement said they were identical. They were identical -- in local coordinates. Each group carried a legacy positioning transform, `translate(0, 21)` on boundary and `translate(0, 6)` on entity, and `getBBox()` excludes an element's own transform, so the offset was invisible to the model's numbers and to every test emulating them, while being plainly visible on screen. The nudges are the same scattered-offset disease the model replaced, one layer further out. The translates are now classic-only, where they remain load-bearing. The collections stack is also drawn `offset` shorter on neo so its shadow copy's bottom edge lands on the datum instead of 6 below it. The spec closes the blind spot two ways. Its getBBox emulation now follows the SVG spec -- children's transforms participate in a parent's box -- and a new assertion measures each glyph at its rendered position, with the group's own transform applied, pinning that nothing pokes below the datum and that the icon family sits feet-on-one-line. Verified by mutation: reintroducing the boundary translate fails exactly that assertion. Geometry confirmed in a real Chromium via Playwright, not only in the emulation.
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## claude/redux-color-default-theme #8185 +/- ##
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[sisyphus-bot]
Reviewed the three fixes and ran the full unit suite on this branch — 5,530 passing, types and lint clean. Two 🟡 items below, both small, plus a couple of notes. Nothing blocking.
What's working well
🎉 actorBands.ts is the right fix, not the third patch. The docstring names the actual failure mode — geometry emerging from each shape measuring itself with getBBox(), overwriting actor.height with a per-shape fudge, then the footer redrawing from the corrupted value — and replaces it with a stated model. "Three rounds of that preceded this file" is exactly the signal that the per-shape approach had run out.
🎉 rectSectionFill.spec.ts asserts the invariant, not the instance. Checking resolvedRectFill(theme) !== theme.background across every theme means a future theme landing with the same collision fails here rather than shipping an invisible band. That is a much better test than pinning the three themes this PR touched.
🎉 The noteFontWeight diagnosis is genuinely good detective work. Two identically-named values — the theme variable and the sequence.noteFontWeight config key — where the stylesheet emitted the theme one at tspan level and outranked the inline style the config key sets on the parent <text>. I verified the conclusion holds: conf.noteFontWeight → textElem.style('font-weight', …) at svgDraw.js:281, so removing the tspan rule hands authority back to the documented key. And declining to lower the theme variable because git/styles.js reads it as its bold-label weight is the right call — that would have silently un-bolded git branch labels.
🎉 Classic is pinned in three places, not asserted in prose: lifelineStart.spec.ts ("leaves every classic lifeline exactly where it was", "leaves the classic icon centres alone") and actorSizing.spec.ts ("leaves the classic figure at the size it has always been"). Given the blast radius of touching seven participant shapes, that's what makes the change reviewable.
🎉 Replacing the getBBox() measurement in drawActorTypeActor with ACTOR_GLYPH_HEIGHT is exact, not approximate. Circle top actorY + 10 − 15 = actorY − 5, legs bottom actorY + 60 → 65, which is precisely ACTOR_GLYPH_BOTTOM − ACTOR_GLYPH_TOP. The observation that getBBox doesn't see transforms — "which is how these hid from every measurement while being plainly visible on screen" — explains the whole class of bug this was.
Things to address
🟡 [important] The new rectBkgColor derivation reintroduces the exact bug it fixes when background is overridden to black. theme-neo.js:113, theme-redux.js:120, theme-redux-color.js:167.
The comment claims the derivation holds "including when the background is overridden through themeVariables". It doesn't at the extreme — darken('#000000', 4) returns #000000 unchanged. Overrides are assigned before updateColors() (calculate(), lines 394-402), so this is reachable. Measured:
redux bg=#000000 -> fill=#000000 INVISIBLE
redux-color bg=#000000 -> fill=#000000 INVISIBLE
neo bg=#000000 -> fill=#000000 INVISIBLE
redux bg=#111111 -> fill=hsl(0, 0%, 2.67%) ok
Worth fixing because it also falsifies the invariant rectSectionFill.spec.ts asserts — that spec only exercises getThemeVariables() with no arguments, so the case slips through. Something direction-aware would close it, e.g. isDark(this.background) ? lighten(this.background, 4) : darken(this.background, 4) (khroma exports isDark; theme-neo-dark.js already imports it). Adding a getThemeVariables({ background: '#000000' }) case to that spec would keep it honest.
Worth saying explicitly: I checked whether the three dark themes needed the same change, and they don't — neo-dark, redux-dark and redux-dark-color derive tertiaryColor from primaryColor rather than the background, so they never had the collision. Scoping the fix to the three light themes is correct.
🟡 [important] (conf as any).look works, but only by accident of ordering. sequenceRenderer.ts:1637.
look is a top-level config key, not part of SequenceDiagramConfig — which is why the cast is needed, and why the schema has no look under sequence. At line 1045 conf = sequence, so on that line alone conf.look would be undefined and the whole band model would silently never activate.
It does activate, because bounds.init() at line 1057 calls setConf(getConfig()) → assignWithDepth(conf, fullConfig), which merges top-level keys back in. I confirmed that empirically. But that makes a load-bearing feature depend on an invisible ordering relationship between three call sites, hidden behind an as any that also removes the type error that would otherwise flag it.
The same function already reads look the direct way three times — lines 1044, 1868, 1912. Using getConfig().look here would drop the cast and the ordering dependency together.
Notes
🟢 [nit] The actorBands.ts docstring credits the wrong function for the shared datum. It says calculateActorMargins "sets every actor to the row's shared stack height", but that loop leaves each actor at its own max(actorStackHeight(...), conf.height) and only returns the max. The normalisation actually happens at sequenceRenderer.ts:780 — actor.height = getMax(actor.height || conf.height, conf.height) — after conf.height has been raised to the row max. The model is correct; it's the attribution that's off. Worth correcting precisely because the whole module rests on it: a future refactor of line 780 would break the datum with nothing pointing back here.
💡 [suggestion] Multiline labels are unit-covered but not snapshot-covered. "keeps a multiline label on the datum, growing away from it" is in actorBandModel.spec.ts, and 07-multiline-labels.mmd exists under dev-diagrams — which isn't snapshot-tested. Promoting a copy into e2e/diagrams/sequence/ would cost nothing (mmd-snapshots.spec.ts picks it up automatically) and it's the case most likely to regress, since it's the one where the label height varies per actor.
For the record on coverage generally: I was going to flag it as thin, then found e2e/rendering/sequence/sequenceDiagram-redux-themes.spec.ts already renders all participant types under look: neo across the redux themes, so the band model does have visual regression cover. Only the multiline case sits outside it.
Security
No XSS or injection issues identified.
The diff is almost entirely numeric geometry. actor.description reaches only .text() sinks (byText, byTspan, byFo) and the new actorLabelHeight measurement call; actor.name reaches only .attr() — attribute context, never a selector string, never href/src/xlink:href. DOMPurify and its config are untouched.
Two things worth recording:
- Removing the
${options.noteFontWeight}interpolation fromstyles.jsis a net security improvement.themeVariablesare not in thesecurelist inconfig.ts, so they are settable from%%{init}%%and frontmatter, which makes every theme-value-into-CSS interpolation a nominal injection point. This PR removes one and adds none. rectBkgColoris not a stylesheet interpolation at all — its only consumer issequenceRenderer.ts:1191, where it becomes afillattribute. No stylesheet breakout is possible there.
🟢 [nit, no change requested] darken(this.background, 4) passes a user-overridable value to khroma, which throws on an unparseable colour — but the same this.background already reaches invert() earlier in the same updateColors(), so a malformed value throws before this line. Availability only, not new, and not worth code here.
Verdict COMMENT — no blocking issues; the two 🟡 items are each a couple of lines. Nice work on this one: the band model is a real improvement over where the previous rounds were heading.
The rect band derivation was direction-blind: darken() is a no-op at pure black, so a background overridden to #000000 reproduced the invisible-band bug at the other end of the range -- and slipped past the spec, which only exercised getThemeVariables() with no overrides. The three light themes now shade away from the background in whichever direction exists, and the spec runs every theme with the background forced to black. calculateActorMargins read the look through `(conf as any).look`, which works only because bounds.init() happens to merge the full config into the sequence conf before the margins are calculated -- a load-bearing ordering dependency hidden behind a cast that also suppressed the type error pointing at it. It now reads getConfig().look, like the rest of the file. The neoBands docstring credited calculateActorMargins with normalising every actor to the row height; the normalisation actually happens in addActorRenderingData, which raises each actor to conf.height after the margins pass has returned the max. Corrected, with a pointer at what breaks if that line is ever refactored away. The multiline-label fixture is promoted into e2e/diagrams/sequence/ so the snapshot suite covers the one band-model case that sat outside it -- the case where label height varies per actor.
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All four items addressed in rectBkgColor at black — confirmed exactly as you measured:
Docstring attribution — corrected. Multiline snapshot — promoted to 4410 unit tests pass, types and lint clean. CI is running for the Argos gate. |
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claude/redux-color-default-theme
Upstream release: https://github.com/mermaid-js/mermaid/releases/tag/mermaid%4012.0.0 Release notes: **Mermaid 12.0.0** ships ELK as the bundled default layout engine, a new `redux-color` / `neo` default appearance, and two new diagram types: [UML use case diagrams](https://mermaid.ai/open-source/syntax/usecase.html). This is a breaking release (ES2024, Safari 17.4+, Node 22.12+). Existing flowcharts, state and class diagrams will re-lay out and recolour; add `layout: dagre`, `theme: default` and `look: classic` to your config to keep the old look. Full changelog below. ### Major Changes - [#8213](mermaid-js/mermaid#8213) [`33442fd`](mermaid-js/mermaid@33442fd) Thanks [@aloisklink](https://github.com/aloisklink)! - chore!: require ES2024, Safari 17.4+, Node.JS v22.12+ Mermaid is now built to target Safari 17.4+ and ES2024. If you need to support older browsers, you may need to polyfill or transpile mermaid. Safari 17.4+ has been chosen as the floor, as unlike Firefox/Chrome, older iOS devices don't get major Safari updates. Node.JS v22.12+ is also declared as requirement in our `package.json` files, but as mermaid requires a browser, this is mainly so we can use dependencies that also declare a Node.JS v22.12+ requirement, without causing issues for users when running `npm install`. - [#8155](mermaid-js/mermaid#8155) [`810893c`](mermaid-js/mermaid@810893c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat!: **ELK is now bundled with mermaid and is the default layout algorithm.** ELK previously shipped as a separate `@mermaid-js/layout-elk` package that sites had to install and register. It is now part of mermaid itself and registered automatically, so `layout: elk` — and the `elk.stress`, `elk.force`, `elk.mrtree`, `elk.sporeOverlap`, `elk.box` and `elk.rectpacking` variants — work with no setup. **This changes how existing diagrams look.** Flowchart, state, class, entity-relationship, requirement, use-case diagrams that do not specify a `layout` are now laid out by ELK instead of dagre. To keep the previous layout, set dagre explicitly: ```yaml --- config: layout: dagre --- ``` or globally, `mermaid.initialize({ layout: 'dagre' })`. Mindmap is unchanged: it keeps laying out with cose-bilkent unless a layout is explicitly requested (in the tiny build, which ships neither ELK nor cose-bilkent, it falls back to dagre). Other notes: - ELK is loaded as a separate chunk in the ESM builds, so it is only fetched when a diagram actually uses it. The single-file IIFE build (`mermaid.min.js`) inlines it and grows by roughly 500 kB gzipped. - The **tiny** build deliberately omits ELK to stay small, and falls back to dagre for diagrams that ask for an ELK layout. Its size is unchanged. - `@mermaid-js/layout-elk` is no longer needed on normal builds — existing `mermaid.registerLayoutLoaders(elkLayouts)` calls keep working and can be removed. It is still published, and remains the way to add ELK to the tiny build. - `dist/mermaid.esm.min.mjs` now contains syntax that `es-module-lexer` (used by Vite) rejects with `content contains invalid JS syntax`. Bundler users are unaffected as long as they import the `mermaid` package specifier, which resolves to the core build; only builds that point Vite directly at that dist file need to switch to the package specifier or the core build. - State diagrams now resolve their layout through the same registration check as every other diagram, so an unavailable layout falls back instead of failing to render. An unrecognised `theme` name now resolves to the default theme in name as well as in variables; previously the invalid name stayed in place while the default's variables were loaded, and every palette-aware stylesheet gates on the name. `theme: 'null'`, the documented way to disable the pre-defined themes, is unaffected. Note that `neo` paints node strokes with a gradient when the theme sets `useGradient`, which `base` does; setting a custom `nodeBorder` on `base` turns the gradient off. - [#8211](mermaid-js/mermaid#8211) [`a19bd08`](mermaid-js/mermaid@a19bd08) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **Removed: the `defaultRenderer` option of the `flowchart`, `class` and `state` config sections.** Use the top-level `layout` option instead: ```yaml --- config: layout: dagre # or elk --- ``` ### Why `defaultRenderer` named a rendering engine back when there was more than one. There is not. All of its accepted values — `dagre`, `dagre-wrapper`, `dagre-d3` — had come to select the same unified renderer, and its `elk` value did nothing but set `layout: elk` on your behalf. The option's documented purpose no longer existed. What it still did was stranger than doing nothing. The detectors branched on whether the value was _recognised_, so a **valid** value routed a diagram to the modern renderer and an **invalid** one silently routed it to the legacy renderer. Since the default was always a valid value, the legacy `class` and `state` renderers were unreachable except by misconfiguring the option. ### What changes for you - `layout` selects the layout algorithm, as it already did. Nothing else does. - `graph`, `classDiagram` and `stateDiagram` always render with the unified diagram. This was already true for every valid configuration. - The legacy `flowchart`, `class` and `state` diagram ids are gone. `flowchart-v2`, `classDiagram` and `stateDiagram` are what `detectType` now returns for that syntax. - `flowchart-elk` as an explicit diagram keyword still works. Configuration that still sets `defaultRenderer` is ignored rather than rejected, so nothing throws — but it no longer has any effect, and diagrams that relied on `flowchart: { defaultRenderer: 'elk' }` to get an ELK layout should set `layout: elk`. - [#8223](mermaid-js/mermaid#8223) [`6df1149`](mermaid-js/mermaid@6df1149) Thanks [@aloisklink](https://github.com/aloisklink)! - refactor!: remove layout internal exports Remove the `clearLayoutRenderState`, `createCommonLayoutRenderer`, `defaultMeasureLayout`, `paintLayoutData` functions, and the `CommonLayout*` types from Mermaid's public API. These functions were only used by the `@mermaid-js/layout-elk` package, which now bundles them. Removing them makes it easier to avoid major versions of mermaid. ### Minor Changes - [#8048](mermaid-js/mermaid#8048) [`7a3c1a8`](mermaid-js/mermaid@7a3c1a8) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: add UML use case diagrams with actors, use cases, system boundaries, relationships, stereotypes, notes, JSON tables, class and style support, accessibility metadata, and business variants. - [#8073](mermaid-js/mermaid#8073) [`cd48a64`](mermaid-js/mermaid@cd48a64) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: `defaultMeasureLayout` accepts a `unwrapGroupLabels` option so a layout engine can ask for cluster labels to be measured at their natural width instead of the `flowchart.wrappingWidth` fallback. `insertCluster` paints a plain cluster label with an infinite width while the measurement pass wrapped it at 200px, so a layout that sizes compound nodes from the measured label sized them too narrow. Layouts now opt in explicitly; core no longer inspects the layout's name. Markdown cluster labels stay wrapped, since those are painted wrapped. The bundled ELK layout opts in, which changes the size of labelled subgraphs in ELK-laid-out diagrams. Diagrams laid out with dagre are unaffected. - [#8073](mermaid-js/mermaid#8073) [`0cf3797`](mermaid-js/mermaid@0cf3797) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: let a container pick its own ELK algorithm with `@{ algorithm: … }`, and add `elk.box` and `elk.rectpacking` to the selectable `layout` values. A subgraph carrying `@{ algorithm: elk.box }` is laid out with that algorithm in its own coordinate system instead of inheriting the diagram's. Supported values are `elk.layered`, `elk.box`, `elk.rectpacking`, `elk.stress`, `elk.force`, `elk.mrtree`, `elk.radial`, and `elk.sporeOverlap`; anything else is ignored with a warning rather than handed to ELK, where an unknown id would abort the layout. Containers with edges crossing their boundary fall back to the inherited algorithm, since isolated layout and cross-boundary edges are incompatible. Also in this release: - ELK cluster labels are measured unwrapped, so a compound node is sized to fit its label instead of to a 200px wrapping width. **This changes the size — and therefore the layout — of existing ELK diagrams that have labelled subgraphs.