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Android: Prevent potential NPEs and improve nullability handling #89999
Android: Prevent potential NPEs and improve nullability handling #89999
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The cleanup looks good!
Added some comments to address and it should be good to go.
Log.v(TAG, "Force quitting Godot instance") | ||
ProcessPhoenix.forceQuit(this) | ||
godotFragment?.let { | ||
if (instance == it.godot) { |
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Here the original logic has a triple equal ===
for referential equality; looks like it was inadvertently converted to a double equals ==
.
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Ah, good catch, I missed that, thanks! Will fix...
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Fixed
Log.v(TAG, "Restarting Godot instance...") | ||
ProcessPhoenix.triggerRebirth(this) | ||
godotFragment?.let { | ||
if (instance == it.godot) { |
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Similar comment as above; the original logic has a triple equal ===
for referential equality; looks like it was inadvertently converted to a double equals ==
.
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Fixed, thanks
This PR prevents potential NPEs, and follows Kotlin conventions more closely by replacing the unsafe !! operator with safe ?. (or ?.let) (usually !! would only be used very rarely, and with a good reason - there is one place left in this PR where !! makes sense), and by replacing Java style 'if (x != null)' with Kotlin's '?.'
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Looks good!
Thanks for a quick review |
Thanks! And congrats for your first merged Godot contribution 🎉 |
Context
This PR aims to improve nullability handling in Godot's Android
lib
module:!!
operator is used in a few lines, whereas elsewhere the safer?.
is used - this is now replaced with the safe?.
(or?.let
) operator consistently; (usually!!
would only be used very rarely, and with a good reason - there is one place left in this PR where I believe!!
makes sense ->GodotActivity.kt, L79
)if (x != null)
replaced with idiomatic Kotlin's?.
FileAccessHandler.renameFile()
accepted nullable args, (and so its use sites were again having!!
for the args passed to this function), but it can be inferred that the args the function receives are non-nullable, therefore we can get rid of nullability in those args (and so the!!
use)Godot.getRotatedValues()
- this could produce an NPE inonSensorChanged()
in some situations - fixedThere are 2 outcomes from the above: