Allow OpenXR extensions to add properties to the OpenXRCompositionLayer node #90237
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This is a follow-up to PR #89880
There are a number of OpenXR vendor extensions that add new structures that allow configuring composition layers in special ways.
This PR allows GDExtensions to add properties to the
OpenXRCompositionLayer
node, and inject these new structures into the composition layer's configuration using the values of these properties.I just posted PR GodotVR/godot_openxr_vendors#117 to 'godot_openxr_vendors' as an example, which adds support for XR_FB_composition_layer_secure_content - here's how it looks in the editor: