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Use 8×8 default grid size for TextureRegion and 2D polygon editors #73685

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Calinou
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@Calinou Calinou commented Feb 21, 2023

Power-of-two grid sizes are more suited to most game assets.
@akien-mga
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@akien-mga akien-mga merged commit 540b178 into godotengine:master Mar 3, 2023
@akien-mga
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Thanks!

@YuriSizov
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Cherry-picked for 4.0.2.

@Calinou Calinou deleted the textureregion-polygon-editors-default-pot-grid-size branch March 27, 2023 16:07
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Change the Region Editor's "Grid Snap" default from 10px to 8px
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