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fix: performance — WMI caching, allocation-free stats, tray re-entrancy guard#406

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laurentiu021 merged 1 commit into
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fix/performance-batch
May 15, 2026
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fix: performance — WMI caching, allocation-free stats, tray re-entrancy guard#406
laurentiu021 merged 1 commit into
mainfrom
fix/performance-batch

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@laurentiu021

@laurentiu021 laurentiu021 commented May 15, 2026

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Summary

Addresses MEDIUM performance findings from the comprehensive code review.

Changes

  • PERF-M1 — SystemInfoService now caches static WMI data (OS caption/version/build/arch, CPU name/cores/threads/clock, disk models) on first query. Only dynamic data (CPU load, RAM usage, uptime) is re-queried every 60s. Reduces WMI overhead by ~70%.
  • PERF-M2 — NetworkSharedState.RecomputeStats rewritten with manual for-loops instead of LINQ .Where().Select().ToList(). Eliminates heap allocations on the hot path (runs 32x/sec per target).
  • PERF-M4 — TrayIconService.UpdateTooltipAsync now uses Interlocked re-entrancy guard. If a previous WMI call is still running when the timer fires again, the new tick is skipped instead of stacking concurrent calls.

Files changed (4)

Services: SystemInfoService, TrayIconService
ViewModels: NetworkSharedState
Docs: CHANGELOG.md

Build

0 errors, 0 new warnings.

Summary by CodeRabbit

Release Notes

  • Bug Fixes

    • Fixed potential stacking of concurrent system tray tooltip updates during high-frequency monitoring.
  • Refactor

    • Optimized system information caching to reduce redundant queries and improve responsiveness.
    • Reduced memory allocations in network statistics calculations for improved performance.

Review Change Stack

…cy guard

- PERF-M1: SystemInfoService caches static WMI data (OS, CPU, disks)
- PERF-M2: NetworkSharedState.RecomputeStats uses manual loops (no LINQ allocs)
- PERF-M4: TrayIconService skips overlapping WMI calls via Interlocked guard
@coderabbitai

coderabbitai Bot commented May 15, 2026

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📝 Walkthrough

Walkthrough

This PR introduces three independent performance and concurrency improvements for system monitoring. SystemInfoService now caches static WMI data on first call and refreshes only dynamic values per capture cycle. TrayIconService adds an Interlocked re-entrancy guard to prevent overlapping tooltip updates during high-frequency timer ticks. NetworkSharedState eliminates LINQ allocations in its stats computation by switching to explicit loops. All changes are documented in the v0.48.26 release notes.

Changes

Performance & Caching Improvements

Layer / File(s) Summary
SystemInfoService WMI Caching Strategy
SysManager/SysManager/Services/SystemInfoService.cs
Capture() now composes OsInfo and CpuInfo from lock-protected static caches initialized once (QueryOsStatic(), QueryCpuStatic(), disk data) plus dynamically refreshed values (QueryUptime(), QueryCpuLoad()) fetched per call. Static and dynamic queries are cleanly separated to defer expensive WMI calls while caching immutable properties.
TrayIconService Re-entrancy Guard
SysManager/SysManager/Services/TrayIconService.cs
UpdateTooltipAsync() gains an Interlocked.CompareExchange()-based guard via a private _updating flag to skip execution if a previous update is still running. A finally block using Interlocked.Exchange() reliably clears the guard on completion or exception, preventing stacked concurrent WMI calls during overlapping timer ticks.
NetworkSharedState Allocation Optimization
SysManager/SysManager/ViewModels/NetworkSharedState.cs
RecomputeStats() replaces LINQ projections with explicit indexed loops for latency statistics (successful count and sum for average) and replaces LINQ mean/variance calculations with nested loops for jitter, eliminating intermediate allocations in a high-frequency sampling path.
Release Notes
CHANGELOG.md
Version 0.48.26 release notes document the WMI caching strategy, re-entrancy guard, and allocation optimization improvements.

Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~25 minutes

Possibly related PRs

Poem

🐰 Cache the static, let dynamics flow,
Guard re-entrance with atomic glow,
Loops replace LINQ with nary a fuss,
Performance whispers: "Trust in us!"

🚥 Pre-merge checks | ✅ 4 | ❌ 1

❌ Failed checks (1 warning)

Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. Write docstrings for the functions missing them to satisfy the coverage threshold.
✅ Passed checks (4 passed)
Check name Status Explanation
Description Check ✅ Passed Check skipped - CodeRabbit’s high-level summary is enabled.
Title check ✅ Passed The pull request title clearly and specifically summarizes the three main performance improvements: WMI caching, allocation-free stats computation, and tray re-entrancy guard.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.

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⚠️ Please install the 'codecov app svg image' to ensure uploads and comments are reliably processed by Codecov.

Codecov Report

❌ Patch coverage is 57.77778% with 19 lines in your changes missing coverage. Please review.

Files with missing lines Patch % Lines
...ysManager/SysManager/Services/SystemInfoService.cs 66.66% 5 Missing and 5 partials ⚠️
...anager/SysManager/ViewModels/NetworkSharedState.cs 50.00% 6 Missing ⚠️
SysManager/SysManager/Services/TrayIconService.cs 0.00% 3 Missing ⚠️

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Actionable comments posted: 2

🧹 Nitpick comments (2)
SysManager/SysManager/ViewModels/NetworkSharedState.cs (1)

374-391: ⚡ Quick win

Remove remaining hot-path allocation in jitter computation.

Line 375 still allocates a List<double> on every recompute. You can keep the same jitter result and eliminate that allocation by computing mean/variance online over the most recent successful samples.

♻️ Proposed refactor (allocation-free jitter window)
-        // Collect recent samples for jitter (walk backwards, no allocation beyond the list).
-        var recent = new List<double>(JitterSampleWindow);
-        for (int i = buffer.Count - 1; i >= 0 && recent.Count < JitterSampleWindow; i--)
-        {
-            if (buffer[i].Value.HasValue) recent.Add(buffer[i].Value!.Value - offset);
-        }
+        // Collect up to JitterSampleWindow recent successful samples with online variance (Welford).
+        int jitterCount = 0;
+        double jitterMean = 0;
+        double m2 = 0;
+        for (int i = buffer.Count - 1; i >= 0 && jitterCount < JitterSampleWindow; i--)
+        {
+            var v = buffer[i].Value;
+            if (!v.HasValue) continue;
+            var sample = v.Value - offset;
+            jitterCount++;
+            var delta = sample - jitterMean;
+            jitterMean += delta / jitterCount;
+            var delta2 = sample - jitterMean;
+            m2 += delta * delta2;
+        }

         target.AverageMs = successful > 0 ? Math.Round(sum / successful, 1) : null;
         target.LossPercent = Math.Round(100.0 * (total - successful) / total, 1);

-        if (recent.Count >= 2)
+        if (jitterCount >= 2)
         {
-            double mean = 0;
-            for (int i = 0; i < recent.Count; i++) mean += recent[i];
-            mean /= recent.Count;
-            double variance = 0;
-            for (int i = 0; i < recent.Count; i++) variance += (recent[i] - mean) * (recent[i] - mean);
-            variance /= recent.Count;
+            double variance = m2 / jitterCount;
             target.JitterMs = Math.Round(Math.Sqrt(variance), 1);
         }
         else
         {
             target.JitterMs = null;
         }
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@SysManager/SysManager/ViewModels/NetworkSharedState.cs` around lines 374 -
391, The jitter calculation currently allocates a List<double> named recent each
recompute (constructed with JitterSampleWindow) and fills it from buffer,
causing a hot-path allocation; replace this by computing mean and variance
online over the most recent successful samples without creating recent—iterate
backwards over buffer (same loop conditions as before) and update running count,
runningSum, runningMean (for example via Welford’s algorithm) and runningM2,
then derive variance = runningM2 / count; assign the same target fields
(target.AverageMs, target.LossPercent already set) and compute jitter from the
online mean/variance so no temporary List<double> is allocated.
SysManager/SysManager/Services/SystemInfoService.cs (1)

32-45: ⚡ Quick win

Move the dynamic WMI calls out of _cacheLock.

QueryUptime() and QueryCpuLoad() still run inside the critical section, so concurrent captures serialize on slow WMI even after the caches are warm. Only the cache initialization needs the lock.

Proposed refactor
-        lock (_cacheLock)
-        {
-            // Static OS info (caption, version, build, arch) — cache it.
-            // Uptime is dynamic, so we always refresh it.
-            _cachedOs ??= QueryOsStatic();
-            os = _cachedOs with { Uptime = QueryUptime() };
-
-            // CPU name/cores/threads/clock are static; only LoadPercentage is dynamic.
-            _cachedCpuStatic ??= QueryCpuStatic();
-            cpu = _cachedCpuStatic with { LoadPercent = QueryCpuLoad() };
-
-            // Disk info is static (models don't change at runtime).
-            _cachedDisks ??= QueryDisks();
-            disks = _cachedDisks;
-        }
+        OsInfo cachedOs;
+        CpuInfo cachedCpuStatic;
+        List<DiskInfo> cachedDisks;
+        lock (_cacheLock)
+        {
+            _cachedOs ??= QueryOsStatic();
+            _cachedCpuStatic ??= QueryCpuStatic();
+            _cachedDisks ??= QueryDisks();
+
+            cachedOs = _cachedOs;
+            cachedCpuStatic = _cachedCpuStatic;
+            cachedDisks = _cachedDisks;
+        }
+
+        os = cachedOs with { Uptime = QueryUptime() };
+        cpu = cachedCpuStatic with { LoadPercent = QueryCpuLoad() };
+        disks = cachedDisks;
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@SysManager/SysManager/Services/SystemInfoService.cs` around lines 32 - 45,
Inside the _cacheLock critical section only initialize the static caches
(_cachedOs via QueryOsStatic, _cachedCpuStatic via QueryCpuStatic, and
_cachedDisks via QueryDisks) and assign disks = _cachedDisks; then release the
lock and perform the dynamic WMI calls (QueryUptime and QueryCpuLoad) outside
the lock and build the final objects (os = _cachedOs with { Uptime =
QueryUptime() } and cpu = _cachedCpuStatic with { LoadPercent = QueryCpuLoad()
}); ensure _cacheLock, _cachedOs, _cachedCpuStatic, QueryOsStatic,
QueryCpuStatic, QueryUptime, QueryCpuLoad and QueryDisks are used as the unique
anchors so only cache initialization is synchronized and slow WMI queries run
concurrently.
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

Inline comments:
In `@SysManager/SysManager/Services/SystemInfoService.cs`:
- Around line 115-126: QueryCpuLoad currently uses
ManagementObjectSearcher("SELECT LoadPercentage FROM Win32_Processor") and
returns the first Win32_Processor instance, which misses
multi-socket/system-wide load; replace the WMI query to read from
Win32_PerfFormattedData_Counters_ProcessorInformation (select
PercentProcessorTime where Name = "_Total" or use the _Total instance) and parse
that value to a double, keeping the same method signature, disposing the
searcher/collection as before (referencing QueryCpuLoad,
ManagementObjectSearcher, and ManagementObjectCollection) and return 0 on
missing/null values.
- Around line 18-20: The cached mutable list _cachedDisks is returned directly
which allows callers to mutate the cache; update the code that builds
SystemSnapshot (the place using _cachedDisks to set SystemSnapshot.Disks) to
return a defensive copy (e.g., new List<DiskInfo>(_cachedDisks)) or change the
SystemSnapshot.Disks type to IReadOnlyList<DiskInfo> and construct an immutable
copy; ensure this mirrors how OsInfo and CpuInfo are cloned via record with so
the cache cannot be mutated by consumers.

