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Improve touchpad and mouse support for the Android editor #77498

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m4gr3d
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@m4gr3d m4gr3d commented May 26, 2023

  • Fix issues with using a touchpad to click, drag, interact with the navigation controls, etc..
  • Fix issues with panning with 2+ fingers
  • Fix issues with using double-tap to magnify on the spatial editor

3.x version

- Fix issues with using a touchpad to click, drag, interact with the navigation controls, etc..
- Fix issues with panning with 2+ fingers
- Fix issues with using double-tap to magnify on the spatial editor
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@lawnjelly lawnjelly left a comment

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Note: I've only tested the 3.x version, but I'm presuming they both work the same.
Also I'm not an expert at the Android java, so have just been concentrating on the logic.

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@YuriSizov YuriSizov left a comment

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Since this is isolated to the particular platform code and done with expertise, I think that's sufficient testing, we can give it a go.

@YuriSizov YuriSizov merged commit e730a5b into godotengine:master May 27, 2023
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Thanks!

@m4gr3d m4gr3d deleted the improve_touchpad_mouse_support_main branch May 29, 2023 15:53
m4gr3d added a commit to m4gr3d/godot that referenced this pull request Jun 10, 2023
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Cherry-picked for 4.0.4 together with #78083.

YuriSizov pushed a commit to YuriSizov/godot that referenced this pull request Jun 29, 2023
Regression introduced by godotengine#77498

(cherry picked from commit 2c050cc)
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3 participants