** - `elk.box` and `elk.rectpacking` place nodes but never route edges. Edges they leave unrouted now fall back to a straight line between the two node centres instead of failing the render. - `keepEntryNodeOnTop` pins a cycle's true entry rather than the first-declared node when a back-edge feeds the entry, so recursive flows read from where they actually start. - [#8193](mermaid-js/mermaid#8193) [`813c766`](mermaid-js/mermaid@813c766) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **`theme`, `look` and `layout` can now be set per diagram type**, in each diagram's config section — `mermaid.initialize({ look: 'classic', flowchart: { look: 'handDrawn' } })`, or the same under `config` in front matter. The schema uses the same mechanism to give a diagram type its own default. Resolution, highest first: front matter or directive, `initialize()`, the diagram type's default, the global default; a diagram-scoped value beats a global one set in the same layer. Swimlanes take `layout: swimlane` from that schema default instead of having it forced by their `init` hook, so `swimlane: { layout: ... }` and a `layout` in front matter are now honoured. An unregistered layout also always falls back to `dagre` with a warning rather than throwing — state diagrams skipped that fallback, and mindmaps threw when `cose-bilkent` was absent, as it is in `@mermaid-js/tiny`. - [#8147](mermaid-js/mermaid#8147) [`43d9fbc`](mermaid-js/mermaid@43d9fbc) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): class boxes and flowchart subgraph containers now take a per-item colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as ER entities already do. Collapsed subgraphs keep the slot they would have had expanded; nodes inside a subgraph stay uniform, and explicit `classDef` or `style` still wins over the palette. - [#8191](mermaid-js/mermaid#8191) [`2878cf3`](mermaid-js/mermaid@2878cf3) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): composite states now take a per-container colour under the `redux-color` and `redux-dark-color` themes, as flowchart subgraphs already do. Each composite gets the palette's border colour on its outline and its background tint behind the title strip; nested composites each take the next colour, so depth stays readable. The body keeps the theme's own `compositeBackground`. `redux-dark-color` colours the outlines only, matching how it treats ER, requirement and sequence. The concurrency regions produced by a `--` divider share the colour of the composite they split, rather than taking one of their own — the author wrote a single composite, so it is drawn as one thing in parts. Adding a `--` therefore leaves every other composite's colour untouched. Under the `handDrawn` look, concurrency regions are now filled solid rather than hatched, so that they can carry the palette tint the same way every other look does. States inside a composite stay uniform. A composite carrying its own `classDef` or `style` keeps those colours and takes no palette slot, and neither do its concurrency regions; the slot is still spent, so styling one composite does not shift the colours of the ones after it. Note that this opt-out is all-or-nothing: a `classDef` that sets only text properties, such as `font-weight`, still takes that composite out of the palette. - [#8176](mermaid-js/mermaid#8176) [`16b9a7d`](mermaid-js/mermaid@16b9a7d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): swimlane lanes take a per-lane colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as flowchart subgraphs do. The lane holding ungrouped nodes takes its own slot and now follows the diagram's `look`. - [#8178](mermaid-js/mermaid#8178) [`75e6c30`](mermaid-js/mermaid@75e6c30) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat(usecase): use case diagrams now take colour by role — actors, use cases and system boundaries each get their own colour from the new `usecaseActorBkg`/`usecaseActorBorder`, `usecaseBkg`/`usecaseBorder` and `usecaseBoundaryBkg`/`usecaseBoundaryBorder` theme variables, with `usecaseIncludeLine`/`usecaseExtendLine` separating the two dashed relationship kinds by hue. `redux-color` and `redux-dark-color` set them; every other theme is unchanged. Colour is keyed to the kind of element, so editing a diagram never recolours the elements around the edit. Set `usecase.colorScheme: 'rotate'` for the per-element palette cycle instead, and `classDef`/`style` still wins over both. ### Patch Changes - [#8211](mermaid-js/mermaid#8211) [`dc2e453`](mermaid-js/mermaid@dc2e453) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): restore node borders under looks that use a gradient stroke. A block diagram rendered with `look: neo` lost its node borders entirely. The look-specific rules set `stroke: url(#<svgId>-gradient)`, and those definitions were appended by `rendering-util/render.ts` — which block does not use, since it runs its own render loop. An `url(#…)` paint that resolves to nothing is painted as **none**, not as a fallback colour, so the border disappeared rather than degrading to a plain stroke. The definitions now live in `rendering-util/insertLookDefs.ts` and both render paths call it, so the two cannot drift into producing different gradients. This only became visible recently: block did not previously pass `look` to its nodes, so none of the look-specific rules applied to it and the missing definitions went unnoticed. - [#8181](mermaid-js/mermaid#8181) [`ce0302d`](mermaid-js/mermaid@ce0302d) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(block): apply the redux colour palette to composite blocks. Composites now take a per-container colour under `redux-color` and `redux-dark-color`, matching how flowchart subgraphs are coloured — one counter over containers, in declaration order, with the plain shapes left on the flat theme colour. The palette is opt-in: block does not default to `redux-color` the way flowchart and several other diagram types do, so set `theme: redux-color` (or `redux-dark-color`) explicitly to see it. `classDef`/`style` still win. - [#8211](mermaid-js/mermaid#8211) [`ad98070`](mermaid-js/mermaid@ad98070) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): take the node border width from the theme, as every other diagram does. `block/styles.ts` pinned `stroke-width: 1px` on node shapes while the flowchart, class and state stylesheets all read `strokeWidth` from the theme. Under a theme that asks for more — `neo` asks for 2 — a block rendered a visibly thinner border than an identical flowchart node, and nothing downstream corrected it: the `neo` rules in the shared stylesheet set `stroke` and `filter`, never `stroke-width`. The gap was invisible until block began propagating `look` to its nodes, because until then none of the look-specific rules applied to block at all. Affects only themes whose `strokeWidth` is not 1. `neo` is 2; `neo-dark`, `base` and the rest are unchanged. - [#8231](mermaid-js/mermaid#8231) [`e2aab3f`](mermaid-js/mermaid@e2aab3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Use balanced Brandes-Koepf placement for the default ELK preset to improve alignment of branches and composite-state entries. Preserve named non-default presets and explicit placement/alignment options, including `NONE`. Some diagrams may become wider or taller; `depthFirst` retains the previous default layout. - [#7874](mermaid-js/mermaid#7874) [`6b79518`](mermaid-js/mermaid@6b79518) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): allow boundaries as relationship endpoints A `Rel` (or `BiRel`/`Rel_*`) that referenced a boundary alias threw `references an unknown shape`, because endpoint lookup only searched shapes and not boundaries. Boundary aliases now resolve as relationship endpoints. Fixes #4864. - [#8100](mermaid-js/mermaid#8100) [`30325d4`](mermaid-js/mermaid@30325d4) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): stop wrapping non-text named attributes that land in a text slot A named attribute such as `$tags` or `$sprite` can arrive in the positional slot of a text field when the argument before it is omitted. It was then stored as `{ text: value }` rather than a string, so `$tags` given without a description crashed rendering. - [#8148](mermaid-js/mermaid#8148) [`c3ee3c7`](mermaid-js/mermaid@c3ee3c7) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-dark`, `redux-dark-color` and `neo-dark` shipped `secondBkg` as the literal string `calculated`, so railroad rendered the invalid `fill: calculated`; it is now computed as `theme-dark` does. The same three themes had gantt done-task labels at 1.07:1 contrast — a light fill under their light task ink — now 5.7:1 or better. The ER and requirement stylesheets also validate `look` before interpolating it into a CSS selector. - [#8222](mermaid-js/mermaid#8222) [`1ee934d`](mermaid-js/mermaid@1ee934d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: stop ELK-laid-out diagrams logging `Unknown arrow type: arrow_open` once per edge. ELK's arrow table put the edge _type_ `arrow_open` — which means "no arrowheads" — into the arrow-type slot, where `none` is the value that marks a deliberate absence. Anything else is reported as an unknown marker name. Diagrams whose db sets `arrowTypeStart` itself, such as flowcharts, never reached that fallback; state diagrams, which leave it unset, warned on every edge. Rendering is unchanged: both spellings produced no start marker and the same geometry, since neither has a marker offset. Only the log noise goes away. - [#8204](mermaid-js/mermaid#8204) [`a7831c5`](mermaid-js/mermaid@a7831c5) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK subgraph frames out to the border anchor of edges that terminate on the group, so transitions to composite states no longer run along the cluster border - [#8155](mermaid-js/mermaid#8155) [`0320406`](mermaid-js/mermaid@0320406) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(elk): a composite state or subgraph containing a loop now opens on its own start node. Cycle breaking was resolved for the root graph but never passed to containers, so a container laid out on its own fell back to ELK's default, `GREEDY`, while the root ran whatever `elk.preset` asked for. The two then reversed different edges of the same cycle. In a composite state that loops, greedy reverses the edge that turns an ordinary state into a source, and sources sit on the first layer — so the diagram opened on that state alongside its start circle instead of on the start circle alone. Dagre reverses the other edge, which is why the two layout engines disagreed on the same diagram. Containers now resolve cycle breaking from the preset exactly as the root does. Only containers that actually contain a cycle change; an acyclic subgraph gives a cycle-breaking strategy nothing to do. `preset: legacy` still reaches containers with `GREEDY`, so it keeps reproducing the earlier rendering inside frames as well as outside them. - [#8228](mermaid-js/mermaid#8228) [`e36b883`](mermaid-js/mermaid@e36b883) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Reserve subgraph title padding before ELK routes edges so attachments stay on the painted frame. Clip stale interior endpoints along the incoming segment, avoiding edges that run along the subgraph border. - [#8199](mermaid-js/mermaid#8199) [`b993915`](mermaid-js/mermaid@b993915) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK edges vertical at small nodes — the node now moves onto the routed line instead of the edge bending toward the node's off-centre position - [#8155](mermaid-js/mermaid#8155) [`4e00c5c`](mermaid-js/mermaid@4e00c5c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: render ER relationship edges above subgraph backgrounds under the ELK layout instead of hiding them behind the cluster rect - [#8156](mermaid-js/mermaid#8156) [`3f05015`](mermaid-js/mermaid@3f05015) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(er, requirement, timeline): stop the ER, requirement and timeline stylesheets emitting CSS the browser discards for the colour themes. All three generate one rule per palette slot. ER and requirement looped to `THEME_COLOR_LIMIT` and indexed the palette by the loop counter, which goes wrong in both directions: a palette shorter than the limit emitted `stroke: undefined` for the overflow slots, and a palette _longer_ than it left entities stamped with a slot that had no rule at all, rendering unstyled beside coloured neighbours. Both now take the loop bound from the palette itself, which is the same length the boxes stamp with — so the rules emitted and the slots stamped cannot disagree. Both also bail before the loop for an empty palette, since wrapping alone is not enough there: `i % 0` is `NaN` and `[][NaN]` is `undefined`. Timeline keeps looping to `THEME_COLOR_LIMIT` and wrapping, because it numbers `.section-N` classes rather than palette slots — nothing stamps those, so the palette cycles across however many sections exist. `requirement` also emitted `fill: ;` — a property with no value, which is invalid — whenever there was no background palette. That is the live case for `redux-dark-color`, which ships a border palette and no background palette so that it colours outlines only. The declaration is now omitted instead. None of these raises an error: the browser discards the invalid declaration, so the only symptom is a shape rendering unstyled. - [#8149](mermaid-js/mermaid#8149) [`d57ed55`](mermaid-js/mermaid@d57ed55) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(docs): stop `docs:build` deleting the committed `docs/` directory when a later step fails. - [#7906](mermaid-js/mermaid#7906) [`1fc5bb3`](mermaid-js/mermaid@1fc5bb3) Thanks [@knsv-bot](https://github.com/knsv-bot)! - perf: avoid quadratic parse cost on deeply-indented diagrams (~1.4 s → ~30 ms on a pathological fixture) - [#8211](mermaid-js/mermaid#8211) [`b979eb4`](mermaid-js/mermaid@b979eb4) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(handdrawn): tighten the hachure fill so shapes read as filled rather than striped. The hand-drawn fill drew 4px-wide strokes 5.2px apart, which left visible diagonal banding across every shape — legible as a texture up close, but at normal diagram size it read as stripes rather than a fill. Strokes are now 1.5px at 1.5px spacing, so the fill reads as an even tint while keeping the drawn edge quality. The striped fill behind state-diagram start, end and fork markers moves the same way, so those come out close to solid — which is what the UML convention asks for anyway. Swimlane lane titles previously pinned their own stroke weight and so ignored the shared value; they now follow it like every other shape. - [#8152](mermaid-js/mermaid#8152) [`7ee4c3f`](mermaid-js/mermaid@7ee4c3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: edges attach to non-rectangular shapes on the outline instead of half a pixel off it. **This is not ELK-specific.** `intersectPolygon` is how every non-rectangular shape finds its edge attachment — diamond, stadium, hexagon, trapezoid, subroutine — in every layout, so a dagre-rendered flowchart with a decision diamond is affected exactly as much as an ELK one. `intersectLine` comes from Graphics Gems, where the coordinates were integers and the numerator was nudged half a denominator away from zero so the integer division rounded instead of truncating. JavaScript division does neither, so the nudge stopped being a correction and became the whole error: every result came back displaced by `0.5 * sign(num) * sign(denom)`. The magnitude is always exactly half a unit, but the sign is per axis, because the numerator is computed separately for x and y while the denominator is shared — so the two axes could move the same way or opposite ways depending on the geometry, which is why it never looked like a constant offset anyone could spot by eye. That was enough to give an otherwise orthogonal edge a tiny diagonal opening segment, and to put an attachment just inside the node it was meant to touch. `question.ts` had been subtracting a flat 0.5 from both axes to compensate for diamonds. That only cancelled the bias when both signs came out positive, and doubled the error to a full unit when they did not — so the compensation goes along with the cause. **Rendered output moves by up to a pixel wherever a polygon shape terminates an edge.** - [#8048](mermaid-js/mermaid#8048) [`a6ec7ff`](mermaid-js/mermaid@a6ec7ff) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: treat `</br>` as a line break in labels `lineBreakRegex` only matched `<br>`, `<br/>` and `<br />`, so the malformed-but-common `</br>` survived as literal text wherever labels render as plain SVG text. HTML parsers already treat `</br>` as a `<br>`, so the tag appeared to work in HTML-label mode and failed everywhere else. It is now accepted on both paths. Also fixes `hasBreaks()` returning alternating results for the same input: it called `.test()` on a global regex, which advances `lastIndex` between calls. `wrapLabel()` used the same stateful check and could therefore re-wrap labels that already contained breaks. - [#8152](mermaid-js/mermaid#8152) [`1246a55`](mermaid-js/mermaid@1246a55) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: don't draw a line hop that has no room next to a bend. A crossing close to a corner used to get a hop squeezed into whatever space was left — as little as 2.9px against a requested 6px, opening exactly on the corner's tangent point. At that size the arc no longer clears the line it is meant to hop, so the two strokes still touch and the corner's curve runs straight into the arc's. It reads as a rendering fault rather than as a crossing. Hops now keep a straight run clear of the bend, and one that would still have to shrink below 60% of the requested radius is dropped instead of drawn. An undrawn hop is an ordinary crossing, which is a much better failure than a broken-looking one. **This changes swimlane diagrams as well as ELK ones.