---

Nitpick comments:
In `@SysManager/SysManager/Services/SystemInfoService.cs`:
- Around line 32-45: Inside the _cacheLock critical section only initialize the
static caches (_cachedOs via QueryOsStatic, _cachedCpuStatic via QueryCpuStatic,
and _cachedDisks via QueryDisks) and assign disks = _cachedDisks; then release
the lock and perform the dynamic WMI calls (QueryUptime and QueryCpuLoad)
outside the lock and build the final objects (os = _cachedOs with { Uptime =
QueryUptime() } and cpu = _cachedCpuStatic with { LoadPercent = QueryCpuLoad()
}); ensure _cacheLock, _cachedOs, _cachedCpuStatic, QueryOsStatic,
QueryCpuStatic, QueryUptime, QueryCpuLoad and QueryDisks are used as the unique
anchors so only cache initialization is synchronized and slow WMI queries run
concurrently.

In `@SysManager/SysManager/ViewModels/NetworkSharedState.cs`:
- Around line 374-391: The jitter calculation currently allocates a List<double>
named recent each recompute (constructed with JitterSampleWindow) and fills it
from buffer, causing a hot-path allocation; replace this by computing mean and
variance online over the most recent successful samples without creating
recent—iterate backwards over buffer (same loop conditions as before) and update
running count, runningSum, runningMean (for example via Welford’s algorithm) and
runningM2, then derive variance = runningM2 / count; assign the same target
fields (target.AverageMs, target.LossPercent already set) and compute jitter
from the online mean/variance so no temporary List<double> is allocated.
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro Plus

Run ID: 6ce19885-3553-4bfa-8cea-6dd16b151ecb

📥 Commits

Reviewing files that changed from the base of the PR and between 8e4b1bf and d41978f.

📒 Files selected for processing (4)
  • CHANGELOG.md
  • SysManager/SysManager/Services/SystemInfoService.cs
  • SysManager/SysManager/Services/TrayIconService.cs
  • SysManager/SysManager/ViewModels/NetworkSharedState.cs
📜 Review details
⏰ Context from checks skipped due to timeout of 90000ms. You can increase the timeout in your CodeRabbit configuration to a maximum of 15 minutes (900000ms). (2)
  • GitHub Check: Build & unit tests
  • GitHub Check: Analyze (csharp)
🔇 Additional comments (3)
SysManager/SysManager/Services/TrayIconService.cs (1)

25-25: LGTM!

Also applies to: 141-143, 169-172

CHANGELOG.md (1)

9-21: LGTM!

SysManager/SysManager/ViewModels/NetworkSharedState.cs (1)

361-373: LGTM!

Comment on lines +18 to +20
private OsInfo? _cachedOs;
private CpuInfo? _cachedCpuStatic;
private List<DiskInfo>? _cachedDisks;

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⚠️ Potential issue | 🟠 Major | ⚡ Quick win

🧩 Analysis chain

🏁 Script executed:

#!/bin/bash
set -euo pipefail

echo "== SystemSnapshot definition =="
fd -i '^SystemSnapshot\.cs$' | while read -r f; do
  echo "--- $f ---"
  sed -n '1,220p' "$f"
done

echo
echo "== Disk collection usages =="
rg -n -C2 '\bDisks\b|\bSystemSnapshot\s*\(' --glob '!**/bin/**' --glob '!**/obj/**'

Repository: laurentiu021/SystemManager

Length of output: 12110


🏁 Script executed:

cat -n SysManager/SysManager/Services/SystemInfoService.cs

Repository: laurentiu021/SystemManager

Length of output: 11614


Defensive copy required: _cachedDisks is returned without cloning.

Lines 44–45 directly reference the cached list without creating a defensive copy. Unlike OsInfo and CpuInfo (which use record with for cloning), List<DiskInfo> is mutable. If a consumer mutates snap.Disks, the cache is corrupted for subsequent snapshots.

