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[Animation] Expose SkeletonProfile.set/is_required #89970

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merged 1 commit into from
Apr 5, 2024

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AThousandShips
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Went ahead and cleaned up some arguments while I was at it here

@AThousandShips AThousandShips changed the title [Animation] Expose SkeletonProfile.set/is_require [Animation] Expose SkeletonProfile.set/is_required Mar 28, 2024
@AThousandShips AThousandShips force-pushed the require_expose branch 2 times, most recently from 5c25743 to e850ee6 Compare March 28, 2024 12:00
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LGTM

@akien-mga akien-mga modified the milestones: 4.x, 4.3 Apr 5, 2024
@akien-mga akien-mga merged commit b7e0b0e into godotengine:master Apr 5, 2024
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@AThousandShips AThousandShips deleted the require_expose branch April 5, 2024 10:27
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Thanks!

@AThousandShips
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Thank you!

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SkeletonProfile's is_require(), and set_require() aren't exposed
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