** Swimlanes are the existing consumer of line hops and have them on today, so a swimlane with a crossing near a bend will render differently even for someone not using ELK at all. It shows up wherever a layout stacks edges in narrow lanes: ELK routes subgraph-internal edges 10px apart, and 10px does not hold a 7.07px corner cut plus a 6px hop. A crossing is also ignored now when it lands inside the stretch where either edge is rounding a bend. Crossings are found on polylines, but a rounded edge is not drawn as its polyline — it leaves the line up to 7.07px before each bend and rejoins it that far after. A crossing found inside that stretch is somewhere the stroke never goes, so the hop was arching over blank paper while the two lines carried on touching beside it. - [#8146](mermaid-js/mermaid#8146) [`def4c81`](mermaid-js/mermaid@def4c81) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-color` and `redux-dark-color` now define every variable their base themes define, instead of silently falling back to untuned values for `primaryBorderColor`, `clusterBkg`, `clusterBorder`, `altBackground`, `compositeTitleBackground` and the state and requirement edge-label backgrounds. Pie, gantt and user-journey also read the theme palette rather than a single pale tint, so pie slices are distinguishable and gantt sections are visibly banded. - [#8189](mermaid-js/mermaid#8189) [`3802472`](mermaid-js/mermaid@3802472) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): venn circles follow the `redux-color` and `redux-dark-color` palettes. Neither theme defined any `venn*` variable, so every circle rendered in one flat colour. - [#8185](mermaid-js/mermaid#8185) [`f5af413`](mermaid-js/mermaid@f5af413) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: sequence diagram actors under the `neo` look and `redux` themes. Notes no longer render bold, a `rect` section band is no longer drawn white on white, and participants follow one vertical model: every lifeline starts and ends on a shared line, all participant glyphs are one size with their feet on a common edge, single-line labels share one baseline in the header and in the mirrored footer, and a multiline label grows away from the lifeline instead of moving it. The `classic` look is unchanged. - [#8157](mermaid-js/mermaid#8157) [`a3a92ba`](mermaid-js/mermaid@a3a92ba) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(sequence): index each actor colour palette by its own length. Every actor-drawing call site read `bkgColorArray[actorCount % borderColorArray.length]` — one palette indexed by the other's length. Under `redux-color` both palettes have twelve entries, so the wrong length happens to give the right answer and nothing is visibly broken today. It goes wrong as soon as the two differ in length: the overflow actors resolve to `undefined`, and d3 then strips the inline fill for some actors and not others. Both palettes now cycle within their own length, via a shared helper. An absent or empty palette still yields `undefined` rather than a substitute colour, which is what `redux-dark-color` relies on: it ships a border palette and an empty background palette so actors are outlined but not filled. - [#8232](mermaid-js/mermaid#8232) [`e691042`](mermaid-js/mermaid@e691042) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - Circle, double circle, Delay and Display nodes size themselves from the label's height as well as its width, so a wrapped label stays inside the outline. Each was sized from the width alone and clipped any label taller than it was wide, which `flowchart.wrappingWidth: 120` made common. This replaces the wrapping exemption those shapes carried along with stadium and diamond: it stopped them wrapping at all, so a long label produced a single-line node hundreds of pixels wide. Stadium needs no exemption — its `w >= 1.5h` floor already keeps a wrapped label from closing the caps into a circle — and diamond never needed one. Stacked (`docs`) and lined (`lin-doc`) document nodes lift their label clear of the wavy bottom edge by the wave's full depth rather than half of it, so the last line is no longer clipped by the trough. Plain `doc` already did this; the two variants had copied it with the offset halved. Node dimensions are unchanged. - [#8154](mermaid-js/mermaid#8154) [`ba0deed`](mermaid-js/mermaid@ba0deed) Thanks [@aloisklink](https://github.com/aloisklink)! - fix: bundle `fastdom` to fix issues with global `define` - [#8227](mermaid-js/mermaid#8227) [`b05824a`](mermaid-js/mermaid@b05824a) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(flowchart): stop stadium labels from wrapping into a circle and exempt selected shapes from automatic label wrapping. Long stadium labels wrapped to `flowchart.wrappingWidth`, grew taller without growing wider, and turned the stadium into a circle. Stadium now keeps its semicircular caps with an outer width of at least 1.5 times its height and enough clearance that the label stays inside the arcs. Stadium (`terminal`, `pill`), circle (`circ`), diamond (`diam`, `decision`, `question`), double circle (`dbl-circ`, `double-circle`), Display (`curv-trap`, `curved-trapezoid`, `display`) and Delay (`delay`, `half-rounded-rectangle`) no longer wrap their labels at `flowchart.wrappingWidth`. Explicit line breaks are kept, and an explicit node width still takes precedence. - [#8192](mermaid-js/mermaid#8192) [`0ec29e9`](mermaid-js/mermaid@0ec29e9) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(state): draw the edge between a state and its note dashed under the `neo` look. It was rendering solid. The dashes were expressed only as CSS — `.note-edge { stroke-dasharray: 5 }` — which is enough under `classic` but not under `neo`, where `insertEdge` writes an inline `stroke-dasharray` on every edge, computed from the path length so the arrow markers keep their gaps. An inline style outranks a stylesheet rule, so the note edge took the solid pattern and the `.note-edge` rule simply lost. The note edge now declares `pattern: 'dashed'`, which is what `insertEdge` reads to choose its dash generator. `classic` is unchanged. - [#8225](mermaid-js/mermaid#8225) [`0d77926`](mermaid-js/mermaid@0d77926) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(swimlane): seed cycle removal from source nodes so feedback edges are reversed instead of forward flow edges. A cycle like `task --> decision --> fix --> task` no longer places `fix` in the middle of the `start --> task` flow line. - [#8211](mermaid-js/mermaid#8211) [`93edd72`](mermaid-js/mermaid@93edd72) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: keep association markers apart on use-case ovals under ELK. Ovals get the same vertical padding as horizontal, edge attachment points on them are spread across the side, and the ELK renderer now accounts for every end-marker offset (extension, circle, cross, …) so a short entry stub can no longer flip a marker around. - Updated dependencies \[[`33442fd`](mermaid-js/mermaid@33442fd)]: - @mermaid-js/parser@2.0.0 ### Keeping the previous defaults in your integration Mermaid 12 changes what unconfigured diagrams look like: ELK replaces dagre as the default layout, and `redux-color` / `neo` replace `default` / `classic` as theme and look for flowchart, class, state, ER, requirement, sequence, use case, swimlane, Venn and agentflow. If you embed Mermaid and want your users' existing diagrams to render as before, set all three explicitly at initialisation: ```js mermaid.initialize({ layout: 'dagre', theme: 'default', look: 'classic' }); ``` Diagram authors can do the same per diagram in front matter, and a value there always wins over `initialize()`. - [Layouts: how `layout` is resolved, ELK variants, and the tiny build](https://mermaid.ai/open-source/config/layouts.html) - [Flowchart: default theme, look and layout in v12](https://mermaid.ai/open-source/syntax/flowchart.html#default-theme-look-and-layout-v-mermaid-release-version) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: give me a 98K <240642031+inhuman-0@users.noreply.github.com>
Upstream release: https://github.com/mermaid-js/mermaid/releases/tag/mermaid%4012.0.0 Release notes: **Mermaid 12.0.0** ships ELK as the bundled default layout engine, a new `redux-color` / `neo` default appearance, and two new diagram types: [UML use case diagrams](https://mermaid.ai/open-source/syntax/usecase.html). This is a breaking release (ES2024, Safari 17.4+, Node 22.12+). Existing flowcharts, state and class diagrams will re-lay out and recolour; add `layout: dagre`, `theme: default` and `look: classic` to your config to keep the old look. Full changelog below. ### Major Changes - [#8213](mermaid-js/mermaid#8213) [`33442fd`](mermaid-js/mermaid@33442fd) Thanks [@aloisklink](https://github.com/aloisklink)! - chore!: require ES2024, Safari 17.4+, Node.JS v22.12+ Mermaid is now built to target Safari 17.4+ and ES2024. If you need to support older browsers, you may need to polyfill or transpile mermaid. Safari 17.4+ has been chosen as the floor, as unlike Firefox/Chrome, older iOS devices don't get major Safari updates. Node.JS v22.12+ is also declared as requirement in our `package.json` files, but as mermaid requires a browser, this is mainly so we can use dependencies that also declare a Node.JS v22.12+ requirement, without causing issues for users when running `npm install`. - [#8155](mermaid-js/mermaid#8155) [`810893c`](mermaid-js/mermaid@810893c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat!: **ELK is now bundled with mermaid and is the default layout algorithm.** ELK previously shipped as a separate `@mermaid-js/layout-elk` package that sites had to install and register. It is now part of mermaid itself and registered automatically, so `layout: elk` — and the `elk.stress`, `elk.force`, `elk.mrtree`, `elk.sporeOverlap`, `elk.box` and `elk.rectpacking` variants — work with no setup. **This changes how existing diagrams look.** Flowchart, state, class, entity-relationship, requirement, use-case diagrams that do not specify a `layout` are now laid out by ELK instead of dagre. To keep the previous layout, set dagre explicitly: ```yaml --- config: layout: dagre --- ``` or globally, `mermaid.initialize({ layout: 'dagre' })`. Mindmap is unchanged: it keeps laying out with cose-bilkent unless a layout is explicitly requested (in the tiny build, which ships neither ELK nor cose-bilkent, it falls back to dagre). Other notes: - ELK is loaded as a separate chunk in the ESM builds, so it is only fetched when a diagram actually uses it. The single-file IIFE build (`mermaid.min.js`) inlines it and grows by roughly 500 kB gzipped. - The **tiny** build deliberately omits ELK to stay small, and falls back to dagre for diagrams that ask for an ELK layout. Its size is unchanged. - `@mermaid-js/layout-elk` is no longer needed on normal builds — existing `mermaid.registerLayoutLoaders(elkLayouts)` calls keep working and can be removed. It is still published, and remains the way to add ELK to the tiny build. - `dist/mermaid.esm.min.mjs` now contains syntax that `es-module-lexer` (used by Vite) rejects with `content contains invalid JS syntax`. Bundler users are unaffected as long as they import the `mermaid` package specifier, which resolves to the core build; only builds that point Vite directly at that dist file need to switch to the package specifier or the core build. - State diagrams now resolve their layout through the same registration check as every other diagram, so an unavailable layout falls back instead of failing to render. An unrecognised `theme` name now resolves to the default theme in name as well as in variables; previously the invalid name stayed in place while the default's variables were loaded, and every palette-aware stylesheet gates on the name. `theme: 'null'`, the documented way to disable the pre-defined themes, is unaffected. Note that `neo` paints node strokes with a gradient when the theme sets `useGradient`, which `base` does; setting a custom `nodeBorder` on `base` turns the gradient off. - [#8211](mermaid-js/mermaid#8211) [`a19bd08`](mermaid-js/mermaid@a19bd08) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **Removed: the `defaultRenderer` option of the `flowchart`, `class` and `state` config sections.** Use the top-level `layout` option instead: ```yaml --- config: layout: dagre # or elk --- ``` ### Why `defaultRenderer` named a rendering engine back when there was more than one. There is not. All of its accepted values — `dagre`, `dagre-wrapper`, `dagre-d3` — had come to select the same unified renderer, and its `elk` value did nothing but set `layout: elk` on your behalf. The option's documented purpose no longer existed. What it still did was stranger than doing nothing. The detectors branched on whether the value was _recognised_, so a **valid** value routed a diagram to the modern renderer and an **invalid** one silently routed it to the legacy renderer. Since the default was always a valid value, the legacy `class` and `state` renderers were unreachable except by misconfiguring the option. ### What changes for you - `layout` selects the layout algorithm, as it already did. Nothing else does. - `graph`, `classDiagram` and `stateDiagram` always render with the unified diagram. This was already true for every valid configuration. - The legacy `flowchart`, `class` and `state` diagram ids are gone. `flowchart-v2`, `classDiagram` and `stateDiagram` are what `detectType` now returns for that syntax. - `flowchart-elk` as an explicit diagram keyword still works. Configuration that still sets `defaultRenderer` is ignored rather than rejected, so nothing throws — but it no longer has any effect, and diagrams that relied on `flowchart: { defaultRenderer: 'elk' }` to get an ELK layout should set `layout: elk`. - [#8223](mermaid-js/mermaid#8223) [`6df1149`](mermaid-js/mermaid@6df1149) Thanks [@aloisklink](https://github.com/aloisklink)! - refactor!: remove layout internal exports Remove the `clearLayoutRenderState`, `createCommonLayoutRenderer`, `defaultMeasureLayout`, `paintLayoutData` functions, and the `CommonLayout*` types from Mermaid's public API. These functions were only used by the `@mermaid-js/layout-elk` package, which now bundles them. Removing them makes it easier to avoid major versions of mermaid. ### Minor Changes - [#8048](mermaid-js/mermaid#8048) [`7a3c1a8`](mermaid-js/mermaid@7a3c1a8) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: add UML use case diagrams with actors, use cases, system boundaries, relationships, stereotypes, notes, JSON tables, class and style support, accessibility metadata, and business variants. - [#8073](mermaid-js/mermaid#8073) [`cd48a64`](mermaid-js/mermaid@cd48a64) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: `defaultMeasureLayout` accepts a `unwrapGroupLabels` option so a layout engine can ask for cluster labels to be measured at their natural width instead of the `flowchart.wrappingWidth` fallback. `insertCluster` paints a plain cluster label with an infinite width while the measurement pass wrapped it at 200px, so a layout that sizes compound nodes from the measured label sized them too narrow. Layouts now opt in explicitly; core no longer inspects the layout's name. Markdown cluster labels stay wrapped, since those are painted wrapped. The bundled ELK layout opts in, which changes the size of labelled subgraphs in ELK-laid-out diagrams. Diagrams laid out with dagre are unaffected. - [#8073](mermaid-js/mermaid#8073) [`0cf3797`](mermaid-js/mermaid@0cf3797) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: let a container pick its own ELK algorithm with `@{ algorithm: … }`, and add `elk.box` and `elk.rectpacking` to the selectable `layout` values. A subgraph carrying `@{ algorithm: elk.box }` is laid out with that algorithm in its own coordinate system instead of inheriting the diagram's. Supported values are `elk.layered`, `elk.box`, `elk.rectpacking`, `elk.stress`, `elk.force`, `elk.mrtree`, `elk.radial`, and `elk.sporeOverlap`; anything else is ignored with a warning rather than handed to ELK, where an unknown id would abort the layout. Containers with edges crossing their boundary fall back to the inherited algorithm, since isolated layout and cross-boundary edges are incompatible. Also in this release: - ELK cluster labels are measured unwrapped, so a compound node is sized to fit its label instead of to a 200px wrapping width. **This changes the size — and therefore the layout — of existing ELK diagrams that have labelled subgraphs.** - `elk.box` and `elk.rectpacking` place nodes but never route edges. Edges they leave unrouted now fall back to a straight line between the two node centres instead of failing the render. - `keepEntryNodeOnTop` pins a cycle's true entry rather than the first-declared node when a back-edge feeds the entry, so recursive flows read from where they actually start. - [#8193](mermaid-js/mermaid#8193) [`813c766`](mermaid-js/mermaid@813c766) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **`theme`, `look` and `layout` can now be set per diagram type**, in each diagram's config section — `mermaid.initialize({ look: 'classic', flowchart: { look: 'handDrawn' } })`, or the same under `config` in front matter. The schema uses the same mechanism to give a diagram type its own default. Resolution, highest first: front matter or directive, `initialize()`, the diagram type's default, the global default; a diagram-scoped value beats a global one set in the same layer. Swimlanes take `layout: swimlane` from that schema default instead of having it forced by their `init` hook, so `swimlane: { layout: ... }` and a `layout` in front matter are now honoured. An unregistered layout also always falls back to `dagre` with a warning rather than throwing — state diagrams skipped that fallback, and mindmaps threw when `cose-bilkent` was absent, as it is in `@mermaid-js/tiny`. - [#8147](mermaid-js/mermaid#8147) [`43d9fbc`](mermaid-js/mermaid@43d9fbc) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): class boxes and flowchart subgraph containers now take a per-item colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as ER entities already do. Collapsed subgraphs keep the slot they would have had expanded; nodes inside a subgraph stay uniform, and explicit `classDef` or `style` still wins over the palette. - [#8191](mermaid-js/mermaid#8191) [`2878cf3`](mermaid-js/mermaid@2878cf3) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): composite states now take a per-container colour under the `redux-color` and `redux-dark-color` themes, as flowchart subgraphs already do. Each composite gets the palette's border colour on its outline and its background tint behind the title strip; nested composites each take the next colour, so depth stays readable. The body keeps the theme's own `compositeBackground`. `redux-dark-color` colours the outlines only, matching how it treats ER, requirement and sequence. The concurrency regions produced by a `--` divider share the colour of the composite they split, rather than taking one of their own — the author wrote a single composite, so it is drawn as one thing in parts. Adding a `--` therefore leaves every other composite's colour untouched. Under the `handDrawn` look, concurrency regions are now filled solid rather than hatched, so that they can carry the palette tint the same way every other look does. States inside a composite stay uniform. A composite carrying its own `classDef` or `style` keeps those colours and takes no palette slot, and neither do its concurrency regions; the slot is still spent, so styling one composite does not shift the colours of the ones after it. Note that this opt-out is all-or-nothing: a `classDef` that sets only text properties, such as `font-weight`, still takes that composite out of the palette. - [#8176](mermaid-js/mermaid#8176) [`16b9a7d`](mermaid-js/mermaid@16b9a7d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): swimlane lanes take a per-lane colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as flowchart subgraphs do. The lane holding ungrouped nodes takes its own slot and now follows the diagram's `look`. - [#8178](mermaid-js/mermaid#8178) [`75e6c30`](mermaid-js/mermaid@75e6c30) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat(usecase): use