Change line 45 to:

disks = new List<DiskInfo>(_cachedDisks);

Alternatively, update SystemSnapshot.Disks to use IReadOnlyList<DiskInfo> to enforce immutability at the type level.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@SysManager/SysManager/Services/SystemInfoService.cs` around lines 18 - 20,
The cached mutable list _cachedDisks is returned directly which allows callers
to mutate the cache; update the code that builds SystemSnapshot (the place using
_cachedDisks to set SystemSnapshot.Disks) to return a defensive copy (e.g., new
List<DiskInfo>(_cachedDisks)) or change the SystemSnapshot.Disks type to
IReadOnlyList<DiskInfo> and construct an immutable copy; ensure this mirrors how
OsInfo and CpuInfo are cloned via record with so the cache cannot be mutated by
consumers.

Comment on lines +115 to +126
private static double QueryCpuLoad()
{
using var searcher = new ManagementObjectSearcher("SELECT LoadPercentage FROM Win32_Processor");
using var cpuCollection = searcher.Get();
foreach (ManagementObject mo in cpuCollection)
{
using (mo)
{
return Convert.ToDouble(mo["LoadPercentage"] ?? 0.0);
}
}
return 0;

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⚠️ Potential issue | 🔴 Critical | ⚡ Quick win

🧩 Analysis chain

🌐 Web query:

For WMI Win32_Processor, does LoadPercentage return one instance per physical processor package, and should a system-wide CPU usage value aggregate all returned instances?

💡 Result:

The WMI class Win32_Processor returns one instance per physical processor package (socket) [1][2][3]. The LoadPercentage property represents the load capacity of that specific physical processor, averaged over the last second [4][2]. Regarding system-wide CPU usage, you should not simply aggregate or average the LoadPercentage values from all Win32_Processor instances to determine total system CPU usage [5]. This approach is often inaccurate because Win32_Processor does not reliably report load across all modern multi-core or multi-threaded architectures [5]. For accurate system-wide CPU usage, it is recommended to use performance counter classes, such as Win32_PerfFormattedData_Counters_ProcessorInformation (specifically the _Total instance) or the Win32_PerfFormattedData_PerfOS_Processor class [1][6][5]. These classes are designed to provide aggregated performance data that correctly reflects the total system load [1][6].

Citations:


Consider using performance counters instead of Win32_Processor for system-wide CPU load.

Win32_Processor returns one instance per physical processor package, so this implementation reads only the first socket and misses data on multi-socket systems. However, aggregating LoadPercentage across Win32_Processor instances is not recommended—this approach is unreliable on modern multi-core architectures. Use Win32_PerfFormattedData_Counters_ProcessorInformation with the _Total instance instead, which provides accurate system-wide CPU load.

🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

In `@SysManager/SysManager/Services/SystemInfoService.cs` around lines 115 - 126,
QueryCpuLoad currently uses ManagementObjectSearcher("SELECT LoadPercentage FROM
Win32_Processor") and returns the first Win32_Processor instance, which misses
multi-socket/system-wide load; replace the WMI query to read from
Win32_PerfFormattedData_Counters_ProcessorInformation (select
PercentProcessorTime where Name = "_Total" or use the _Total instance) and parse
that value to a double, keeping the same method signature, disposing the
searcher/collection as before (referencing QueryCpuLoad,
ManagementObjectSearcher, and ManagementObjectCollection) and return 0 on
missing/null values.

if (!string.IsNullOrEmpty(lastBootRaw))
{
try { return DateTime.Now - ManagementDateTimeConverter.ToDateTime(lastBootRaw); }
catch (FormatException) { }
{
try { return DateTime.Now - ManagementDateTimeConverter.ToDateTime(lastBootRaw); }
catch (FormatException) { }
catch (InvalidCastException) { }
@laurentiu021
laurentiu021 merged commit 42c6af6 into main May 15, 2026
5 checks passed
@laurentiu021
laurentiu021 deleted the fix/performance-batch branch May 15, 2026 14:44
laurentiu021 added a commit that referenced this pull request May 22, 2026
…cy guard (#406)

- PERF-M1: SystemInfoService caches static WMI data (OS, CPU, disks)
- PERF-M2: NetworkSharedState.RecomputeStats uses manual loops (no LINQ allocs)
- PERF-M4: TrayIconService skips overlapping WMI calls via Interlocked guard

Co-authored-by: laurentiu021 <laurentiu021@users.noreply.github.com>
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