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Fix Bezier Editor throwing error when adding key with Ctrl+Click #88360

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fixes #87861

@akien-mga akien-mga added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Feb 15, 2024
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I don't really know how cherry-picking works yet, but note that this code relies on the make_default_bezier_key method I added in the copy-paste PR #87250

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Thanks for the headsup. That other PR likely won't be cherry-picked, so it might be worth making a dedicated backport of this PR for the 4.2 branch to fix the bug there, keeping the manually defined array.

@akien-mga akien-mga merged commit e42141f into godotengine:master Feb 15, 2024
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Thanks!

@CookieBadger CookieBadger deleted the bezier-ctrl-click-add-key-fix branch February 18, 2024 20:02
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akien-mga commented Mar 11, 2024

Cherry-picked for 4.2.2.

Edit: Actually no, as discussed above this needs a dedicated backport.

@akien-mga akien-mga removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Mar 11, 2024
@akien-mga akien-mga changed the title Fix Bezier Editor throwing error when adding key with CTRL+click Fix Bezier Editor throwing error when adding key with Ctrl+Click Apr 8, 2024
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Adding a Keyframe with Ctrl+Click in Animation Bezier Editor throws error
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