case diagrams now take colour by role — actors, use cases and system boundaries each get their own colour from the new `usecaseActorBkg`/`usecaseActorBorder`, `usecaseBkg`/`usecaseBorder` and `usecaseBoundaryBkg`/`usecaseBoundaryBorder` theme variables, with `usecaseIncludeLine`/`usecaseExtendLine` separating the two dashed relationship kinds by hue. `redux-color` and `redux-dark-color` set them; every other theme is unchanged. Colour is keyed to the kind of element, so editing a diagram never recolours the elements around the edit. Set `usecase.colorScheme: 'rotate'` for the per-element palette cycle instead, and `classDef`/`style` still wins over both. ### Patch Changes - [#8211](mermaid-js/mermaid#8211) [`dc2e453`](mermaid-js/mermaid@dc2e453) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): restore node borders under looks that use a gradient stroke. A block diagram rendered with `look: neo` lost its node borders entirely. The look-specific rules set `stroke: url(#<svgId>-gradient)`, and those definitions were appended by `rendering-util/render.ts` — which block does not use, since it runs its own render loop. An `url(#…)` paint that resolves to nothing is painted as **none**, not as a fallback colour, so the border disappeared rather than degrading to a plain stroke. The definitions now live in `rendering-util/insertLookDefs.ts` and both render paths call it, so the two cannot drift into producing different gradients. This only became visible recently: block did not previously pass `look` to its nodes, so none of the look-specific rules applied to it and the missing definitions went unnoticed. - [#8181](mermaid-js/mermaid#8181) [`ce0302d`](mermaid-js/mermaid@ce0302d) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(block): apply the redux colour palette to composite blocks. Composites now take a per-container colour under `redux-color` and `redux-dark-color`, matching how flowchart subgraphs are coloured — one counter over containers, in declaration order, with the plain shapes left on the flat theme colour. The palette is opt-in: block does not default to `redux-color` the way flowchart and several other diagram types do, so set `theme: redux-color` (or `redux-dark-color`) explicitly to see it. `classDef`/`style` still win. - [#8211](mermaid-js/mermaid#8211) [`ad98070`](mermaid-js/mermaid@ad98070) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): take the node border width from the theme, as every other diagram does. `block/styles.ts` pinned `stroke-width: 1px` on node shapes while the flowchart, class and state stylesheets all read `strokeWidth` from the theme. Under a theme that asks for more — `neo` asks for 2 — a block rendered a visibly thinner border than an identical flowchart node, and nothing downstream corrected it: the `neo` rules in the shared stylesheet set `stroke` and `filter`, never `stroke-width`. The gap was invisible until block began propagating `look` to its nodes, because until then none of the look-specific rules applied to block at all. Affects only themes whose `strokeWidth` is not 1. `neo` is 2; `neo-dark`, `base` and the rest are unchanged. - [#8231](mermaid-js/mermaid#8231) [`e2aab3f`](mermaid-js/mermaid@e2aab3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Use balanced Brandes-Koepf placement for the default ELK preset to improve alignment of branches and composite-state entries. Preserve named non-default presets and explicit placement/alignment options, including `NONE`. Some diagrams may become wider or taller; `depthFirst` retains the previous default layout. - [#7874](mermaid-js/mermaid#7874) [`6b79518`](mermaid-js/mermaid@6b79518) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): allow boundaries as relationship endpoints A `Rel` (or `BiRel`/`Rel_*`) that referenced a boundary alias threw `references an unknown shape`, because endpoint lookup only searched shapes and not boundaries. Boundary aliases now resolve as relationship endpoints. Fixes #4864. - [#8100](mermaid-js/mermaid#8100) [`30325d4`](mermaid-js/mermaid@30325d4) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): stop wrapping non-text named attributes that land in a text slot A named attribute such as `$tags` or `$sprite` can arrive in the positional slot of a text field when the argument before it is omitted. It was then stored as `{ text: value }` rather than a string, so `$tags` given without a description crashed rendering. - [#8148](mermaid-js/mermaid#8148) [`c3ee3c7`](mermaid-js/mermaid@c3ee3c7) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-dark`, `redux-dark-color` and `neo-dark` shipped `secondBkg` as the literal string `calculated`, so railroad rendered the invalid `fill: calculated`; it is now computed as `theme-dark` does. The same three themes had gantt done-task labels at 1.07:1 contrast — a light fill under their light task ink — now 5.7:1 or better. The ER and requirement stylesheets also validate `look` before interpolating it into a CSS selector. - [#8222](mermaid-js/mermaid#8222) [`1ee934d`](mermaid-js/mermaid@1ee934d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: stop ELK-laid-out diagrams logging `Unknown arrow type: arrow_open` once per edge. ELK's arrow table put the edge _type_ `arrow_open` — which means "no arrowheads" — into the arrow-type slot, where `none` is the value that marks a deliberate absence. Anything else is reported as an unknown marker name. Diagrams whose db sets `arrowTypeStart` itself, such as flowcharts, never reached that fallback; state diagrams, which leave it unset, warned on every edge. Rendering is unchanged: both spellings produced no start marker and the same geometry, since neither has a marker offset. Only the log noise goes away. - [#8204](mermaid-js/mermaid#8204) [`a7831c5`](mermaid-js/mermaid@a7831c5) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK subgraph frames out to the border anchor of edges that terminate on the group, so transitions to composite states no longer run along the cluster border - [#8155](mermaid-js/mermaid#8155) [`0320406`](mermaid-js/mermaid@0320406) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(elk): a composite state or subgraph containing a loop now opens on its own start node. Cycle breaking was resolved for the root graph but never passed to containers, so a container laid out on its own fell back to ELK's default, `GREEDY`, while the root ran whatever `elk.preset` asked for. The two then reversed different edges of the same cycle. In a composite state that loops, greedy reverses the edge that turns an ordinary state into a source, and sources sit on the first layer — so the diagram opened on that state alongside its start circle instead of on the start circle alone. Dagre reverses the other edge, which is why the two layout engines disagreed on the same diagram. Containers now resolve cycle breaking from the preset exactly as the root does. Only containers that actually contain a cycle change; an acyclic subgraph gives a cycle-breaking strategy nothing to do. `preset: legacy` still reaches containers with `GREEDY`, so it keeps reproducing the earlier rendering inside frames as well as outside them. - [#8228](mermaid-js/mermaid#8228) [`e36b883`](mermaid-js/mermaid@e36b883) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Reserve subgraph title padding before ELK routes edges so attachments stay on the painted frame. Clip stale interior endpoints along the incoming segment, avoiding edges that run along the subgraph border. - [#8199](mermaid-js/mermaid#8199) [`b993915`](mermaid-js/mermaid@b993915) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK edges vertical at small nodes — the node now moves onto the routed line instead of the edge bending toward the node's off-centre position - [#8155](mermaid-js/mermaid#8155) [`4e00c5c`](mermaid-js/mermaid@4e00c5c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: render ER relationship edges above subgraph backgrounds under the ELK layout instead of hiding them behind the cluster rect - [#8156](mermaid-js/mermaid#8156) [`3f05015`](mermaid-js/mermaid@3f05015) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(er, requirement, timeline): stop the ER, requirement and timeline stylesheets emitting CSS the browser discards for the colour themes. All three generate one rule per palette slot. ER and requirement looped to `THEME_COLOR_LIMIT` and indexed the palette by the loop counter, which goes wrong in both directions: a palette shorter than the limit emitted `stroke: undefined` for the overflow slots, and a palette _longer_ than it left entities stamped with a slot that had no rule at all, rendering unstyled beside coloured neighbours. Both now take the loop bound from the palette itself, which is the same length the boxes stamp with — so the rules emitted and the slots stamped cannot disagree. Both also bail before the loop for an empty palette, since wrapping alone is not enough there: `i % 0` is `NaN` and `[][NaN]` is `undefined`. Timeline keeps looping to `THEME_COLOR_LIMIT` and wrapping, because it numbers `.section-N` classes rather than palette slots — nothing stamps those, so the palette cycles across however many sections exist. `requirement` also emitted `fill: ;` — a property with no value, which is invalid — whenever there was no background palette. That is the live case for `redux-dark-color`, which ships a border palette and no background palette so that it colours outlines only. The declaration is now omitted instead. None of these raises an error: the browser discards the invalid declaration, so the only symptom is a shape rendering unstyled. - [#8149](mermaid-js/mermaid#8149) [`d57ed55`](mermaid-js/mermaid@d57ed55) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(docs): stop `docs:build` deleting the committed `docs/` directory when a later step fails. - [#7906](mermaid-js/mermaid#7906) [`1fc5bb3`](mermaid-js/mermaid@1fc5bb3) Thanks [@knsv-bot](https://github.com/knsv-bot)! - perf: avoid quadratic parse cost on deeply-indented diagrams (~1.4 s → ~30 ms on a pathological fixture) - [#8211](mermaid-js/mermaid#8211) [`b979eb4`](mermaid-js/mermaid@b979eb4) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(handdrawn): tighten the hachure fill so shapes read as filled rather than striped. The hand-drawn fill drew 4px-wide strokes 5.2px apart, which left visible diagonal banding across every shape — legible as a texture up close, but at normal diagram size it read as stripes rather than a fill. Strokes are now 1.5px at 1.5px spacing, so the fill reads as an even tint while keeping the drawn edge quality. The striped fill behind state-diagram start, end and fork markers moves the same way, so those come out close to solid — which is what the UML convention asks for anyway. Swimlane lane titles previously pinned their own stroke weight and so ignored the shared value; they now follow it like every other shape. - [#8152](mermaid-js/mermaid#8152) [`7ee4c3f`](mermaid-js/mermaid@7ee4c3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: edges attach to non-rectangular shapes on the outline instead of half a pixel off it. **This is not ELK-specific.** `intersectPolygon` is how every non-rectangular shape finds its edge attachment — diamond, stadium, hexagon, trapezoid, subroutine — in every layout, so a dagre-rendered flowchart with a decision diamond is affected exactly as much as an ELK one. `intersectLine` comes from Graphics Gems, where the coordinates were integers and the numerator was nudged half a denominator away from zero so the integer division rounded instead of truncating. JavaScript division does neither, so the nudge stopped being a correction and became the whole error: every result came back displaced by `0.5 * sign(num) * sign(denom)`. The magnitude is always exactly half a unit, but the sign is per axis, because the numerator is computed separately for x and y while the denominator is shared — so the two axes could move the same way or opposite ways depending on the geometry, which is why it never looked like a constant offset anyone could spot by eye. That was enough to give an otherwise orthogonal edge a tiny diagonal opening segment, and to put an attachment just inside the node it was meant to touch. `question.ts` had been subtracting a flat 0.5 from both axes to compensate for diamonds. That only cancelled the bias when both signs came out positive, and doubled the error to a full unit when they did not — so the compensation goes along with the cause. **Rendered output moves by up to a pixel wherever a polygon shape terminates an edge.** - [#8048](mermaid-js/mermaid#8048) [`a6ec7ff`](mermaid-js/mermaid@a6ec7ff) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: treat `</br>` as a line break in labels `lineBreakRegex` only matched `<br>`, `<br/>` and `<br />`, so the malformed-but-common `</br>` survived as literal text wherever labels render as plain SVG text. HTML parsers already treat `</br>` as a `<br>`, so the tag appeared to work in HTML-label mode and failed everywhere else. It is now accepted on both paths. Also fixes `hasBreaks()` returning alternating results for the same input: it called `.test()` on a global regex, which advances `lastIndex` between calls. `wrapLabel()` used the same stateful check and could therefore re-wrap labels that already contained breaks. - [#8152](mermaid-js/mermaid#8152) [`1246a55`](mermaid-js/mermaid@1246a55) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: don't draw a line hop that has no room next to a bend. A crossing close to a corner used to get a hop squeezed into whatever space was left — as little as 2.9px against a requested 6px, opening exactly on the corner's tangent point. At that size the arc no longer clears the line it is meant to hop, so the two strokes still touch and the corner's curve runs straight into the arc's. It reads as a rendering fault rather than as a crossing. Hops now keep a straight run clear of the bend, and one that would still have to shrink below 60% of the requested radius is dropped instead of drawn. An undrawn hop is an ordinary crossing, which is a much better failure than a broken-looking one. **This changes swimlane diagrams as well as ELK ones.** Swimlanes are the existing consumer of line hops and have them on today, so a swimlane with a crossing near a bend will render differently even for someone not using ELK at all. It shows up wherever a layout stacks edges in narrow lanes: ELK routes subgraph-internal edges 10px apart, and 10px does not hold a 7.07px corner cut plus a 6px hop. A crossing is also ignored now when it lands inside the stretch where either edge is rounding a bend. Crossings are found on polylines, but a rounded edge is not drawn as its polyline — it leaves the line up to 7.07px before each bend and rejoins it that far after. A crossing found inside that stretch is somewhere the stroke never goes, so the hop was arching over blank paper while the two lines carried on touching beside it. - [#8146](mermaid-js/mermaid#8146) [`def4c81`](mermaid-js/mermaid@def4c81) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-color` and `redux-dark-color` now define every variable their base themes define, instead of silently falling back to untuned values for `primaryBorderColor`, `clusterBkg`, `clusterBorder`, `altBackground`, `compositeTitleBackground` and the state and requirement edge-label backgrounds. Pie, gantt and user-journey also read the theme palette rather than a single pale tint, so pie slices are distinguishable and gantt sections are visibly banded. - [#8189](mermaid-js/mermaid#8189) [`3802472`](mermaid-js/mermaid@3802472) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): venn circles follow the `redux-color` and `redux-dark-color` palettes. Neither theme defined any `venn*` variable, so every circle rendered in one flat colour. - [#8185](mermaid-js/mermaid#8185) [`f5af413`](mermaid-js/mermaid@f5af413) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: sequence diagram actors under the `neo` look and `redux` themes. Notes no longer render bold, a `rect` section band is no longer drawn white on white, and participants follow one vertical model: every lifeline starts and ends on a shared line, all participant glyphs are one size with their feet on a common edge, single-line labels share one baseline in the header and in the mirrored footer, and a multiline label grows away from the lifeline instead of moving it. The `classic` look is unchanged. - [#8157](mermaid-js/mermaid#8157) [`a3a92ba`](mermaid-js/mermaid@a3a92ba) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(sequence): index each actor colour palette by its own length. Every actor-drawing call site read `bkgColorArray[actorCount % borderColorArray.length]` — one palette indexed by the other's length. Under `redux-color` both palettes have twelve entries, so the wrong length happens to give the right answer and nothing is visibly broken today. It goes wrong as soon as the two differ in length: the overflow actors resolve to `undefined`, and d3 then strips the inline fill for some actors and not others. Both palettes now cycle within their own length, via a shared helper. An absent or empty palette still yields `undefined` rather than a substitute colour, which is what `redux-dark-color` relies on: it ships a border palette and an empty background palette so actors are outlined but not filled. - [#8232](mermaid-js/mermaid#8232) [`e691042`](mermaid-js/mermaid@e691042) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - Circle, double circle, Delay and Display nodes size themselves from the label's height as well as its width, so a wrapped label stays inside the outline. Each was sized from the width alone and clipped any label taller than it was wide, which `flowchart.wrappingWidth: 120` made common. This replaces the wrapping exemption those shapes carried along with stadium and diamond: it stopped them wrapping at all, so a long label produced a single-line node hundreds of pixels wide. Stadium needs no exemption — its `w >= 1.5h` floor already keeps a wrapped label from closing the caps into a circle — and diamond never needed one. Stacked (`docs`) and lined (`lin-doc`) document nodes lift their label clear of the wavy bottom edge by the wave's full depth rather than half of it, so the last line is no longer clipped by the trough. Plain `doc` already did this; the two variants had copied it with the offset halved. Node dimensions are unchanged. - [#8154](mermaid-js/mermaid#8154) [`ba0deed`](mermaid-js/mermaid@ba0deed) Thanks [@aloisklink](https://github.com/aloisklink)! - fix: bundle `fastdom` to fix issues with global `define` - [#8227](mermaid-js/mermaid#8227) [`b05824a`](mermaid-js/mermaid@b05824a) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(flowchart): stop stadium labels from wrapping into a circle and exempt selected shapes from automatic label wrapping. Long stadium labels wrapped to `flowchart.wrappingWidth`, grew taller without growing wider, and turned the stadium into a circle. Stadium now keeps its semicircular caps with an outer