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Fix crash on hiding grandparent Control on mouse exit #85313
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I have tested and can confirm, that the PR fixes the MRP in #85277 (comment) and #85277 (comment).
@@ -2507,6 +2513,8 @@ void Viewport::_gui_update_mouse_over() { | |||
return; | |||
} | |||
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gui.sending_mouse_enter_exit_notifications = true; |
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In the implementation you keep track in every Viewport separately, if sending_mouse_enter_exit_notifications
is active or not.
Have you considered the idea to keep track of the state in a global manner (for example only in the root-Viewport (even when the entry-point is not the root-Viewport))? I'm not entirely sure, if there can be edge cases, where these notifications in different Viewports could interfere with each other.
However, for now it looks like a reasonable approach.
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I have tested successfully the MRPs. Code is looking good to me and I don't see any obvious problems.
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if (gui.sending_mouse_enter_exit_notifications) { | ||
// If notifications are already being sent, defer call. | ||
callable_mp(this, &Viewport::_drop_mouse_over).call_deferred(p_until_control); | ||
return; | ||
} |
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I'm not familiar with this code, but slightly worried at the possibility of a deferred infinite recursion here. Are we absolutely sure that this won't end up deferring itself over and over again without ever reaching a condition that would make gui.sending_mouse_enter_exit_notifications
false?
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Yes, since every time gui.sending_mouse_enter_exit_notifications
is set to true, it is immediately set to false in the same scope after it is done sending a fixed amount of notifications. So it will never be true by the time deferred calls are made.
I'm not sure if there is a way to tell if this call is being called from the deferred queue, but I could add a check just in case something changes and it is set to true?
Also this method only removes Controls from a list and cannot add any, so it cannot keep calling itself infinitely from user code, like was previously possible in _gui_update_mouse_over
.
Thanks! |
Cherry-picked for 4.2.2. |
NOTIFICATION_MOUSE_ENTER
notification #85277 (comment)fixes crash when changing top level or mouse filter to stop during a mouse notification (#85277 (comment)).
This works by deferring sending new notifications if we are already sending notifications.
Mouse enter and exit notifications are now handled when changing visibility, top level, and mouse filter during the notification callbacks. Previously it would sending duplicate or out of order notifications.
However, with this there is a way to make an infinite loop:On mouse_entered set the child to mouse filter stop, and on mouse_exited set the child to mouse filter pass. Then mouse over the child. The parent will continuously receive mouse enter and exit notifications.
Previously, it would just send mouse notifications in the wrong order and then stop. This also won't happen with hide() and show() since show() doesn't update the mouse over immediately.