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[3.x] Update the gradle build tasks to generate play store builds. #74583
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supportedFlavors = ["editor", "template"] | ||
supportedTargetsMapByFlavors = [ | ||
"editor": [release: "release_debug", dev: "debug", debug: "release_debug"], |
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Change release
builtype for the editor to storeRelease
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On further investigations, I'm sticking with release
because every Android project has an automatic release
build type. Changing it to storeRelease
will require additional logic to disable the default release
build type so we may as well leverage what already exists.
@akien-mga Updated this PR following our conversation. |
Configure the gradle builds to sign and build the release version of the Godot Android Editor
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Tested successfully on the official build server, with my edits to godotengine/godot-build-scripts#79.
Thanks! |
Configure the gradle builds to sign and build the release version of the Godot Android Editor
Note: Should be merged alongside godotengine/godot-build-scripts#79
main version