width of at least 1.5 times its height and enough clearance that the label stays inside the arcs. Stadium (`terminal`, `pill`), circle (`circ`), diamond (`diam`, `decision`, `question`), double circle (`dbl-circ`, `double-circle`), Display (`curv-trap`, `curved-trapezoid`, `display`) and Delay (`delay`, `half-rounded-rectangle`) no longer wrap their labels at `flowchart.wrappingWidth`. Explicit line breaks are kept, and an explicit node width still takes precedence. - [#8192](mermaid-js/mermaid#8192) [`0ec29e9`](mermaid-js/mermaid@0ec29e9) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(state): draw the edge between a state and its note dashed under the `neo` look. It was rendering solid. The dashes were expressed only as CSS — `.note-edge { stroke-dasharray: 5 }` — which is enough under `classic` but not under `neo`, where `insertEdge` writes an inline `stroke-dasharray` on every edge, computed from the path length so the arrow markers keep their gaps. An inline style outranks a stylesheet rule, so the note edge took the solid pattern and the `.note-edge` rule simply lost. The note edge now declares `pattern: 'dashed'`, which is what `insertEdge` reads to choose its dash generator. `classic` is unchanged. - [#8225](mermaid-js/mermaid#8225) [`0d77926`](mermaid-js/mermaid@0d77926) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(swimlane): seed cycle removal from source nodes so feedback edges are reversed instead of forward flow edges. A cycle like `task --> decision --> fix --> task` no longer places `fix` in the middle of the `start --> task` flow line. - [#8211](mermaid-js/mermaid#8211) [`93edd72`](mermaid-js/mermaid@93edd72) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: keep association markers apart on use-case ovals under ELK. Ovals get the same vertical padding as horizontal, edge attachment points on them are spread across the side, and the ELK renderer now accounts for every end-marker offset (extension, circle, cross, …) so a short entry stub can no longer flip a marker around. - Updated dependencies \[[`33442fd`](mermaid-js/mermaid@33442fd)]: - @mermaid-js/parser@2.0.0 ### Keeping the previous defaults in your integration Mermaid 12 changes what unconfigured diagrams look like: ELK replaces dagre as the default layout, and `redux-color` / `neo` replace `default` / `classic` as theme and look for flowchart, class, state, ER, requirement, sequence, use case, swimlane, Venn and agentflow. If you embed Mermaid and want your users' existing diagrams to render as before, set all three explicitly at initialisation: ```js mermaid.initialize({ layout: 'dagre', theme: 'default', look: 'classic' }); ``` Diagram authors can do the same per diagram in front matter, and a value there always wins over `initialize()`. - [Layouts: how `layout` is resolved, ELK variants, and the tiny build](https://mermaid.ai/open-source/config/layouts.html) - [Flowchart: default theme, look and layout in v12](https://mermaid.ai/open-source/syntax/flowchart.html#default-theme-look-and-layout-v-mermaid-release-version) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: give me a 98K <240642031+inhuman-0@users.noreply.github.com>
Upstream release: https://github.com/mermaid-js/mermaid/releases/tag/mermaid%4012.0.0 Release notes: **Mermaid 12.0.0** ships ELK as the bundled default layout engine, a new `redux-color` / `neo` default appearance, and two new diagram types: [UML use case diagrams](https://mermaid.ai/open-source/syntax/usecase.html). This is a breaking release (ES2024, Safari 17.4+, Node 22.12+). Existing flowcharts, state and class diagrams will re-lay out and recolour; add `layout: dagre`, `theme: default` and `look: classic` to your config to keep the old look. Full changelog below. ### Major Changes - [#8213](mermaid-js/mermaid#8213) [`33442fd`](mermaid-js/mermaid@33442fd) Thanks [@aloisklink](https://github.com/aloisklink)! - chore!: require ES2024, Safari 17.4+, Node.JS v22.12+ Mermaid is now built to target Safari 17.4+ and ES2024. If you need to support older browsers, you may need to polyfill or transpile mermaid. Safari 17.4+ has been chosen as the floor, as unlike Firefox/Chrome, older iOS devices don't get major Safari updates. Node.JS v22.12+ is also declared as requirement in our `package.json` files, but as mermaid requires a browser, this is mainly so we can use dependencies that also declare a Node.JS v22.12+ requirement, without causing issues for users when running `npm install`. - [#8155](mermaid-js/mermaid#8155) [`810893c`](mermaid-js/mermaid@810893c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat!: **ELK is now bundled with mermaid and is the default layout algorithm.** ELK previously shipped as a separate `@mermaid-js/layout-elk` package that sites had to install and register. It is now part of mermaid itself and registered automatically, so `layout: elk` — and the `elk.stress`, `elk.force`, `elk.mrtree`, `elk.sporeOverlap`, `elk.box` and `elk.rectpacking` variants — work with no setup. **This changes how existing diagrams look.** Flowchart, state, class, entity-relationship, requirement, use-case diagrams that do not specify a `layout` are now laid out by ELK instead of dagre. To keep the previous layout, set dagre explicitly: ```yaml --- config: layout: dagre --- ``` or globally, `mermaid.initialize({ layout: 'dagre' })`. Mindmap is unchanged: it keeps laying out with cose-bilkent unless a layout is explicitly requested (in the tiny build, which ships neither ELK nor cose-bilkent, it falls back to dagre). Other notes: - ELK is loaded as a separate chunk in the ESM builds, so it is only fetched when a diagram actually uses it. The single-file IIFE build (`mermaid.min.js`) inlines it and grows by roughly 500 kB gzipped. - The **tiny** build deliberately omits ELK to stay small, and falls back to dagre for diagrams that ask for an ELK layout. Its size is unchanged. - `@mermaid-js/layout-elk` is no longer needed on normal builds — existing `mermaid.registerLayoutLoaders(elkLayouts)` calls keep working and can be removed. It is still published, and remains the way to add ELK to the tiny build. - `dist/mermaid.esm.min.mjs` now contains syntax that `es-module-lexer` (used by Vite) rejects with `content contains invalid JS syntax`. Bundler users are unaffected as long as they import the `mermaid` package specifier, which resolves to the core build; only builds that point Vite directly at that dist file need to switch to the package specifier or the core build. - State diagrams now resolve their layout through the same registration check as every other diagram, so an unavailable layout falls back instead of failing to render. An unrecognised `theme` name now resolves to the default theme in name as well as in variables; previously the invalid name stayed in place while the default's variables were loaded, and every palette-aware stylesheet gates on the name. `theme: 'null'`, the documented way to disable the pre-defined themes, is unaffected. Note that `neo` paints node strokes with a gradient when the theme sets `useGradient`, which `base` does; setting a custom `nodeBorder` on `base` turns the gradient off. - [#8211](mermaid-js/mermaid#8211) [`a19bd08`](mermaid-js/mermaid@a19bd08) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **Removed: the `defaultRenderer` option of the `flowchart`, `class` and `state` config sections.** Use the top-level `layout` option instead: ```yaml --- config: layout: dagre # or elk --- ``` ### Why `defaultRenderer` named a rendering engine back when there was more than one. There is not. All of its accepted values — `dagre`, `dagre-wrapper`, `dagre-d3` — had come to select the same unified renderer, and its `elk` value did nothing but set `layout: elk` on your behalf. The option's documented purpose no longer existed. What it still did was stranger than doing nothing. The detectors branched on whether the value was _recognised_, so a **valid** value routed a diagram to the modern renderer and an **invalid** one silently routed it to the legacy renderer. Since the default was always a valid value, the legacy `class` and `state` renderers were unreachable except by misconfiguring the option. ### What changes for you - `layout` selects the layout algorithm, as it already did. Nothing else does. - `graph`, `classDiagram` and `stateDiagram` always render with the unified diagram. This was already true for every valid configuration. - The legacy `flowchart`, `class` and `state` diagram ids are gone. `flowchart-v2`, `classDiagram` and `stateDiagram` are what `detectType` now returns for that syntax. - `flowchart-elk` as an explicit diagram keyword still works. Configuration that still sets `defaultRenderer` is ignored rather than rejected, so nothing throws — but it no longer has any effect, and diagrams that relied on `flowchart: { defaultRenderer: 'elk' }` to get an ELK layout should set `layout: elk`. - [#8223](mermaid-js/mermaid#8223) [`6df1149`](mermaid-js/mermaid@6df1149) Thanks [@aloisklink](https://github.com/aloisklink)! - refactor!: remove layout internal exports Remove the `clearLayoutRenderState`, `createCommonLayoutRenderer`, `defaultMeasureLayout`, `paintLayoutData` functions, and the `CommonLayout*` types from Mermaid's public API. These functions were only used by the `@mermaid-js/layout-elk` package, which now bundles them. Removing them makes it easier to avoid major versions of mermaid. ### Minor Changes - [#8048](mermaid-js/mermaid#8048) [`7a3c1a8`](mermaid-js/mermaid@7a3c1a8) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: add UML use case diagrams with actors, use cases, system boundaries, relationships, stereotypes, notes, JSON tables, class and style support, accessibility metadata, and business variants. - [#8073](mermaid-js/mermaid#8073) [`cd48a64`](mermaid-js/mermaid@cd48a64) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: `defaultMeasureLayout` accepts a `unwrapGroupLabels` option so a layout engine can ask for cluster labels to be measured at their natural width instead of the `flowchart.wrappingWidth` fallback. `insertCluster` paints a plain cluster label with an infinite width while the measurement pass wrapped it at 200px, so a layout that sizes compound nodes from the measured label sized them too narrow. Layouts now opt in explicitly; core no longer inspects the layout's name. Markdown cluster labels stay wrapped, since those are painted wrapped. The bundled ELK layout opts in, which changes the size of labelled subgraphs in ELK-laid-out diagrams. Diagrams laid out with dagre are unaffected. - [#8073](mermaid-js/mermaid#8073) [`0cf3797`](mermaid-js/mermaid@0cf3797) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: let a container pick its own ELK algorithm with `@{ algorithm: … }`, and add `elk.box` and `elk.rectpacking` to the selectable `layout` values. A subgraph carrying `@{ algorithm: elk.box }` is laid out with that algorithm in its own coordinate system instead of inheriting the diagram's. Supported values are `elk.layered`, `elk.box`, `elk.rectpacking`, `elk.stress`, `elk.force`, `elk.mrtree`, `elk.radial`, and `elk.sporeOverlap`; anything else is ignored with a warning rather than handed to ELK, where an unknown id would abort the layout. Containers with edges crossing their boundary fall back to the inherited algorithm, since isolated layout and cross-boundary edges are incompatible. Also in this release: - ELK cluster labels are measured unwrapped, so a compound node is sized to fit its label instead of to a 200px wrapping width. **This changes the size — and therefore the layout — of existing ELK diagrams that have labelled subgraphs.** - `elk.box` and `elk.rectpacking` place nodes but never route edges. Edges they leave unrouted now fall back to a straight line between the two node centres instead of failing the render. - `keepEntryNodeOnTop` pins a cycle's true entry rather than the first-declared node when a back-edge feeds the entry, so recursive flows read from where they actually start. - [#8193](mermaid-js/mermaid#8193) [`813c766`](mermaid-js/mermaid@813c766) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **`theme`, `look` and `layout` can now be set per diagram type**, in each diagram's config section — `mermaid.initialize({ look: 'classic', flowchart: { look: 'handDrawn' } })`, or the same under `config` in front matter. The schema uses the same mechanism to give a diagram type its own default. Resolution, highest first: front matter or directive, `initialize()`, the diagram type's default, the global default; a diagram-scoped value beats a global one set in the same layer. Swimlanes take `layout: swimlane` from that schema default instead of having it forced by their `init` hook, so `swimlane: { layout: ... }` and a `layout` in front matter are now honoured. An unregistered layout also always falls back to `dagre` with a warning rather than throwing — state diagrams skipped that fallback, and mindmaps threw when `cose-bilkent` was absent, as it is in `@mermaid-js/tiny`. - [#8147](mermaid-js/mermaid#8147) [`43d9fbc`](mermaid-js/mermaid@43d9fbc) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): class boxes and flowchart subgraph containers now take a per-item colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as ER entities already do. Collapsed subgraphs keep the slot they would have had expanded; nodes inside a subgraph stay uniform, and explicit `classDef` or `style` still wins over the palette. - [#8191](mermaid-js/mermaid#8191) [`2878cf3`](mermaid-js/mermaid@2878cf3) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): composite states now take a per-container colour under the `redux-color` and `redux-dark-color` themes, as flowchart subgraphs already do. Each composite gets the palette's border colour on its outline and its background tint behind the title strip; nested composites each take the next colour, so depth stays readable. The body keeps the theme's own `compositeBackground`. `redux-dark-color` colours the outlines only, matching how it treats ER, requirement and sequence. The concurrency regions produced by a `--` divider share the colour of the composite they split, rather than taking one of their own — the author wrote a single composite, so it is drawn as one thing in parts. Adding a `--` therefore leaves every other composite's colour untouched. Under the `handDrawn` look, concurrency regions are now filled solid rather than hatched, so that they can carry the palette tint the same way every other look does. States inside a composite stay uniform. A composite carrying its own `classDef` or `style` keeps those colours and takes no palette slot, and neither do its concurrency regions; the slot is still spent, so styling one composite does not shift the colours of the ones after it. Note that this opt-out is all-or-nothing: a `classDef` that sets only text properties, such as `font-weight`, still takes that composite out of the palette. - [#8176](mermaid-js/mermaid#8176) [`16b9a7d`](mermaid-js/mermaid@16b9a7d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): swimlane lanes take a per-lane colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as flowchart subgraphs do. The lane holding ungrouped nodes takes its own slot and now follows the diagram's `look`. - [#8178](mermaid-js/mermaid#8178) [`75e6c30`](mermaid-js/mermaid@75e6c30) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat(usecase): use case diagrams now take colour by role — actors, use cases and system boundaries each get their own colour from the new `usecaseActorBkg`/`usecaseActorBorder`, `usecaseBkg`/`usecaseBorder` and `usecaseBoundaryBkg`/`usecaseBoundaryBorder` theme variables, with `usecaseIncludeLine`/`usecaseExtendLine` separating the two dashed relationship kinds by hue. `redux-color` and `redux-dark-color` set them; every other theme is unchanged. Colour is keyed to the kind of element, so editing a diagram never recolours the elements around the edit. Set `usecase.colorScheme: 'rotate'` for the per-element palette cycle instead, and `classDef`/`style` still wins over both. ### Patch Changes - [#8211](mermaid-js/mermaid#8211) [`dc2e453`](mermaid-js/mermaid@dc2e453) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): restore node borders under looks that use a gradient stroke. A block diagram rendered with `look: neo` lost its node borders entirely. The look-specific rules set `stroke: url(#<svgId>-gradient)`, and those definitions were appended by `rendering-util/render.ts` — which block does not use, since it runs its own render loop. An `url(#…)` paint that resolves to nothing is painted as **none**, not as a fallback colour, so the border disappeared rather than degrading to a plain stroke. The definitions now live in `rendering-util/insertLookDefs.ts` and both render paths call it, so the two cannot drift into producing different gradients. This only became visible recently: block did not previously pass `look` to its nodes, so none of the look-specific rules applied to it and the missing definitions went unnoticed. - [#8181](mermaid-js/mermaid#8181) [`ce0302d`](mermaid-js/mermaid@ce0302d) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(block): apply the redux colour palette to composite blocks. Composites now take a per-container colour under `redux-color` and `redux-dark-color`, matching how flowchart subgraphs are coloured — one counter over containers, in declaration order, with the plain shapes left on the flat theme colour. The palette is opt-in: block does not default to `redux-color` the way flowchart and several other diagram types do, so set `theme: redux-color` (or `redux-dark-color`) explicitly to see it. `classDef`/`style` still win. - [#8211](mermaid-js/mermaid#8211) [`ad98070`](mermaid-js/mermaid@ad98070) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): take the node border width from the theme, as every other diagram does. `block/styles.ts` pinned `stroke-width: 1px` on node shapes while the flowchart, class and state stylesheets all read `strokeWidth` from the theme. Under a theme that asks for more — `neo` asks for 2 — a block rendered a visibly thinner border than an identical flowchart node, and nothing downstream corrected it: the `neo` rules in the shared stylesheet set `stroke` and `filter`, never `stroke-width`. The gap was invisible until block began propagating `look` to its nodes, because until then none of the look-specific rules applied to block at all. Affects only themes whose `strokeWidth` is not 1. `neo` is 2; `neo-dark`, `base` and the rest are unchanged. - [#8231](mermaid-js/mermaid#8231) [`e2aab3f`](mermaid-js/mermaid@e2aab3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Use balanced Brandes-Koepf placement for the default ELK preset to improve alignment of branches and composite-state entries. Preserve named non-default presets and explicit placement/alignment options, including `NONE`. Some diagrams may become wider or taller; `depthFirst` retains the previous default layout. - [#7874](mermaid-js/mermaid#7874) [`6b79518`](mermaid-js/mermaid@6b79518) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): allow