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Fix documentation for icon_and_font_color editor setting #85491

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merged 1 commit into from
Dec 5, 2023

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BNTFryingPan
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the documentation for the interface/theme/icon_and_font_color incorrectly states that the "dark" option makes the icons light, suitable for dark themes, and the "light" option makes the icons dark, suitable for light themes. this pr changes the documentation to say that the "dark" option makes the icons dark, suitable for light themes, and the "light" option makes the icons light, suitable for dark themes

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@YuriSizov YuriSizov left a comment

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Aside from the note above, this change seems to be correct. We consider that the editor has a dark theme if icon_font_color_setting == LIGHT_COLOR.

@YuriSizov YuriSizov modified the milestones: 4.x, 4.3 Nov 29, 2023
@YuriSizov YuriSizov added the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Nov 29, 2023
@BNTFryingPan
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removed the line number from the link and changed it to say "the set of rules defined in this file"

@AThousandShips
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Please squash your commits into one, see here

@BNTFryingPan
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just wanted to make sure: this is all set, right?

@YuriSizov
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Yep!

@akien-mga akien-mga changed the title fix documentation for icon_and_font_color editor setting Fix documentation for icon_and_font_color editor setting Dec 5, 2023
@akien-mga akien-mga merged commit 708efe9 into godotengine:master Dec 5, 2023
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@akien-mga
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Thanks! And congrats for your first merged Godot contribution 🎉

@akien-mga
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Cherry-picked for 4.2.1.

@akien-mga akien-mga removed the cherrypick:4.2 Considered for cherry-picking into a future 4.2.x release label Dec 7, 2023
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4 participants