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Implement file provider capabilities #72495
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The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
Thanks! |
@handre-dev This is the Android implementation behind the OS#shell_open api. |
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@Derektamente The issue happens because the The easy fix is to remove the entry in your plugin's manifest. Since the entry is already contained in the Godot library's manifest, your plugin will still be able to use the FileProvider's capabilities. |
@Derektamente It's because of the differences in the file provider paths configuration:
You can test by adding your configuration to Godot's; if that fixes the issue, feel free to send a PR to include it in the code base. |
I've helped @Derektamente to get a build with these changes up and running, and they've verified that the change allows the Godroid plugin to work with the changes from this PR. Have created a PR with the change just now |
The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
3.x version