boundaries as relationship endpoints A `Rel` (or `BiRel`/`Rel_*`) that referenced a boundary alias threw `references an unknown shape`, because endpoint lookup only searched shapes and not boundaries. Boundary aliases now resolve as relationship endpoints. Fixes #4864. - [#8100](mermaid-js/mermaid#8100) [`30325d4`](mermaid-js/mermaid@30325d4) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): stop wrapping non-text named attributes that land in a text slot A named attribute such as `$tags` or `$sprite` can arrive in the positional slot of a text field when the argument before it is omitted. It was then stored as `{ text: value }` rather than a string, so `$tags` given without a description crashed rendering. - [#8148](mermaid-js/mermaid#8148) [`c3ee3c7`](mermaid-js/mermaid@c3ee3c7) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-dark`, `redux-dark-color` and `neo-dark` shipped `secondBkg` as the literal string `calculated`, so railroad rendered the invalid `fill: calculated`; it is now computed as `theme-dark` does. The same three themes had gantt done-task labels at 1.07:1 contrast — a light fill under their light task ink — now 5.7:1 or better. The ER and requirement stylesheets also validate `look` before interpolating it into a CSS selector. - [#8222](mermaid-js/mermaid#8222) [`1ee934d`](mermaid-js/mermaid@1ee934d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: stop ELK-laid-out diagrams logging `Unknown arrow type: arrow_open` once per edge. ELK's arrow table put the edge _type_ `arrow_open` — which means "no arrowheads" — into the arrow-type slot, where `none` is the value that marks a deliberate absence. Anything else is reported as an unknown marker name. Diagrams whose db sets `arrowTypeStart` itself, such as flowcharts, never reached that fallback; state diagrams, which leave it unset, warned on every edge. Rendering is unchanged: both spellings produced no start marker and the same geometry, since neither has a marker offset. Only the log noise goes away. - [#8204](mermaid-js/mermaid#8204) [`a7831c5`](mermaid-js/mermaid@a7831c5) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK subgraph frames out to the border anchor of edges that terminate on the group, so transitions to composite states no longer run along the cluster border - [#8155](mermaid-js/mermaid#8155) [`0320406`](mermaid-js/mermaid@0320406) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(elk): a composite state or subgraph containing a loop now opens on its own start node. Cycle breaking was resolved for the root graph but never passed to containers, so a container laid out on its own fell back to ELK's default, `GREEDY`, while the root ran whatever `elk.preset` asked for. The two then reversed different edges of the same cycle. In a composite state that loops, greedy reverses the edge that turns an ordinary state into a source, and sources sit on the first layer — so the diagram opened on that state alongside its start circle instead of on the start circle alone. Dagre reverses the other edge, which is why the two layout engines disagreed on the same diagram. Containers now resolve cycle breaking from the preset exactly as the root does. Only containers that actually contain a cycle change; an acyclic subgraph gives a cycle-breaking strategy nothing to do. `preset: legacy` still reaches containers with `GREEDY`, so it keeps reproducing the earlier rendering inside frames as well as outside them. - [#8228](mermaid-js/mermaid#8228) [`e36b883`](mermaid-js/mermaid@e36b883) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Reserve subgraph title padding before ELK routes edges so attachments stay on the painted frame. Clip stale interior endpoints along the incoming segment, avoiding edges that run along the subgraph border. - [#8199](mermaid-js/mermaid#8199) [`b993915`](mermaid-js/mermaid@b993915) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK edges vertical at small nodes — the node now moves onto the routed line instead of the edge bending toward the node's off-centre position - [#8155](mermaid-js/mermaid#8155) [`4e00c5c`](mermaid-js/mermaid@4e00c5c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: render ER relationship edges above subgraph backgrounds under the ELK layout instead of hiding them behind the cluster rect - [#8156](mermaid-js/mermaid#8156) [`3f05015`](mermaid-js/mermaid@3f05015) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(er, requirement, timeline): stop the ER, requirement and timeline stylesheets emitting CSS the browser discards for the colour themes. All three generate one rule per palette slot. ER and requirement looped to `THEME_COLOR_LIMIT` and indexed the palette by the loop counter, which goes wrong in both directions: a palette shorter than the limit emitted `stroke: undefined` for the overflow slots, and a palette _longer_ than it left entities stamped with a slot that had no rule at all, rendering unstyled beside coloured neighbours. Both now take the loop bound from the palette itself, which is the same length the boxes stamp with — so the rules emitted and the slots stamped cannot disagree. Both also bail before the loop for an empty palette, since wrapping alone is not enough there: `i % 0` is `NaN` and `[][NaN]` is `undefined`. Timeline keeps looping to `THEME_COLOR_LIMIT` and wrapping, because it numbers `.section-N` classes rather than palette slots — nothing stamps those, so the palette cycles across however many sections exist. `requirement` also emitted `fill: ;` — a property with no value, which is invalid — whenever there was no background palette. That is the live case for `redux-dark-color`, which ships a border palette and no background palette so that it colours outlines only. The declaration is now omitted instead. None of these raises an error: the browser discards the invalid declaration, so the only symptom is a shape rendering unstyled. - [#8149](mermaid-js/mermaid#8149) [`d57ed55`](mermaid-js/mermaid@d57ed55) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(docs): stop `docs:build` deleting the committed `docs/` directory when a later step fails. - [#7906](mermaid-js/mermaid#7906) [`1fc5bb3`](mermaid-js/mermaid@1fc5bb3) Thanks [@knsv-bot](https://github.com/knsv-bot)! - perf: avoid quadratic parse cost on deeply-indented diagrams (~1.4 s → ~30 ms on a pathological fixture) - [#8211](mermaid-js/mermaid#8211) [`b979eb4`](mermaid-js/mermaid@b979eb4) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(handdrawn): tighten the hachure fill so shapes read as filled rather than striped. The hand-drawn fill drew 4px-wide strokes 5.2px apart, which left visible diagonal banding across every shape — legible as a texture up close, but at normal diagram size it read as stripes rather than a fill. Strokes are now 1.5px at 1.5px spacing, so the fill reads as an even tint while keeping the drawn edge quality. The striped fill behind state-diagram start, end and fork markers moves the same way, so those come out close to solid — which is what the UML convention asks for anyway. Swimlane lane titles previously pinned their own stroke weight and so ignored the shared value; they now follow it like every other shape. - [#8152](mermaid-js/mermaid#8152) [`7ee4c3f`](mermaid-js/mermaid@7ee4c3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: edges attach to non-rectangular shapes on the outline instead of half a pixel off it. **This is not ELK-specific.** `intersectPolygon` is how every non-rectangular shape finds its edge attachment — diamond, stadium, hexagon, trapezoid, subroutine — in every layout, so a dagre-rendered flowchart with a decision diamond is affected exactly as much as an ELK one. `intersectLine` comes from Graphics Gems, where the coordinates were integers and the numerator was nudged half a denominator away from zero so the integer division rounded instead of truncating. JavaScript division does neither, so the nudge stopped being a correction and became the whole error: every result came back displaced by `0.5 * sign(num) * sign(denom)`. The magnitude is always exactly half a unit, but the sign is per axis, because the numerator is computed separately for x and y while the denominator is shared — so the two axes could move the same way or opposite ways depending on the geometry, which is why it never looked like a constant offset anyone could spot by eye. That was enough to give an otherwise orthogonal edge a tiny diagonal opening segment, and to put an attachment just inside the node it was meant to touch. `question.ts` had been subtracting a flat 0.5 from both axes to compensate for diamonds. That only cancelled the bias when both signs came out positive, and doubled the error to a full unit when they did not — so the compensation goes along with the cause. **Rendered output moves by up to a pixel wherever a polygon shape terminates an edge.** - [#8048](mermaid-js/mermaid#8048) [`a6ec7ff`](mermaid-js/mermaid@a6ec7ff) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: treat `</br>` as a line break in labels `lineBreakRegex` only matched `<br>`, `<br/>` and `<br />`, so the malformed-but-common `</br>` survived as literal text wherever labels render as plain SVG text. HTML parsers already treat `</br>` as a `<br>`, so the tag appeared to work in HTML-label mode and failed everywhere else. It is now accepted on both paths. Also fixes `hasBreaks()` returning alternating results for the same input: it called `.test()` on a global regex, which advances `lastIndex` between calls. `wrapLabel()` used the same stateful check and could therefore re-wrap labels that already contained breaks. - [#8152](mermaid-js/mermaid#8152) [`1246a55`](mermaid-js/mermaid@1246a55) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: don't draw a line hop that has no room next to a bend. A crossing close to a corner used to get a hop squeezed into whatever space was left — as little as 2.9px against a requested 6px, opening exactly on the corner's tangent point. At that size the arc no longer clears the line it is meant to hop, so the two strokes still touch and the corner's curve runs straight into the arc's. It reads as a rendering fault rather than as a crossing. Hops now keep a straight run clear of the bend, and one that would still have to shrink below 60% of the requested radius is dropped instead of drawn. An undrawn hop is an ordinary crossing, which is a much better failure than a broken-looking one. **This changes swimlane diagrams as well as ELK ones.** Swimlanes are the existing consumer of line hops and have them on today, so a swimlane with a crossing near a bend will render differently even for someone not using ELK at all. It shows up wherever a layout stacks edges in narrow lanes: ELK routes subgraph-internal edges 10px apart, and 10px does not hold a 7.07px corner cut plus a 6px hop. A crossing is also ignored now when it lands inside the stretch where either edge is rounding a bend. Crossings are found on polylines, but a rounded edge is not drawn as its polyline — it leaves the line up to 7.07px before each bend and rejoins it that far after. A crossing found inside that stretch is somewhere the stroke never goes, so the hop was arching over blank paper while the two lines carried on touching beside it. - [#8146](mermaid-js/mermaid#8146) [`def4c81`](mermaid-js/mermaid@def4c81) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-color` and `redux-dark-color` now define every variable their base themes define, instead of silently falling back to untuned values for `primaryBorderColor`, `clusterBkg`, `clusterBorder`, `altBackground`, `compositeTitleBackground` and the state and requirement edge-label backgrounds. Pie, gantt and user-journey also read the theme palette rather than a single pale tint, so pie slices are distinguishable and gantt sections are visibly banded. - [#8189](mermaid-js/mermaid#8189) [`3802472`](mermaid-js/mermaid@3802472) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): venn circles follow the `redux-color` and `redux-dark-color` palettes. Neither theme defined any `venn*` variable, so every circle rendered in one flat colour. - [#8185](mermaid-js/mermaid#8185) [`f5af413`](mermaid-js/mermaid@f5af413) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: sequence diagram actors under the `neo` look and `redux` themes. Notes no longer render bold, a `rect` section band is no longer drawn white on white, and participants follow one vertical model: every lifeline starts and ends on a shared line, all participant glyphs are one size with their feet on a common edge, single-line labels share one baseline in the header and in the mirrored footer, and a multiline label grows away from the lifeline instead of moving it. The `classic` look is unchanged. - [#8157](mermaid-js/mermaid#8157) [`a3a92ba`](mermaid-js/mermaid@a3a92ba) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(sequence): index each actor colour palette by its own length. Every actor-drawing call site read `bkgColorArray[actorCount % borderColorArray.length]` — one palette indexed by the other's length. Under `redux-color` both palettes have twelve entries, so the wrong length happens to give the right answer and nothing is visibly broken today. It goes wrong as soon as the two differ in length: the overflow actors resolve to `undefined`, and d3 then strips the inline fill for some actors and not others. Both palettes now cycle within their own length, via a shared helper. An absent or empty palette still yields `undefined` rather than a substitute colour, which is what `redux-dark-color` relies on: it ships a border palette and an empty background palette so actors are outlined but not filled. - [#8232](mermaid-js/mermaid#8232) [`e691042`](mermaid-js/mermaid@e691042) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - Circle, double circle, Delay and Display nodes size themselves from the label's height as well as its width, so a wrapped label stays inside the outline. Each was sized from the width alone and clipped any label taller than it was wide, which `flowchart.wrappingWidth: 120` made common. This replaces the wrapping exemption those shapes carried along with stadium and diamond: it stopped them wrapping at all, so a long label produced a single-line node hundreds of pixels wide. Stadium needs no exemption — its `w >= 1.5h` floor already keeps a wrapped label from closing the caps into a circle — and diamond never needed one. Stacked (`docs`) and lined (`lin-doc`) document nodes lift their label clear of the wavy bottom edge by the wave's full depth rather than half of it, so the last line is no longer clipped by the trough. Plain `doc` already did this; the two variants had copied it with the offset halved. Node dimensions are unchanged. - [#8154](mermaid-js/mermaid#8154) [`ba0deed`](mermaid-js/mermaid@ba0deed) Thanks [@aloisklink](https://github.com/aloisklink)! - fix: bundle `fastdom` to fix issues with global `define` - [#8227](mermaid-js/mermaid#8227) [`b05824a`](mermaid-js/mermaid@b05824a) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(flowchart): stop stadium labels from wrapping into a circle and exempt selected shapes from automatic label wrapping. Long stadium labels wrapped to `flowchart.wrappingWidth`, grew taller without growing wider, and turned the stadium into a circle. Stadium now keeps its semicircular caps with an outer width of at least 1.5 times its height and enough clearance that the label stays inside the arcs. Stadium (`terminal`, `pill`), circle (`circ`), diamond (`diam`, `decision`, `question`), double circle (`dbl-circ`, `double-circle`), Display (`curv-trap`, `curved-trapezoid`, `display`) and Delay (`delay`, `half-rounded-rectangle`) no longer wrap their labels at `flowchart.wrappingWidth`. Explicit line breaks are kept, and an explicit node width still takes precedence. - [#8192](mermaid-js/mermaid#8192) [`0ec29e9`](mermaid-js/mermaid@0ec29e9) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(state): draw the edge between a state and its note dashed under the `neo` look. It was rendering solid. The dashes were expressed only as CSS — `.note-edge { stroke-dasharray: 5 }` — which is enough under `classic` but not under `neo`, where `insertEdge` writes an inline `stroke-dasharray` on every edge, computed from the path length so the arrow markers keep their gaps. An inline style outranks a stylesheet rule, so the note edge took the solid pattern and the `.note-edge` rule simply lost. The note edge now declares `pattern: 'dashed'`, which is what `insertEdge` reads to choose its dash generator. `classic` is unchanged. - [#8225](mermaid-js/mermaid#8225) [`0d77926`](mermaid-js/mermaid@0d77926) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(swimlane): seed cycle removal from source nodes so feedback edges are reversed instead of forward flow edges. A cycle like `task --> decision --> fix --> task` no longer places `fix` in the middle of the `start --> task` flow line. - [#8211](mermaid-js/mermaid#8211) [`93edd72`](mermaid-js/mermaid@93edd72) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: keep association markers apart on use-case ovals under ELK. Ovals get the same vertical padding as horizontal, edge attachment points on them are spread across the side, and the ELK renderer now accounts for every end-marker offset (extension, circle, cross, …) so a short entry stub can no longer flip a marker around. - Updated dependencies \[[`33442fd`](mermaid-js/mermaid@33442fd)]: - @mermaid-js/parser@2.0.0 ### Keeping the previous defaults in your integration Mermaid 12 changes what unconfigured diagrams look like: ELK replaces dagre as the default layout, and `redux-color` / `neo` replace `default` / `classic` as theme and look for flowchart, class, state, ER, requirement, sequence, use case, swimlane, Venn and agentflow. If you embed Mermaid and want your users' existing diagrams to render as before, set all three explicitly at initialisation: ```js mermaid.initialize({ layout: 'dagre', theme: 'default', look: 'classic' }); ``` Diagram authors can do the same per diagram in front matter, and a value there always wins over `initialize()`. - [Layouts: how `layout` is resolved, ELK variants, and the tiny build](https://mermaid.ai/open-source/config/layouts.html) - [Flowchart: default theme, look and layout in v12](https://mermaid.ai/open-source/syntax/flowchart.html#default-theme-look-and-layout-v-mermaid-release-version) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: give me a 98K <240642031+inhuman-0@users.noreply.github.com>
