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Vulkan: Use depth clamping, where available #10454
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Vulkan: Fix fragment depth rounding.
unknownbrackets f263d20
GPU: Match GE saved context better.
unknownbrackets b94ca6e
Vulkan: Use depth clamping, where available.
unknownbrackets e8ca467
Vulkan: Allow full depth range with depth clamp.
unknownbrackets 6bdf39c
GPU: Reset context version on init.
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This should be set to 1 somewhere when a game is started, right? Otherwise it could leak over to the second game you run in a session..
Should really rearchitect the whole emu to avoid all these globals... oh well.
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Oops, yes, thanks.
Once you have one global, it's kinda hard to avoid more.
-[Unknown]