Re-allows constants in global space to be initialized with function call #81619
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Allows using built-in functions in global constant initialization (was locked by mistake in #72494). The custom functions should be disallowed from using (lead to shader crash).
Also, I've forbidden using custom function call in non-global constant declaration (its non-standard behavior and be restricted on shadertoy/shadered) eg:
PS: I've added the separate hashmap for functions, so it is easy to check up, the actual change is at line 5211-5217 shader_language.cpp.