* chore: sync Mermaid runtime to 12.0.0 Upstream release: https://github.com/mermaid-js/mermaid/releases/tag/mermaid%4012.0.0 Release notes: **Mermaid 12.0.0** ships ELK as the bundled default layout engine, a new `redux-color` / `neo` default appearance, and two new diagram types: [UML use case diagrams](https://mermaid.ai/open-source/syntax/usecase.html). This is a breaking release (ES2024, Safari 17.4+, Node 22.12+). Existing flowcharts, state and class diagrams will re-lay out and recolour; add `layout: dagre`, `theme: default` and `look: classic` to your config to keep the old look. Full changelog below. ### Major Changes - [#8213](mermaid-js/mermaid#8213) [`33442fd`](mermaid-js/mermaid@33442fd) Thanks [@aloisklink](https://github.com/aloisklink)! - chore!: require ES2024, Safari 17.4+, Node.JS v22.12+ Mermaid is now built to target Safari 17.4+ and ES2024. If you need to support older browsers, you may need to polyfill or transpile mermaid. Safari 17.4+ has been chosen as the floor, as unlike Firefox/Chrome, older iOS devices don't get major Safari updates. Node.JS v22.12+ is also declared as requirement in our `package.json` files, but as mermaid requires a browser, this is mainly so we can use dependencies that also declare a Node.JS v22.12+ requirement, without causing issues for users when running `npm install`. - [#8155](mermaid-js/mermaid#8155) [`810893c`](mermaid-js/mermaid@810893c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat!: **ELK is now bundled with mermaid and is the default layout algorithm.** ELK previously shipped as a separate `@mermaid-js/layout-elk` package that sites had to install and register. It is now part of mermaid itself and registered automatically, so `layout: elk` — and the `elk.stress`, `elk.force`, `elk.mrtree`, `elk.sporeOverlap`, `elk.box` and `elk.rectpacking` variants — work with no setup. **This changes how existing diagrams look.** Flowchart, state, class, entity-relationship, requirement, use-case diagrams that do not specify a `layout` are now laid out by ELK instead of dagre. To keep the previous layout, set dagre explicitly: ```yaml --- config: layout: dagre --- ``` or globally, `mermaid.initialize({ layout: 'dagre' })`. Mindmap is unchanged: it keeps laying out with cose-bilkent unless a layout is explicitly requested (in the tiny build, which ships neither ELK nor cose-bilkent, it falls back to dagre). Other notes: - ELK is loaded as a separate chunk in the ESM builds, so it is only fetched when a diagram actually uses it. The single-file IIFE build (`mermaid.min.js`) inlines it and grows by roughly 500 kB gzipped. - The **tiny** build deliberately omits ELK to stay small, and falls back to dagre for diagrams that ask for an ELK layout. Its size is unchanged. - `@mermaid-js/layout-elk` is no longer needed on normal builds — existing `mermaid.registerLayoutLoaders(elkLayouts)` calls keep working and can be removed. It is still published, and remains the way to add ELK to the tiny build. - `dist/mermaid.esm.min.mjs` now contains syntax that `es-module-lexer` (used by Vite) rejects with `content contains invalid JS syntax`. Bundler users are unaffected as long as they import the `mermaid` package specifier, which resolves to the core build; only builds that point Vite directly at that dist file need to switch to the package specifier or the core build. - State diagrams now resolve their layout through the same registration check as every other diagram, so an unavailable layout falls back instead of failing to render. An unrecognised `theme` name now resolves to the default theme in name as well as in variables; previously the invalid name stayed in place while the default's variables were loaded, and every palette-aware stylesheet gates on the name. `theme: 'null'`, the documented way to disable the pre-defined themes, is unaffected. Note that `neo` paints node strokes with a gradient when the theme sets `useGradient`, which `base` does; setting a custom `nodeBorder` on `base` turns the gradient off. - [#8211](mermaid-js/mermaid#8211) [`a19bd08`](mermaid-js/mermaid@a19bd08) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **Removed: the `defaultRenderer` option of the `flowchart`, `class` and `state` config sections.** Use the top-level `layout` option instead: ```yaml --- config: layout: dagre # or elk --- ``` ### Why `defaultRenderer` named a rendering engine back when there was more than one. There is not. All of its accepted values — `dagre`, `dagre-wrapper`, `dagre-d3` — had come to select the same unified renderer, and its `elk` value did nothing but set `layout: elk` on your behalf. The option's documented purpose no longer existed. What it still did was stranger than doing nothing. The detectors branched on whether the value was _recognised_, so a **valid** value routed a diagram to the modern renderer and an **invalid** one silently routed it to the legacy renderer. Since the default was always a valid value, the legacy `class` and `state` renderers were unreachable except by misconfiguring the option. ### What changes for you - `layout` selects the layout algorithm, as it already did. Nothing else does. - `graph`, `classDiagram` and `stateDiagram` always render with the unified diagram. This was already true for every valid configuration. - The legacy `flowchart`, `class` and `state` diagram ids are gone. `flowchart-v2`, `classDiagram` and `stateDiagram` are what `detectType` now returns for that syntax. - `flowchart-elk` as an explicit diagram keyword still works. Configuration that still sets `defaultRenderer` is ignored rather than rejected, so nothing throws — but it no longer has any effect, and diagrams that relied on `flowchart: { defaultRenderer: 'elk' }` to get an ELK layout should set `layout: elk`. - [#8223](mermaid-js/mermaid#8223) [`6df1149`](mermaid-js/mermaid@6df1149) Thanks [@aloisklink](https://github.com/aloisklink)! - refactor!: remove layout internal exports Remove the `clearLayoutRenderState`, `createCommonLayoutRenderer`, `defaultMeasureLayout`, `paintLayoutData` functions, and the `CommonLayout*` types from Mermaid's public API. These functions were only used by the `@mermaid-js/layout-elk` package, which now bundles them. Removing them makes it easier to avoid major versions of mermaid. ### Minor Changes - [#8048](mermaid-js/mermaid#8048) [`7a3c1a8`](mermaid-js/mermaid@7a3c1a8) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: add UML use case diagrams with actors, use cases, system boundaries, relationships, stereotypes, notes, JSON tables, class and style support, accessibility metadata, and business variants. - [#8073](mermaid-js/mermaid#8073) [`cd48a64`](mermaid-js/mermaid@cd48a64) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: `defaultMeasureLayout` accepts a `unwrapGroupLabels` option so a layout engine can ask for cluster labels to be measured at their natural width instead of the `flowchart.wrappingWidth` fallback. `insertCluster` paints a plain cluster label with an infinite width while the measurement pass wrapped it at 200px, so a layout that sizes compound nodes from the measured label sized them too narrow. Layouts now opt in explicitly; core no longer inspects the layout's name. Markdown cluster labels stay wrapped, since those are painted wrapped. The bundled ELK layout opts in, which changes the size of labelled subgraphs in ELK-laid-out diagrams. Diagrams laid out with dagre are unaffected. - [#8073](mermaid-js/mermaid#8073) [`0cf3797`](mermaid-js/mermaid@0cf3797) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat: let a container pick its own ELK algorithm with `@{ algorithm: … }`, and add `elk.box` and `elk.rectpacking` to the selectable `layout` values. A subgraph carrying `@{ algorithm: elk.box }` is laid out with that algorithm in its own coordinate system instead of inheriting the diagram's. Supported values are `elk.layered`, `elk.box`, `elk.rectpacking`, `elk.stress`, `elk.force`, `elk.mrtree`, `elk.radial`, and `elk.sporeOverlap`; anything else is ignored with a warning rather than handed to ELK, where an unknown id would abort the layout. Containers with edges crossing their boundary fall back to the inherited algorithm, since isolated layout and cross-boundary edges are incompatible. Also in this release: - ELK cluster labels are measured unwrapped, so a compound node is sized to fit its label instead of to a 200px wrapping width. **This changes the size — and therefore the layout — of existing ELK diagrams that have labelled subgraphs.** - `elk.box` and `elk.rectpacking` place nodes but never route edges. Edges they leave unrouted now fall back to a straight line between the two node centres instead of failing the render. - `keepEntryNodeOnTop` pins a cycle's true entry rather than the first-declared node when a back-edge feeds the entry, so recursive flows read from where they actually start. - [#8193](mermaid-js/mermaid#8193) [`813c766`](mermaid-js/mermaid@813c766) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - **`theme`, `look` and `layout` can now be set per diagram type**, in each diagram's config section — `mermaid.initialize({ look: 'classic', flowchart: { look: 'handDrawn' } })`, or the same under `config` in front matter. The schema uses the same mechanism to give a diagram type its own default. Resolution, highest first: front matter or directive, `initialize()`, the diagram type's default, the global default; a diagram-scoped value beats a global one set in the same layer. Swimlanes take `layout: swimlane` from that schema default instead of having it forced by their `init` hook, so `swimlane: { layout: ... }` and a `layout` in front matter are now honoured. An unregistered layout also always falls back to `dagre` with a warning rather than throwing — state diagrams skipped that fallback, and mindmaps threw when `cose-bilkent` was absent, as it is in `@mermaid-js/tiny`. - [#8147](mermaid-js/mermaid#8147) [`43d9fbc`](mermaid-js/mermaid@43d9fbc) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): class boxes and flowchart subgraph containers now take a per-item colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as ER entities already do. Collapsed subgraphs keep the slot they would have had expanded; nodes inside a subgraph stay uniform, and explicit `classDef` or `style` still wins over the palette. - [#8191](mermaid-js/mermaid#8191) [`2878cf3`](mermaid-js/mermaid@2878cf3) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): composite states now take a per-container colour under the `redux-color` and `redux-dark-color` themes, as flowchart subgraphs already do. Each composite gets the palette's border colour on its outline and its background tint behind the title strip; nested composites each take the next colour, so depth stays readable. The body keeps the theme's own `compositeBackground`. `redux-dark-color` colours the outlines only, matching how it treats ER, requirement and sequence. The concurrency regions produced by a `--` divider share the colour of the composite they split, rather than taking one of their own — the author wrote a single composite, so it is drawn as one thing in parts. Adding a `--` therefore leaves every other composite's colour untouched. Under the `handDrawn` look, concurrency regions are now filled solid rather than hatched, so that they can carry the palette tint the same way every other look does. States inside a composite stay uniform. A composite carrying its own `classDef` or `style` keeps those colours and takes no palette slot, and neither do its concurrency regions; the slot is still spent, so styling one composite does not shift the colours of the ones after it. Note that this opt-out is all-or-nothing: a `classDef` that sets only text properties, such as `font-weight`, still takes that composite out of the palette. - [#8176](mermaid-js/mermaid#8176) [`16b9a7d`](mermaid-js/mermaid@16b9a7d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - feat(themes): swimlane lanes take a per-lane colour under the `redux-color` and `redux-dark-color` themes, cycling every 12 as flowchart subgraphs do. The lane holding ungrouped nodes takes its own slot and now follows the diagram's `look`. - [#8178](mermaid-js/mermaid#8178) [`75e6c30`](mermaid-js/mermaid@75e6c30) Thanks [@knsv-bot](https://github.com/knsv-bot)! - feat(usecase): use case diagrams now take colour by role — actors, use cases and system boundaries each get their own colour from the new `usecaseActorBkg`/`usecaseActorBorder`, `usecaseBkg`/`usecaseBorder` and `usecaseBoundaryBkg`/`usecaseBoundaryBorder` theme variables, with `usecaseIncludeLine`/`usecaseExtendLine` separating the two dashed relationship kinds by hue. `redux-color` and `redux-dark-color` set them; every other theme is unchanged. Colour is keyed to the kind of element, so editing a diagram never recolours the elements around the edit. Set `usecase.colorScheme: 'rotate'` for the per-element palette cycle instead, and `classDef`/`style` still wins over both. ### Patch Changes - [#8211](mermaid-js/mermaid#8211) [`dc2e453`](mermaid-js/mermaid@dc2e453) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): restore node borders under looks that use a gradient stroke. A block diagram rendered with `look: neo` lost its node borders entirely. The look-specific rules set `stroke: url(#<svgId>-gradient)`, and those definitions were appended by `rendering-util/render.ts` — which block does not use, since it runs its own render loop. An `url(#…)` paint that resolves to nothing is painted as **none**, not as a fallback colour, so the border disappeared rather than degrading to a plain stroke. The definitions now live in `rendering-util/insertLookDefs.ts` and both render paths call it, so the two cannot drift into producing different gradients. This only became visible recently: block did not previously pass `look` to its nodes, so none of the look-specific rules applied to it and the missing definitions went unnoticed. - [#8181](mermaid-js/mermaid#8181) [`ce0302d`](mermaid-js/mermaid@ce0302d) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(block): apply the redux colour palette to composite blocks. Composites now take a per-container colour under `redux-color` and `redux-dark-color`, matching how flowchart subgraphs are coloured — one counter over containers, in declaration order, with the plain shapes left on the flat theme colour. The palette is opt-in: block does not default to `redux-color` the way flowchart and several other diagram types do, so set `theme: redux-color` (or `redux-dark-color`) explicitly to see it. `classDef`/`style` still win. - [#8211](mermaid-js/mermaid#8211) [`ad98070`](mermaid-js/mermaid@ad98070) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(block): take the node border width from the theme, as every other diagram does. `block/styles.ts` pinned `stroke-width: 1px` on node shapes while the flowchart, class and state stylesheets all read `strokeWidth` from the theme. Under a theme that asks for more — `neo` asks for 2 — a block rendered a visibly thinner border than an identical flowchart node, and nothing downstream corrected it: the `neo` rules in the shared stylesheet set `stroke` and `filter`, never `stroke-width`. The gap was invisible until block began propagating `look` to its nodes, because until then none of the look-specific rules applied to block at all. Affects only themes whose `strokeWidth` is not 1. `neo` is 2; `neo-dark`, `base` and the rest are unchanged. - [#8231](mermaid-js/mermaid#8231) [`e2aab3f`](mermaid-js/mermaid@e2aab3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Use balanced Brandes-Koepf placement for the default ELK preset to improve alignment of branches and composite-state entries. Preserve named non-default presets and explicit placement/alignment options, including `NONE`. Some diagrams may become wider or taller; `depthFirst` retains the previous default layout. - [#7874](mermaid-js/mermaid#7874) [`6b79518`](mermaid-js/mermaid@6b79518) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): allow boundaries as relationship endpoints A `Rel` (or `BiRel`/`Rel_*`) that referenced a boundary alias threw `references an unknown shape`, because endpoint lookup only searched shapes and not boundaries. Boundary aliases now resolve as relationship endpoints. Fixes #4864. - [#8100](mermaid-js/mermaid#8100) [`30325d4`](mermaid-js/mermaid@30325d4) Thanks [@filipsajdak](https://github.com/filipsajdak)! - fix(c4): stop wrapping non-text named attributes that land in a text slot A named attribute such as `$tags` or `$sprite` can arrive in the positional slot of a text field when the argument before it is omitted. It was then stored as `{ text: value }` rather than a string, so `$tags` given without a description crashed rendering. - [#8148](mermaid-js/mermaid#8148) [`c3ee3c7`](mermaid-js/mermaid@c3ee3c7) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-dark`, `redux-dark-color` and `neo-dark` shipped `secondBkg` as the literal string `calculated`, so railroad rendered the invalid `fill: calculated`; it is now computed as `theme-dark` does. The same three themes had gantt done-task labels at 1.07:1 contrast — a light fill under their light task ink — now 5.7:1 or better. The ER and requirement stylesheets also validate `look` before interpolating it into a CSS selector. - [#8222](mermaid-js/mermaid#8222) [`1ee934d`](mermaid-js/mermaid@1ee934d) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: stop ELK-laid-out diagrams logging `Unknown arrow type: arrow_open` once per edge. ELK's arrow table put the edge _type_ `arrow_open` — which means "no arrowheads" — into the arrow-type slot, where `none` is the value that marks a deliberate absence. Anything else is reported as an unknown marker name. Diagrams whose db sets `arrowTypeStart` itself, such as flowcharts, never reached that fallback; state diagrams, which leave it unset, warned on every edge. Rendering is unchanged: both spellings produced no start marker and the same geometry, since neither has a marker offset. Only the log noise goes away. - [#8204](mermaid-js/mermaid#8204) [`a7831c5`](mermaid-js/mermaid@a7831c5) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK subgraph frames out to the border anchor of edges that terminate on the group, so transitions to composite states no longer run along the cluster border - [#8155](mermaid-js/mermaid#8155) [`0320406`](mermaid-js/mermaid@0320406) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(elk): a composite state or subgraph containing a loop now opens on its own start node. Cycle breaking was resolved for the root graph but never passed to containers, so a container laid out on its own fell back to ELK's default, `GREEDY`, while the root ran whatever `elk.preset` asked for. The two then reversed different edges of the same cycle. In a composite state that loops, greedy reverses the edge that turns an ordinary state into a source, and sources sit on the first layer — so the diagram opened on that state alongside its start circle instead of on the start circle alone. Dagre reverses the other edge, which is why the two layout engines disagreed on the same diagram. Containers now resolve cycle breaking from the preset exactly as the root does. Only containers that actually contain a cycle change; an acyclic subgraph gives a cycle-breaking strategy nothing to do. `preset: legacy` still reaches containers with `GREEDY`, so it keeps reproducing the earlier rendering inside frames as well as outside them. - [#8228](mermaid-js/mermaid#8228) [`e36b883`](mermaid-js/mermaid@e36b883) Thanks [@knsv-bot](https://github.com/knsv-bot)! - Reserve