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Change value of constrain editor view to false #77130

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Ark2000
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@Ark2000 Ark2000 commented May 16, 2023

@Ark2000 Ark2000 changed the title Change value of contrain editor view to false Change value of constrain editor view to false May 16, 2023
@akien-mga
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Related to #47628.

@groud
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groud commented May 16, 2023

I am still against it, as I still believe users getting lost anywhere in the view is a problem. So the decision kind of comes down to which one of the two problems is the most annoying: the constrained view or the fact you could get lost in the editor.

We had a few complains about the constrained view being the default, but I don't see a clear consensus on the fact this behavior is annoying. Thousands of users use Godot like this every day, and I think the number of complains stay rather limited IMO compared to the user base. So I kind of fear we would be changing this behavior for a minority, while the majority is perfectly fine with the current solution.

I guess this kind of dilemma can only be solved with user feedback, se should probably make a poll or something like that.

@KoBeWi
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KoBeWi commented May 16, 2023

I never seen any user complain about unconstrained view. It's not default, but people who disable it likely never enable it again.

@groud
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groud commented May 16, 2023

I never seen any user complain about unconstrained view. It's not default, but people who disable it likely never enable it again.

Well, that makes sense, of course those who are annoyed by the constrained view will be the ones who are going to look for the option, not the others. And it's kind of expected they stay with it.

(And while I am thinking about it, I wonder if being lost in the editor view could be a bigger problem on tactile screens, and it's a bit harder to zoom on a precise position than with the mouse.)

Maybe we should try changing the default just to test if we end up with feedback on the unconstrained view being problematic, but that's usually not how we go with that kind of problems.

@Ark2000
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Ark2000 commented May 16, 2023

I asked on my local communities, most people don't know the option and they even believe it's a bug instead of a feature.

@YuriSizov
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Superseded by #47628. Thanks for your contribution nonetheless!

@YuriSizov YuriSizov closed this May 31, 2023
@YuriSizov YuriSizov removed this from the 4.x milestone Dec 2, 2023
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5 participants