subgraph title padding before ELK routes edges so attachments stay on the painted frame. Clip stale interior endpoints along the incoming segment, avoiding edges that run along the subgraph border. - [#8199](mermaid-js/mermaid#8199) [`b993915`](mermaid-js/mermaid@b993915) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: keep ELK edges vertical at small nodes — the node now moves onto the routed line instead of the edge bending toward the node's off-centre position - [#8155](mermaid-js/mermaid#8155) [`4e00c5c`](mermaid-js/mermaid@4e00c5c) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: render ER relationship edges above subgraph backgrounds under the ELK layout instead of hiding them behind the cluster rect - [#8156](mermaid-js/mermaid#8156) [`3f05015`](mermaid-js/mermaid@3f05015) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(er, requirement, timeline): stop the ER, requirement and timeline stylesheets emitting CSS the browser discards for the colour themes. All three generate one rule per palette slot. ER and requirement looped to `THEME_COLOR_LIMIT` and indexed the palette by the loop counter, which goes wrong in both directions: a palette shorter than the limit emitted `stroke: undefined` for the overflow slots, and a palette _longer_ than it left entities stamped with a slot that had no rule at all, rendering unstyled beside coloured neighbours. Both now take the loop bound from the palette itself, which is the same length the boxes stamp with — so the rules emitted and the slots stamped cannot disagree. Both also bail before the loop for an empty palette, since wrapping alone is not enough there: `i % 0` is `NaN` and `[][NaN]` is `undefined`. Timeline keeps looping to `THEME_COLOR_LIMIT` and wrapping, because it numbers `.section-N` classes rather than palette slots — nothing stamps those, so the palette cycles across however many sections exist. `requirement` also emitted `fill: ;` — a property with no value, which is invalid — whenever there was no background palette. That is the live case for `redux-dark-color`, which ships a border palette and no background palette so that it colours outlines only. The declaration is now omitted instead. None of these raises an error: the browser discards the invalid declaration, so the only symptom is a shape rendering unstyled. - [#8149](mermaid-js/mermaid#8149) [`d57ed55`](mermaid-js/mermaid@d57ed55) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(docs): stop `docs:build` deleting the committed `docs/` directory when a later step fails. - [#7906](mermaid-js/mermaid#7906) [`1fc5bb3`](mermaid-js/mermaid@1fc5bb3) Thanks [@knsv-bot](https://github.com/knsv-bot)! - perf: avoid quadratic parse cost on deeply-indented diagrams (~1.4 s → ~30 ms on a pathological fixture) - [#8211](mermaid-js/mermaid#8211) [`b979eb4`](mermaid-js/mermaid@b979eb4) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(handdrawn): tighten the hachure fill so shapes read as filled rather than striped. The hand-drawn fill drew 4px-wide strokes 5.2px apart, which left visible diagonal banding across every shape — legible as a texture up close, but at normal diagram size it read as stripes rather than a fill. Strokes are now 1.5px at 1.5px spacing, so the fill reads as an even tint while keeping the drawn edge quality. The striped fill behind state-diagram start, end and fork markers moves the same way, so those come out close to solid — which is what the UML convention asks for anyway. Swimlane lane titles previously pinned their own stroke weight and so ignored the shared value; they now follow it like every other shape. - [#8152](mermaid-js/mermaid#8152) [`7ee4c3f`](mermaid-js/mermaid@7ee4c3f) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: edges attach to non-rectangular shapes on the outline instead of half a pixel off it. **This is not ELK-specific.** `intersectPolygon` is how every non-rectangular shape finds its edge attachment — diamond, stadium, hexagon, trapezoid, subroutine — in every layout, so a dagre-rendered flowchart with a decision diamond is affected exactly as much as an ELK one. `intersectLine` comes from Graphics Gems, where the coordinates were integers and the numerator was nudged half a denominator away from zero so the integer division rounded instead of truncating. JavaScript division does neither, so the nudge stopped being a correction and became the whole error: every result came back displaced by `0.5 * sign(num) * sign(denom)`. The magnitude is always exactly half a unit, but the sign is per axis, because the numerator is computed separately for x and y while the denominator is shared — so the two axes could move the same way or opposite ways depending on the geometry, which is why it never looked like a constant offset anyone could spot by eye. That was enough to give an otherwise orthogonal edge a tiny diagonal opening segment, and to put an attachment just inside the node it was meant to touch. `question.ts` had been subtracting a flat 0.5 from both axes to compensate for diamonds. That only cancelled the bias when both signs came out positive, and doubled the error to a full unit when they did not — so the compensation goes along with the cause. **Rendered output moves by up to a pixel wherever a polygon shape terminates an edge.** - [#8048](mermaid-js/mermaid#8048) [`a6ec7ff`](mermaid-js/mermaid@a6ec7ff) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: treat `</br>` as a line break in labels `lineBreakRegex` only matched `<br>`, `<br/>` and `<br />`, so the malformed-but-common `</br>` survived as literal text wherever labels render as plain SVG text. HTML parsers already treat `</br>` as a `<br>`, so the tag appeared to work in HTML-label mode and failed everywhere else. It is now accepted on both paths. Also fixes `hasBreaks()` returning alternating results for the same input: it called `.test()` on a global regex, which advances `lastIndex` between calls. `wrapLabel()` used the same stateful check and could therefore re-wrap labels that already contained breaks. - [#8152](mermaid-js/mermaid#8152) [`1246a55`](mermaid-js/mermaid@1246a55) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: don't draw a line hop that has no room next to a bend. A crossing close to a corner used to get a hop squeezed into whatever space was left — as little as 2.9px against a requested 6px, opening exactly on the corner's tangent point. At that size the arc no longer clears the line it is meant to hop, so the two strokes still touch and the corner's curve runs straight into the arc's. It reads as a rendering fault rather than as a crossing. Hops now keep a straight run clear of the bend, and one that would still have to shrink below 60% of the requested radius is dropped instead of drawn. An undrawn hop is an ordinary crossing, which is a much better failure than a broken-looking one. **This changes swimlane diagrams as well as ELK ones.** Swimlanes are the existing consumer of line hops and have them on today, so a swimlane with a crossing near a bend will render differently even for someone not using ELK at all. It shows up wherever a layout stacks edges in narrow lanes: ELK routes subgraph-internal edges 10px apart, and 10px does not hold a 7.07px corner cut plus a 6px hop. A crossing is also ignored now when it lands inside the stretch where either edge is rounding a bend. Crossings are found on polylines, but a rounded edge is not drawn as its polyline — it leaves the line up to 7.07px before each bend and rejoins it that far after. A crossing found inside that stretch is somewhere the stroke never goes, so the hop was arching over blank paper while the two lines carried on touching beside it. - [#8146](mermaid-js/mermaid#8146) [`def4c81`](mermaid-js/mermaid@def4c81) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): `redux-color` and `redux-dark-color` now define every variable their base themes define, instead of silently falling back to untuned values for `primaryBorderColor`, `clusterBkg`, `clusterBorder`, `altBackground`, `compositeTitleBackground` and the state and requirement edge-label backgrounds. Pie, gantt and user-journey also read the theme palette rather than a single pale tint, so pie slices are distinguishable and gantt sections are visibly banded. - [#8189](mermaid-js/mermaid#8189) [`3802472`](mermaid-js/mermaid@3802472) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(themes): venn circles follow the `redux-color` and `redux-dark-color` palettes. Neither theme defined any `venn*` variable, so every circle rendered in one flat colour. - [#8185](mermaid-js/mermaid#8185) [`f5af413`](mermaid-js/mermaid@f5af413) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix: sequence diagram actors under the `neo` look and `redux` themes. Notes no longer render bold, a `rect` section band is no longer drawn white on white, and participants follow one vertical model: every lifeline starts and ends on a shared line, all participant glyphs are one size with their feet on a common edge, single-line labels share one baseline in the header and in the mirrored footer, and a multiline label grows away from the lifeline instead of moving it. The `classic` look is unchanged. - [#8157](mermaid-js/mermaid#8157) [`a3a92ba`](mermaid-js/mermaid@a3a92ba) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(sequence): index each actor colour palette by its own length. Every actor-drawing call site read `bkgColorArray[actorCount % borderColorArray.length]` — one palette indexed by the other's length. Under `redux-color` both palettes have twelve entries, so the wrong length happens to give the right answer and nothing is visibly broken today. It goes wrong as soon as the two differ in length: the overflow actors resolve to `undefined`, and d3 then strips the inline fill for some actors and not others. Both palettes now cycle within their own length, via a shared helper. An absent or empty palette still yields `undefined` rather than a substitute colour, which is what `redux-dark-color` relies on: it ships a border palette and an empty background palette so actors are outlined but not filled. - [#8232](mermaid-js/mermaid#8232) [`e691042`](mermaid-js/mermaid@e691042) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - Circle, double circle, Delay and Display nodes size themselves from the label's height as well as its width, so a wrapped label stays inside the outline. Each was sized from the width alone and clipped any label taller than it was wide, which `flowchart.wrappingWidth: 120` made common. This replaces the wrapping exemption those shapes carried along with stadium and diamond: it stopped them wrapping at all, so a long label produced a single-line node hundreds of pixels wide. Stadium needs no exemption — its `w >= 1.5h` floor already keeps a wrapped label from closing the caps into a circle — and diamond never needed one. Stacked (`docs`) and lined (`lin-doc`) document nodes lift their label clear of the wavy bottom edge by the wave's full depth rather than half of it, so the last line is no longer clipped by the trough. Plain `doc` already did this; the two variants had copied it with the offset halved. Node dimensions are unchanged. - [#8154](mermaid-js/mermaid#8154) [`ba0deed`](mermaid-js/mermaid@ba0deed) Thanks [@aloisklink](https://github.com/aloisklink)! - fix: bundle `fastdom` to fix issues with global `define` - [#8227](mermaid-js/mermaid#8227) [`b05824a`](mermaid-js/mermaid@b05824a) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(flowchart): stop stadium labels from wrapping into a circle and exempt selected shapes from automatic label wrapping. Long stadium labels wrapped to `flowchart.wrappingWidth`, grew taller without growing wider, and turned the stadium into a circle. Stadium now keeps its semicircular caps with an outer width of at least 1.5 times its height and enough clearance that the label stays inside the arcs. Stadium (`terminal`, `pill`), circle (`circ`), diamond (`diam`, `decision`, `question`), double circle (`dbl-circ`, `double-circle`), Display (`curv-trap`, `curved-trapezoid`, `display`) and Delay (`delay`, `half-rounded-rectangle`) no longer wrap their labels at `flowchart.wrappingWidth`. Explicit line breaks are kept, and an explicit node width still takes precedence. - [#8192](mermaid-js/mermaid#8192) [`0ec29e9`](mermaid-js/mermaid@0ec29e9) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix(state): draw the edge between a state and its note dashed under the `neo` look. It was rendering solid. The dashes were expressed only as CSS — `.note-edge { stroke-dasharray: 5 }` — which is enough under `classic` but not under `neo`, where `insertEdge` writes an inline `stroke-dasharray` on every edge, computed from the path length so the arrow markers keep their gaps. An inline style outranks a stylesheet rule, so the note edge took the solid pattern and the `.note-edge` rule simply lost. The note edge now declares `pattern: 'dashed'`, which is what `insertEdge` reads to choose its dash generator. `classic` is unchanged. - [#8225](mermaid-js/mermaid#8225) [`0d77926`](mermaid-js/mermaid@0d77926) Thanks [@knsv-bot](https://github.com/knsv-bot)! - fix(swimlane): seed cycle removal from source nodes so feedback edges are reversed instead of forward flow edges. A cycle like `task --> decision --> fix --> task` no longer places `fix` in the middle of the `start --> task` flow line. - [#8211](mermaid-js/mermaid#8211) [`93edd72`](mermaid-js/mermaid@93edd72) Thanks [@ashishjain0512](https://github.com/ashishjain0512)! - fix: keep association markers apart on use-case ovals under ELK. Ovals get the same vertical padding as horizontal, edge attachment points on them are spread across the side, and the ELK renderer now accounts for every end-marker offset (extension, circle, cross, …) so a short entry stub can no longer flip a marker around. - Updated dependencies \[[`33442fd`](mermaid-js/mermaid@33442fd)]: - @mermaid-js/parser@2.0.0 ### Keeping the previous defaults in your integration Mermaid 12 changes what unconfigured diagrams look like: ELK replaces dagre as the default layout, and `redux-color` / `neo` replace `default` / `classic` as theme and look for flowchart, class, state, ER, requirement, sequence, use case, swimlane, Venn and agentflow. If you embed Mermaid and want your users' existing diagrams to render as before, set all three explicitly at initialisation: ```js mermaid.initialize({ layout: 'dagre', theme: 'default', look: 'classic' }); ``` Diagram authors can do the same per diagram in front matter, and a value there always wins over `initialize()`. - [Layouts: how `layout` is resolved, ELK variants, and the tiny build](https://mermaid.ai/open-source/config/layouts.html) - [Flowchart: default theme, look and layout in v12](https://mermaid.ai/open-source/syntax/flowchart.html#default-theme-look-and-layout-v-mermaid-release-version) Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: give me a 98K <240642031+inhuman-0@users.noreply.github.com> * fix: serialize asynchronous Mermaid preview rendering --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: give me a 98K <240642031+inhuman-0@users.noreply.github.com>
Resolves the sequence-diagram regressions surfaced by the
neolook and thereduxcolour themes: bold note text, an invisiblerectsection band, and — after the board's review of the actor sizing — the vertical misalignment of participants, which turned out to be systemic rather than per-shape.The three reported defects
noteFontWeight: 600, and the stylesheet emitted it at tspan level, outranking the inline style carrying the documentedsequence.noteFontWeightconfig key. The theme variable could not be lowered —git/styles.jsreads it as its bold-label weight under redux/neo — so sequence stops emitting a weight and the config key governs again.rectsection band invisible.neo,reduxandredux-colorpintertiaryColor = '#ffffff'against a#ffffffbackground, andrectBkgColorderives from it: the band was drawn white on white. Those three themes now key it to the background;rectBkgColorhas exactly one consumer, so nothing else can be affected. The spec checks the resolved fill against the background for all eleven themes, so a future theme with the same collision fails a test instead of shipping.neostick figure was drawn at half size with its label off every other shape's baseline.Why the third one became a model
Fixing the actor exposed that vertical layout had no design underneath. Each shape guessed its lifeline position from the incoming height, drew its glyph at hardcoded offsets, measured itself with
getBBox(), overwroteactor.heightwith the measurement plus a per-shape fudge (labelBoxHeight×1 for boundary/entity, ×2 for control), then drew its label from a mix of the old and new heights — and the footer redrew from the corrupted values with separate offsets. Three commits on this branch are the record of fixing symptoms of that one cause.actorBands.tsreplaces it with a declarative model, applied onneoonly:Every lifeline starts and ends on the shared datum lines, box shapes included. All glyphs are one size with feet on a common edge — circles unchanged, stick figure scaled into the band, the cylinder given a fixed height (it used to grow with the participant's name via
width / 3). Single-line labels share one baseline in header and footer; a multiline label grows away from the datum.actor.heightis computed once from measured text and never overwritten by a bounding box.The last defect hid from three rounds of measurement:
boundaryandentitycarried legacytranslate(0,21)/translate(0,6)nudges on their groups, andgetBBox()excludes an element's own transform. Those are classic-only now, and the spec measures glyphs at their rendered position — verified by mutation: reintroducing the translate fails exactly one named assertion.Backwards compatibility
classicis untouched throughout, enforced rather than promised: the legacy lifeline tops and icon centres are pinned as exact tables inlifelineStart.spec.ts, and the classic stick figure's geometry inactorSizing.spec.ts. The themerectBkgColorchange affects only the sequencerectfill.Verification
actorBandModel.spec.ts) that runs the realmermaid.renderwithgetBBoxemulated per the SVG spec and realistic text heights — the isolated-draw specs that preceded it validated their own stubs and let two of these bugs through.e2e/platform/dev-diagrams/diagrams/sequence-fixes/holds seven fixtures for by-eye comparison across theme/look, including multiline labels;e2e/diagrams/sequence/gains a rendering snapshot.Known residue, deliberately out of scope
control's arrow-notch pokes 8 units above the row top; containing it means shrinking control's circle relative to the family.extraHeightForNeoActors = 30fudge in the renderer padded the SVG because footer stacks used to overflow; likely obsolete now, but removing it changes the viewBox.dropShadow: url(#drop-shadow)references an id that the per-diagram namespacing never emits, so those CSS shadows silently do nothing (noted during feat(usecase): colour use case diagrams by role #8178's review round).